Conference Agenda
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06 SES 01 A: AI Tools, Conversational Agents, and Learning Justice
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06. Open Learning: Media, Environments and Cultures
Paper Scaffolding for Whom? Conversational Agents as Educational Infrastructure in Collaborative Learning: A Justice-Oriented Reanalysis The Pennsylvania State University, United States of America Presenting Author:Conversational agents (CAs) are increasingly embedded in online and hybrid collaborative learning not as add-on “tools,” but as infrastructural elements that quietly shape when support is offered, whose contributions become visible, and which interaction norms become normalized. In many implementations, learners encounter the agent as a persistent presence that prompts, evaluates, redirects, or summarizes—thereby participating in the organization of interaction itself. Yet research on CA-supported collaboration remains dominated by functional evaluation—learning gains, usability, and satisfaction—while leaving the resourcing of participation under-specified. This matters for Network 6, where educational space is treated as a socio-material ecosystem in which media do not merely support pedagogy; they reorganize conditions of voice, recognition, and opportunity-to-learn (Dumont et al., 2010; OECD, 2013). Accordingly, this paper treats CA prompts, triggers, and visibility rules as design decisions that redistribute who gets to contribute, be heard, and be taken up. Amid rapid digitalization and the normalization of hybrid learning, CA infrastructures have become a consequential yet uneven layer of educational space that can amplify or mitigate participation inequalities. This paper offers a justice-oriented conceptual reanalysis of a systematic-review corpus of 27 empirical journal studies (Jan 2010–Jan 2024) on CAs in collaborative learning. Analytically, the paper shifts attention from outcome-only evaluations to the participation conditions through which CA scaffolding is enacted. Specifically, CA scaffolding is treated as a participation infrastructure that can (a) distribute support unevenly across learners and moments, (b) stabilize particular role hierarchies and turn-taking regimes, and (c) privilege some forms of reasoning and contribution while sidelining others. Such concerns are well-established in CSCL scholarship showing that interactional structures and task scripts can enable collaboration for some groups while constraining participation for others (Barron, 2003; Hadwin et al., 2018; Jeong & Hmelo-Silver, 2016). They are also central to justice-oriented accounts that warn against “equity detours,” where interventions appear beneficial but reproduce inequities in recognition and opportunity-to-learn (Learning Towards Justice Team, 2025). This paper frames digitalization as a socio-material shift that reconfigures educational space and participation conditions in open learning cultures. The paper makes two moves. First, it maps the scaffolding ecology reported in the corpus using a means–intention schema (Van de Pol et al., 2010) and situates these configurations within dominant learning-space conditions (Puntambekar, 2022). Cognitive (20/27) and affective (18/27) intentions appear frequently, whereas metacognitive intentions (9/27)—group-level planning, monitoring, and reflective regulation—are comparatively scarce. Reported scaffolding means cluster around directive and responsive interventions: instructing (22/27), feedback (21/27), and questioning (21/27). The corpus is concentrated in digitally mediated educational spaces (online 23/27; synchronous 19/27), making it a useful lens on infrastructure effects in predominantly online, synchronous settings. Second, each study is re-read through a justice lens on opportunity-to-learn and epistemic/participatory justice (Fricker, 2007; Learning Towards Justice Team, 2025). Coding is restricted to what is explicitly evidenced in the articles (e.g., prompt rules, triggering conditions, scripted roles, or log-based interaction patterns). The reanalysis addresses: (1) distribution of support—who receives which scaffolds, under what triggers and constraints; (2) participation structuring—which norms of turn-taking, authority, and legitimacy CA interventions stabilize; and (3) epistemic agency and uptake—how learners’ ideas are solicited, validated, connected, or overridden in CA-mediated dialogue (Barron, 2003; Jeong & Hmelo-Silver, 2016; Rojas-Drummond et al., 2013). Treating CA scaffolding as infrastructure, this paper contributes in two ways: (a) a transparent cross-study map of current CA scaffolding configurations that foregrounds the under-resourcing of collective regulation, and (b) a replicable analytic codebook for studying AI-mediated collaboration as a justice-relevant design of participation. It concludes with design and research implications for open and hybrid environments in Europe and beyond, emphasizing evaluation beyond learning gains toward how AI-mediated resourcing distributes opportunities to participate. Methodology, Methods, Research Instruments or Sources Used Design: This paper conducts a secondary conceptual reanalysis of an existing systematic-review corpus, combining (a) descriptive synthesis of