IMCL2025 – International Conference on Intelligent Multimodal Communication and Learning Technologies
19-21 November 2025 | Bengaluru, India
Hilton Bengaluru Embassy Manyata Business Park
Conference Agenda
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
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Agenda Overview |
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IMCL Parallel 11: Gamification and Serious Games
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| Presentations | ||
ID: 1183
/ IMCL Parallel 11: 1
Full Paper On-site presentation First topic: Gamification and Serious Games Second topic: Gamification and Serious Games Keywords: Digital Educational Tools, Abuse Prevention, Usability Evaluation Story-driven Digital Tools for Halting Harassment and Abuse in Sports in Youth Sports 1Aristotle University of Thessaloniki, Greece; 2European University Cyprus, Cyprus ID: 1178
/ IMCL Parallel 11: 2
Full Paper Remote presentation First topic: Gamification and Serious Games Second topic: Gamification and Serious Games Keywords: Text-to-Speech, Enviromental Education, Serious Game Impact of Text-to-Speech on Enjoyment in an Environmental Serious Game Aristotle University of Thessaloniki, Greece ID: 1109
/ IMCL Parallel 11: 3
Short Paper Remote presentation First topic: AI and Machine Learning for Adaptive Learning Second topic: Gamification and Serious Games Keywords: Afrocentric, collaborative learning, cultural responsiveness, e-learning, gamification, socio-cultural elements, student engagement Gamifying Heritage: Designing and Evaluating a Collaborative Afrocentric E-Learning System for Social Cohesion 1Dalhousie University, Faculty of Computer Science, Halifax Nova Scotia, Canada; 2Center for Intelligent Systems, School of Engineering and Technology, Central Queensland University, Rockhampton, Australia; 3Delmore “Buddy” Daye Learning Institute, Halifax Nova Scotia, Canada | ||
