Conference Agenda

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Session Overview
SES 10.5: Training, Education and Innovation
Thursday, 29/Jun/2017:
2:20pm - 4:00pm

Session Chair: Barbara Motyl
Location: Aula Q (first floor)

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174. Training advanced skills for sustainable manufacturing: A digital serious game

Stefano Perini1, Rossella Luglietti1, Maria Margoudi2, Manuel Oliveira3, Marco Taisch1

1Department of Management, Economics and Industrial Engineering (DIG) - Politecnico di Milano, via R. Lambruschini4/b, 20156 Milan - Italy bHighSkillz Ltd,; 2F4 Admirals Offices, Main Gate Road - The Historic Dockyard Chatham, ME4 4TZ Kent - United Kingdom; 3Department of Industrial Management - SINTEF Technology and Society, P.O. Box 4760 Sluppen, NO-7465 Trondheim - Norway

Despite its rapid development towards the vision of Industry 4.0, the manufacturing sector is facing a serious lack of skilled human resources. As a consequence, considerable efforts should be done in order to update and improve the manufacturing skills of young generations and to prepare them to the challenges of the new industrial world. For this reason, the paper first identifies the learning requirements for the education and training about advanced manufacturing topics and the most suitable educational approaches to satisfy them. Among them, digital game-based learning (DGBL) is identified as one of the most promising and discussed in detail. On this basis, the Life Cycle Assessment (LCA) Game, a digital game (DG) aiming at supporting the comprehension of LCA for sustainable manufacturing, is presented together with the co-design process that was adopted in order to implement it. Thanks to its high scalability and focus on the practical implications of the use of LCA in an industrial context, the suitability of LCA Game for both universities and companies is shown. Finally, the potentialities of digital game-based learning applications for manufacturing as well as current limitations and directions for future research are discussed.

142. How will change the future engineers' skills in the Industry 4.0 framework? A questionnaire survey

Barbara Motyl1, Gabriele Baronio2, Stefano Uberti2, Domenico Speranza3, Stefano Filippi1

1Università degli Studi di Udine, Italy; 2DIMI Dept. University of Brescia, Brescia, Italy; 3DICEM Dept., University of Cassino and Lazio Meridionale, Cassino, Italy

Industry 4.0 represents one of the most challenging themes for engineering design an also for the engineering education framework. There are already some studies in the field of engineering teaching that aim to investigate how the educational needs of students and of the industrial workforce are changing. On this basis, this research wants to investigate what are the necessary skills and expertise to provide to young engineers to get ready for the Industry 4.0 framework. In particular, a questionnaire was used to analyze this situation. It was administered to students enrolled in the first and second year of the engineering undergraduate degrees held in three Italian universities: Brescia, Udine and Cassino. During two different academics years, a total of 463 students participated to the survey. The proposed questions were aimed to investigate some key issues of Industry 4.0, and the students’ digital belief and behaviors at their entrance in the university education system. The collected answers provided a picture of the actual situation in these three universities with some relevant considerations about engineering education. So, the fundamental question that authors want to answer is “Are we effectively ready for Industry 4.0 or do we still work on it?”

166. On the evolution of regional efficiency potentials

Benjamin Kuch1, Engelbert Westkämper2

1Graduate School of Excellence advanced Manufacturing, Engineering (GSaME) – University of Stuttgart Allmandring 35, 70569 Stuttgart, Germany; 2nstitut für Industrielle Fertigung und Fabrikbetrieb (IFF) – University of Stuttgart Nobelstr. 12, 70569, Stuttgart, Germany

In the presented article, business organizations are regarded as knowledge processing socio-technical systems which are confronted with challenges stemming from digitization. These systems involve both physical entities and social relations, and most of the current approaches on Industry 4.0 are putting emphasis on the technical side while neglecting the process of decision making. This article offers a perspective on efficiency potentials within a region, drawing on an evolution metaphor in order to argue for the need of a new management framework. This framework is to be based on a technological platform in order to facilitate coordination.

136. Competence Center for the Digital Transformation in Small and Medium-sized Enterprises

Egon Müller, Hendrik Hopf

Mittelstand 4.0 Competence Center Chemnitz, c/o Chemnitz University of Technology, Germany

The approaches of the internet of things, cyber-physical systems and industry 4.0 include various potentials for industrial enterprises. Thus, custom-designed goods can be produced rapidly and flexibly in small quantities. Comprehensive services around the product become more and more important in this context. The horizontal and vertical integration of business and technological processes in and between companies represents the basis for this digital transformation. This leads to fundamental changes in production and work processes. As a consequence, it is necessary to transfer knowledge and experiences from research & development into practical usage. The “Mittelstand 4.0 – Digital Production and Work Processes” initiative by the Federal Ministry for Economic Affairs and Energy in Germany supports small and medium-sized enterprises (SME) to become digitized, to network and to start using industry 4.0 applications. The “Mittelstand 4.0 Competence Center Chemnitz” is part of this initiative. It provides information, practical trainings, test environments and demonstrator projects for the SME in the region. In the paper, the center’s goals, structures and deliverables for SME are described.

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