reported scaffolding configurations with (b) a justice-informed analytic extension. The review corpus was constructed through PRISMA-guided procedures (Moher et al., 2009), while the analytic extension is designed to remain strictly within what the included studies explicitly report. Corpus and selection: Searches were conducted in Web of Science, Scopus, ScienceDirect, and SpringerLink for peer-reviewed journal articles (English; full text available) published from January 2010 to January 2024. All screening, extraction, and coding were conducted by the author using a pre-specified codebook. Search strings combined CA terms (e.g., “Conversational Agents”, “Chatbot”, “Conversational Robot”) with collaborative learning terms (e.g., “collaborative learning”, “cooperative learning”, “peer-assisted learning”). From 882 initial records, PRISMA screening yielded 27 empirical studies included in synthesis. Base extraction: scaffolding ecology and educational-space descriptors. Using an established means–intention scaffolding schema (Van de Pol et al., 2010) and distributed-scaffolding perspectives (Puntambekar, 2022), the paper extracts (a) scaffolding intentions (metacognitive/cognitive/affective) and (b) scaffolding means (feedback, hints, instructing, explaining, modeling, questioning) as reported and coded in the corpus. In parallel, educational-space descriptors are extracted to support alignment with NW6’s focus (e.g., online vs. face-to-face; synchronous vs. asynchronous; educational level and other reported context descriptors). Justice-informed conceptual reanalysis: A second analytic pass re-reads each study through three justice-relevant dimensions grounded in opportunity-to-learn and epistemic/participatory justice (Fricker, 2007; Learning Towards Justice Team, 2025). A) Distribution of scaffolds (target individual/group; access constraints; timing/frequency; adaptivity), reflecting how supports are organized within socio-material learning ecosystems (Jeong & Hmelo-Silver, 2016; Puntambekar, 2022). B) Participation structuring (turn-taking organization, role expectations, legitimacy rules for contributions), drawing on CSCL accounts of how interaction structures shape collaborative outcomes and inequities (Barron, 2003; Hadwin et al., 2018). C) Epistemic agency and uptake (how learners’ ideas are solicited, validated, linked, or overridden), informed by dialogic scaffolding and the uptake of contributions in collaborative meaning-making (Rojas-Drummond et al., 2013). To avoid inference beyond what studies report, coding is applied only when explicit evidence is present in article text (scripts, prompting policies, or log-based interaction findings). The procedure follows a transparent, codebook-driven qualitative approach consistent with thematic analysis principles (Braun & Clarke, 2006). To strengthen analytic rigor, the author maintained an audit trail of screening and coding decisions and conducted a stability check by re-coding a randomly selected subset (30% of studies) after a two-week interval to examine code consistency. Conclusions, Expected Outcomes or Findings The descriptive synthesis establishes a clear pattern in the current CA scaffolding landscape: metacognitive intentions are comparatively under-represented relative to cognitive and affective intentions (9/27 vs. 20/27 and 18/27), while scaffolding means are concentrated in directive and responsive strategies (instructing 22/27; feedback 21/27; questioning 21/27). These configurations suggest that CA infrastructures in collaborative learning often resource educational space for task progression and moment-to-moment responsiveness, while offering fewer sustained supports for group-level planning, monitoring, and reflective coordination—precisely the interactional work through which voice, authority, and epistemic agency are negotiated (Barron, 2003; Learning Towards Justice Team, 2025). The justice-informed reanalysis is designed to add what functional evaluations typically miss: how CA scaffolding is positioned within participation infrastructures. Three deliverables will result. First, the paper will produce a cross-study configuration matrix in which rows are studies and columns capture (i) scaffolding intentions and means, (ii) key learning-space conditions (e.g., online/synchronous; level), and (iii) whether each justice dimension is explicitly evidenced in the report (distribution, participation structuring, epistemic uptake). Second, it will provide a replicable analytic codebook for examining distribution, participation structuring, and epistemic uptake in AI-mediated collaboration, anchored in explicit reporting rather than speculative inference (Fricker, 2007; Rojas-Drummond et al., 2013). Third, it will articulate a design and research agenda for open and hybrid learning environments that evaluates AI not only by learning gains but also by how it organizes opportunities for voice, coordination, and recognition, thereby reducing the risk of “equity detours” (Learning Towards Justice Team, 2025; Puntambekar, 2022). References Barron, B. (2003). When smart groups fail. The Journal of the Learning Sciences, 12(3), 307–359. Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology, 3(2), 77–101. Dumont, H., Istance, D., & Benavides, F. (Eds.). (2010). The nature of learning: Using research to inspire practice. OECD Publishing. Fricker, M. (2007). Epistemic injustice: Power and the ethics of knowing. Oxford University Press. Hadwin, A. F., Bakhtiar, A., & Miller, M. (2018). Challenges in online collaboration: Effects of scripting shared task perceptions. International Journal of Computer-Supported Collaborative Learning, 13, 301–329. Jeong, H., & Hmelo-Silver, C. E. (2016). Seven affordances of computer-supported collaborative learning. Educational Psychologist, 51(2), 247–265. Learning Towards Justice Team. (2025). Avoiding equity detours on the way to a more justice-oriented learning sciences. Journal of the Learning Sciences, 34(3), 368–402. Moher, D., Liberati, A., Tetzlaff, J., Altman, D. G., & PRISMA Group. (2009). Preferred reporting items for systematic reviews and meta-analyses. Annals of Internal Medicine, 151(4), 264–269. OECD. (2013). Innovative learning environments. OECD Publishing. Puntambekar, S. (2022). Distributed scaffolding: Scaffolding students in classroom environments. Educational Psychology Review, 34(1), 451–472. Rojas-Drummond, S., Torreblanca, O., Pedraza, H., Vélez, M., & Guzmán, K. (2013). Dialogic scaffolding in collaborative contexts. Learning, Culture and Social Interaction, 2(1), 11–21. Van de Pol, J., Volman, M., & Beishuizen, J. (2010). Scaffolding in teacher–student interaction: A decade of research. Educational Psychology Review, 22, 271–296. 06. Open Learning: Media, Environments and Cultures
Paper Configuration and Design of Innovative Learning Environments for Educational Space of an Erasmus+ Project 1: TED University, Turkey (Türkiye); 2: Çankaya University, Turkey (Türkiye); 3: UFV, Spain; 4: Open University, The Netherland Presenting Author:Topic: Technology integration to educational space is critical, because digital tools and infrastructures support existing teaching practices, reconfigure participation, authority, and the boundaries of when, where, and how learning is produced (Mekheimer, 2025). This paper aims to present and discuss commitments and activities for an international project are directed to integrate state-of-the-art digital technologies in order to create innovative learning ecosystems. The project under study is an Erasmus+ Project titled as: “Innovative Training for Software Quality Standards”(IT-ISQS, 2026). The study depicts how educational space is organised when a hybrid learning environment that integrates classroom interaction, real-life industry cases, gamified learning tasks, and an LLM-based support tool for self-paced learning. The study treats “space” not as a static setting but as a dynamically produced configuration of practices, tools, relations, and institutional arrangements that emerge through teaching and learning. In undergraduate software engineering education, there is a persistent gap between internationally recognised software quality standards and what students encounter in university curricula—often resulting in fragmented standards coverage and low learner engagement (Koyuncu Tunç 2024, Akdur 2022). To minimize this gap the IT-ISQS Project will design and study an AI-supported, gamified learning environment for International Software Quality Standards (ISQS). The IT-ISQS project also contributes an explicit partnership lens by examining how transnational co-design and cross-context implementation shape the resulting educational space—what is stabilised across sites, what is adapted locally, and how design decisions travel through partnership routines (e.g., shared work packages, feedback loops, and quality assurance practices). The tool used for AI Support will be a virtual AI tutor named, ART (ART, 2026). Objectives: The IT-ISQS project’s objectives are to: increase awareness of ISQS among young engineers; enhance and update software engineering curricula to include comprehensive coverage of international standards; foster innovative teaching methods for engaging and effective Learning (IT-ISQS Proposal, 2024). The Project aims at stimulating innovative leatning nd Teaching practives, promoting inter-connected higher Education systems, and generating new Learning and Teaching methods and approaches by means of digital technology integration. This study pursues four objectives to: design a course ecosystem (syllabus, multimedia materials, interactive activities, games, assessment tasks, and AI-based learning resources) that makes ISQS learning engaging and professionally relevant; investigate how the ecosystem reconfigures educational space—particularly participation structures, learner agency, and boundaries between classroom and self-study; evaluate effects on student engagement and learning outcomes across partner contexts using mixed indicators (feedback, observation of participation, and achievement data); and derive transferable design principles for postdigital learning environments that support standards literacy and curriculum alignment across institutions and countries. Research questions: RQ1 (Educational space): How does an AI-supported, gamified ISQS course reconfigure participation structures, learner agency, and boundaries between in-class and self-paced learning spaces? Methodology, Methods, Research Instruments or Sources Used The paper adopts an understanding of educational