Preliminary Conference Agenda

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Session Overview
Preliminary Papers 6: Educational Issues/Human-Computer Interaction
Tuesday, 27/Mar/2018:
3:30pm - 5:00pm

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Drawing the “big picture”. Using information methods from information studies to investigate and enhance digital 3D modelling in the humanities

Sander Münster

TU Dresden, Germany

Digital 3D modelling methods have been widely applied to support research in the humanities since the 1980s. Since an academic discourse on these methods is still highly application-oriented, this article reports about both completed and planned investigations that are part of an ongoing post doc thesis work intending to drawing a “big picture” of digital 3D modelling methods for humanities re-search on EU level. Incorporated studies investigate scholarly communities, usage practices, methodologies as well as the development of technologies and generate design implications as well as educational strategies.

Where are iSchools heading?

Vikas Yadav, Farig Sadeque, Bryan Heidorn, Hong Cui

School of Information, University of Arizona, United States of America

iSchools are highly interdisciplinary in nature- hence the direction and vision of iSchools have attracted researchers from various disciplines in recent times. In this paper, we analyzed the contents of the courses offered by a handful of iSchools from different parts of the world. We built a system that extracts information from the course descriptions offered by different iSchools and visualizes the current trend of offering more courses with substantially more emphasis on computation than other paradigms. The architecture of our system is simple yet powerful- which may encourage others to implement similar techniques in different iSchool-related research.

Home Away from Home: Developing Library Services for International Students in China’s Universities

Lihong Zhou, Yingying Han, Ping Li, Jie Xu

School of Information Management, Wuhan University, China, People's Republic of

Despite the rapid growth of international students in China’s universities, university libraries are not fully prepared. The new requirements of this rapidly emerging community have not been fully understood nor well addressed. This paper reports on a research study that aims at developing library services for international students, on the basis of identifying and understanding of their requirements. This study adopted an inductive literature analysis approach for the analysis of 52 articles retrieved from international and Chinese academic databases. Fourteen library service requirements emerged from the analysis in four main categories: academic support requirements, physical environment requirements, resource and collection development requirements, and librarian outreach support requirements. Further conceptualisation of the research findings revealed three core library service requirements: academic development requirements, leisure/recreational requirements, and language and cultural learning requirements. This study focuses on China’s university libraries; however, the research findings provide useful implications and insights that can be shared across international borders.

An Exploration of Design Cues for Heuristic-Based Decision-Making about Information Sharing

Joslenne Pena1, Mary Beth Rosson1, Jun Ge1, Eunsun Jeong1, S. Shyam Sundar2, Jinyoung Kim2, Andrew Gambino2

1Center for Human–Computer Interaction, College of Information Sciences and Technology, The Pennsylvania State University, USA; 2Media Effects Research Laboratory, College of Communications, The Pennsylvania State University, USA

We report an exploratory study of web application interface cues that were designed to trigger cognitive heuristics thought to influence personal information disclosure. Building from prior work focused on identifying the presence and nature of such heuristics, we designed prototypes of simple web information applications that request personal information and inserted specific visual elements intended to evoke a heuristic. Using a combination of application walkthroughs (with think aloud comments) and retrospective interviews about what users’ experiences and reactions, we investigated the possible impact of the interface cues and corresponding heuristics. Although we found little direct impact of the interface cues, users did share a variety of concerns and strategies related to their decision making. We discuss implications for the heuristics in focus in this study, as well as for the design of privacy-preserving interfaces.

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