Conference Agenda

Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).

Please note that all times are shown in the Central European time zone. The current conference time is: 1st Dec 2022, 05:33:37pm CET

 
Only Sessions at Location/Venue 
 
 
Session Overview
Session
08/2w: Design Learning Environments
Time:
Saturday, 25/Sept/2021:
4:30pm - 5:30pm

Session Chair: Erik Bohemia, SUAD / OsloMet
Session Chair: Shan Gao, Interpreter/Shandong University of Art & Design
Virtual location: Ericuo

if you are have difficulties to access the Zoom meeting please contact Erik Bohemia

to see the workshop’s outline select the session's title

Please GET YOUR OB3 ACCOUNT before you join the workshop

Please follow this link https://ob3support.typeform.com/to/aq6dNn5B?typeform-source=learnxdesign.net

Once your account is set up, you will be able to get started with part 3 of the workshop, which is a 6-minute video tutorial on how to create and share media-rich documents https://use.ob3.io/#/623bb0f0-1ab3-11ec-a38a-000000000000/

A LAPTOP OR DESKTOP COMPUTER IS REQUIRED FOR THE WORKSHOP

For logistical and workshop design reasons it’s a requirement that you use a laptop or desktop computer. If you can only connect via phone or tablet you won’t be able to fully participate in the interactive aspects of the workshop

InterpretersShan GAO and Xingfu WANG


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Presentations
4:30pm - 5:30pm

Students and Teachers becoming Co-designers of Learning: A virtual learning space for creating, organising, and sharing media-rich documents

Gloria Gomez, Rodney Tamblyn

OceanBrowser Ltd, New Zealand

This interactive workshop will introduce a virtual personal learning environment for creating, organising, and sharing media-rich documents. This environment was developed to address issues in online education around student engagement and enabling academic staff to author their own teaching content. Its implementation was informed by design-based research undertaken from an interaction design perspective with bridging design prototypes. Its educational foundations are drawn from the fields of study skills for academic success, good visual design that facilitates metacognition, and networked learning for promoting connection between people. The implementation of a same interface for students and teachers to use has broadened participation in the creation of resources, facilitated opportunities for interesting individual and collaborative study activities, and administrative tasks have been reduced. Inspired by the feature design, these changes in study behaviour have transformed students into co-designers of learning, and teachers into facilitators of learning. These pedagogical innovations have mainly taken place in online medical and health science higher education programmes. However, these could potentially happen in contemporary design education.

GETTING YOUR OB3 ACCOUNT AHEAD OF TIME

Please follow this link https://ob3support.typeform.com/to/aq6dNn5B?typeform-source=learnxdesign.net

Once your account is set up, you will be able to get started with part 3 of the workshop, which is a 6-minute video tutorial on how to create and share media-rich documents https://use.ob3.io/#/623bb0f0-1ab3-11ec-a38a-000000000000/

A LAPTOP OR DESKTOP COMPUTER IS REQUIRED FOR THE WORKSHOP

For logistical and workshop design reasons it’s a requirement that you use a laptop or desktop computer. If you can only connect via phone or tablet you won’t be able to fully participate in the interactive aspects of the workshop



 
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