space: learning environments are produced through the entanglement of learners and lecturers, course artifacts (international software engineering standards documents, cases, games), institutional arrangements (assessment regimes, curriculum structures), and digital mediators (LLM tool- ARTutor: An AI Virtual Tutor). The new elective undergraduate software engineering course will be generated, its syllabus, course materials, books, exercises, case studies, and games will be cretaed and be applied same at all three pilot areas in three countries: Türkiye, Spain and the Netherlands. Within this framing, ISQS is conceptualised as a boundary object connecting academic and professional communities, while AI mediation and gamification are treated as spatial–organisational forces that redistribute expertise, scaffold self-paced learning, and reshape participation and assessment practices. Commonly created course material will be followed in all three countries, at different universities. Pre- and post- evaluations will be conducted, and the performance and implementation features will be observed and evaluated. Feedback on technology integration will be provided to the relevant parties. Aimed research will be on adoption and impact of the newly designed course and the course's contents. Interviews, surveys, obervations and evaluations will be performed. Conclusions, Expected Outcomes or Findings The study is expected to contribute: (1) empirically grounded evidence on whether and how an AI-supported, gamified ISQS course can increase student engagement and strengthen learning outcomes in international software engineering standards education; (2) a spatially sensitive account of how hybrid learning environments are produced through the interplay of pedagogical design, AI mediation, gamified participation structures, and assessment practices; and (3) a set of transferable design principles for postdigital learning environments that connect classroom interaction with self-paced AI-supported learning while maintaining professional relevance through industry-linked cases and standards-based artifacts. The following results are the expected results of this project: (1) Innovative Course Content: gamification and real-life case studies, interactive in-class activities, new exam questions, enhanced course content with multimedia elements, a new course syllabus, an AI-based course resources. Workshops, meet-up's and multiplier events as part of the project's activities to provide a platform for interactive discussions, knowledge exchange, collaborative learning, and hands-on experiences, fostering a dynamic and engaging educational environment. (2) Inter-Connected Higher Education Systems: Curricula update enables coverage of international standards on software quality, the project contributes to promoting interconnected higher education systems. Educational content alignment with global standards. (3) Research Activities and Surveys: A shared understanding of challenges and opportunities in software engineering and related programs’ education. Collaboration with Software Professionals: Collaborating with software professionals strengthens the connection between academia and industry, creating an interwoven higher education system. By actively involving industry experts, the project ensures that educational practices remain relevant, up-to-date, and aligned with the evolving demands of the IT sector. We expect the newly designed innovative course to increase awareness and knowledge on ISQS and close the gap in between practice and academia on ISQS topics. References Mekheimer, M.A. (2025). Effective technology integration in higher education: a mixed-methods study of professional development. Educ Inf Technol 30, 25013–25058 . https://doi.org/10.1007/s10639-025-13750-y Tunç, S. K. (2024). Investigating the adoption of international software quality standards in Türkiye: A comprehensive analysis. 9th International Conference on Computer Science and Engineering (UBMK), Antalya, Türkiye, 1052–1057. https://doi.org/10.1109/UBMK63289.2024.10773457 Akdur, D. (2022). Analysis of software engineering skills gap in the industry. ACM Transactions on Computing Education, 22(4), 1–28. https://doi.org/10.1145/3567837 IT-ISQS (2026), Innovative Training for International Software Quality Standards, https://www.itisqs.net/en, 11 Jan 2026. IT-ISQS Proposal (2024), KA220-HED, Cooperation Partnership in Higher Education, March 2024. ART, AI Virtual Tutor (2026), https://app.studywith.art/auth/sign-in, 11 Jan 2026. 06. Open Learning: Media, Environments and Cultures
Paper Why Students Procrastinate in Online Courses: A Conceptual Replication Study of Cheng and Xie’s (2021) Procrastination Model Humboldt-Universität zu Berlin, Germany Presenting Author:Academic procrastination is commonly defined as the intentional delay of academic tasks despite the expectation of negative consequences (Klingsieck, 2013; Steel, 2007). It is widely understood as a maladaptive self-regulatory strategy (Wolters, 2003) and has been associated with reduced academic performance (Kim & Seo, 2015), increased stress, and impaired well-being (Steel, 2007). Although prevalence of academic procrastination in general is relatively high (Steel, 2007), challenges concerning academic procrastination become particularly salient in asynchronous online learning environments, where learners are faced with a high degree of temporal and spatial flexibility and are therefore required to regulate their learning processes largely independently (Michinov et al., 2011). Especially during the forced shift to online learning due to the COVID-19 pandemic, academic procrastination increasingly became a burden to students (Schindler, Polujanski, & Rotthoff, 2021). Against this background, Cheng and Xie (2021) proposed a theory-driven model explaining academic procrastination in online courses by integrating influences of perceived course structures, motivational beliefs, and individual personality characteristics on academic procrastination. Drawing on Pintrich and Zusho’s (2007) model on self-regulated learning, their model assumes that course design features, namely technology usability, content relevance, instructor engagement, and peer interaction, affect academic procrastination indirectly through motivational beliefs such as academic self-efficacy, task value, and emotional cost. In the study, emotional cost, defined as anticipated negative affect such as stress or frustration associated with task engagement, was identified as a central mediator linking course perceptions to procrastinatory behaviour. In addition, conscientiousness was identified as a stable personal characteristic influencing both motivational beliefs and procrastination. While Cheng and Xie (2021) provided initial empirical support for this model, there are some limitations that restrict the generalisability of their findings. These include a relatively small sample size for the chosen path model, the aggregation of data across heterogeneous online course formats, and the use of a path model to analyse the relations, which does not account for measurement error in latent constructs, such as the included variables. Moreover, the proportion of variance explained in procrastination through the investigated variables was comparatively low (R² = .14). The present study aims to conceptually replicate the model of Cheng and Xie (2021), while addressing these limitations. Specifically, the study investigates academic procrastination in a compulsory, asynchronous online seminar for teacher training students at a German university. The course was deliberately designed with a clear weekly structure, mandatory deadlines, and systematically encouraged peer interaction within fixed small groups. This controlled instructional setting allows for a more precise attribution of interindividual differences in procrastination to motivational factors, while minimising confounding variance due to divergent course designs. The central research objective is to examine whether and to what extent perceived course structures, motivational beliefs, and conscientiousness predict academic procrastination in this context. By replicating and refining the original model using structural equation modelling, the study aims to contribute to the validation and contextualisation of theoretical assumptions about procrastination in asynchronous online learning. Methodology, Methods, Research Instruments or Sources Used The study employed a cross-sectional survey design. 553 teacher training students (Master of Education) enrolled in the compulsory asynchronous online seminar at a German university during the winter semester 2022/23 were invited to participate. The final analytic sample comprised 404 students (mean age = 28.27 years, 74% female). The course was delivered entirely online via the learning management system Moodle and focused on psychological foundations of learning motivation. It was structured around weekly releases of content and mandatory assignments, which were essential for course completion. Although most tasks could be completed individually, students were assigned to fixed groups of five to encourage social interaction. Each group was supported by a designated instructor who provided feedback and facilitated exchange through structured tasks (e.g., peer feedback, written discussions). Academic procrastination was measured using the short form of the Academic Procrastination Scale (Yockey, 2016), adopted to ask for procrastination specifically in the concerning course. Perceived course structures (technology usability, content relevance, instructor engagement, and peer interaction) were assessed using adapted and translated versions of the scales used in the original study (Kuo et al., 2014). Motivational variables were assessed using well established instruments (Academic Self-efficacy: Jerusalem & Satow, 1999; Task Value: Motivated Strategies for Learning Questionnaire, Pintrich et al., 1993; Emotional Cost: Beymeyer et al., 2021). Conscientiousness was measured using the BFI-2 (Rammstedt et al., 2020). The psychometric quality of all scales was evaluated using confirmatory factor analysis, yielding acceptable to good model fit indices and internal consistencies (Cronbach’s α ranging from .76 to .94). Missing data were analysed following Rubin’s (1976) framework. Except for instructor engagement, missing values were imputed using the expectation-maximisation algorithm. Due to a systematic pattern of missingness related to low usage of optional help-seeking structures, instructor engagement was excluded from the final trimmed model to allow for full-sample analysis. Data analysis was conducted using structural equation modelling (SEM) to account for measurement error, maximising model fit and explanatory power. Conclusions, Expected Outcomes or Findings Our final model revealed three key differences from Cheng and Xie's (2021) original findings and confirmed emotional cost as central motivational factor. First, our model explained considerably more variance in procrastination (R² = .39) compared to the original study (R² = .14). This likely stems from our controlled, homogeneous course design and the use of SEM to account for measurement error, enabling more precise identification of relations than the original aggregated sample and path analysis. Second, the motivational pathways differed partly. Additional to the indirect pathway of technology usability through emotional cost on procrastination, which was replicated, another significant pathway emerged. Unlike in the original model, where academic self-efficacy showed no significant effect, we identified a meaningful indirect pathway. Higher self-efficacy predicted lower emotional cost, which in turn reduced procrastination. We also excluded task value due to redundancy with content relevance. Third, social interaction played a different role. While Cheng and Xie found that peer interaction predicted self-efficacy, we found no substantial connection. Despite mandatory collaborative elements in the course, perception of peer interaction had meaningful relation to procrastination. Consistent with the original study, conscientiousness remained the strongest direct predictor of procrastination. However, as a relatively stable trait, its primary utility for instructors lies in identifying at-risk students, while implications for course design are limited. Our data refine Cheng and Xie’s model and support the finding that course structures do not directly affect procrastination but indirectly by reducing emotional cost. Consequently, instructional design should focus on minimizing emotional cost through manageable technology and clear structure. Limitations include the cross-sectional design preventing causal conclusions and the specific context of teacher education. Future research could further explore the role of social interaction for procrastination in asynchronous online learning and implement RCT designs to investigate effectivenes of design characteristics to minimize emotional cost. References Beymer, P. N., Ferland, M., & Flake, J. K. (2021). Validity evidence for a short scale of college students’ perceptions of cost. Current Psychology. Cheng, S. L., & Xie, K. (2021). Why college students procrastinate in online courses: A self-regulated learning perspective. The Internet and Higher Education, 50, 100807. Jerusalem, M. & Satow, L. (1999). Schulbezogene Selbstwirksamkeit. In R. Schwarzer & M. Jerusalem (Hrsg.), Skalen zur Erfassung von Lehrer- und Schülermerkmalen (S. 18-19). Berlin: Institut für Psychologie, Freie Universität Berlin. Kim, K. R., & Seo, E. H. (2015). The relationship between procrastination and academic performance: A meta-analysis. Personality and individual differences, 82, 26-33. Klingsieck, K. B. (2013). Procrastination: When Good Things Don’t Come to Those Who Wait. European Psychologist, 18(1), 24-34. Kuo, Y.-C., Walker, A. E., Schroder, K. E. E., & Belland, B. R. (2014). Interaction, internet self-efficacy, and self-regulated learning as predictors of student satisfaction in online education courses. The Internet and Higher Education, 20, 35-50. Michinov, N., Brunot, S., Le Bohec, O., Juhel, J., & Delaval, M. (2011). Procrastination, participation, and performance in online learning environments. Computers & Education, 56(1), 243-252. Pintrich, P. R., Smith, D. A. F., Garcia, T., & Mckeachie, W. J. (1993). Reliability and Predictive Validity of the Motivated Strategies for Learning Questionnaire (Mslq). Educational and Psychological Measurement, 53(3), 801–813. Pintrich, P. R., & Zusho, A. (2007). Student motivation and self-regulated learning in the college classroom. In The scholarship of teaching and learning in higher education: An evidence-based perspective (pp. 731-810). Dordrecht: Springer Netherlands. Rammstedt, B., Danner, D., Soto, C. J., & John, O. P. (2020). Validation of the Short and Extra-Short Forms of the Big Five Inventory-2 (BFI-2) and Their German Adaptations. European Journal of Psychological Assessment, 36(1), 149-161. Rubin, D. B. (1976). Inference and missing data. Biometrika, 63, 581-592. Steel, P. (2007). The nature of procrastination: a meta-analytic and theoretical review of quintessential self-regulatory failure. Psychological bulletin, 133(1), 65. Schindler, A. K., Polujanski, S., & Rotthoff, T. (2021). A longitudinal investigation of mental health, perceived learning environment and burdens in a cohort of first-year German medical students’ before and during the COVID-19 ‘new normal’. BMC Medical Education, 21(1), 413. Wolters, C. A. (2003). Understanding procrastination from a self-regulated learning perspective. Journal of educational psychology, 95(1), 179. Yockey, R. D. (2016). Validation of the short form of the academic procrastination scale. Psychological reports, 118(1), 171-179. | ||
