Conference Agenda
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Please note that all times are shown in the time zone of the conference. The current conference time is: 10th May 2025, 09:02:35 EEST
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Session Overview | |
Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Cap: 48 |
Date: Tuesday, 27/Aug/2024 | |
13:15 - 14:45 | 06 SES 01 A: Educational Ecosystems and Open Learning Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Klaus Rummler Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper Musical Digital Assets for the Diffusion of Immaterial Cultural Heritage 1University of Salerno, Italy; 2University of Nicosia, Cyprus Presenting Author:This research aims to explore how Musical Digital Assets can enhance inclusive processes through listening, bringing people closer to the rich cultural heritage that characterized ancient peoples, particularly the Mediterranean populations. In this sense, Musical Digital Asset represents a frontier that improves the educational context (Turchet, 2023). In this regard, digital technologies have transformed how music educators convey knowledge, offering a wide range of resources and learning opportunities (Sibilio et al., 2023). Digital libraries, streaming platforms, and sound production tools provide an inexhaustible source of educational materials, enabling educators to customize teaching to meet the needs of users, with a particular focus on artificial intelligence, which has recently been the subject of numerous studies about music and its application in education and inclusivity (Miranda, 2021; Caramiaux & Donnarumma, 2021; Di Paolo et al., 2022).In this context, transmitting cultural heritage based on digital assets enriches users’ repertoire and promotes interactivity and active participation. Through modern technologies, users can explore and experience theoretical concepts that can be learned in a virtual museum. Digitally assisted production allows them to apply theoretical skills, stimulating creativity and problem-solving. Furthermore, integrating digital resources prepares users for the challenges of the contemporary landscape, where technological competence is often essential for professional success (McPherson & Tahıroğlu, 2020).In a practical context, the integration of digital musical heritage can occur using streaming platforms to access historical and contemporary recordings, allowing users to compare interpretive styles and analyze performance dynamics. In particular, the Mediterranean populations, have left various cultural testimonies that should be paid attention to under the artistic-musical profile. For the user, therefore, approaching, and exploring music that in some way echoes the history of that population allows for greater reflection on immaterial cultural heritage, opening new perspectives for interpretation (Li & Sun, 2023).Specialized software offers the user the opportunity to listen attentively and repeatedly to a given composition, enhancing understanding of its harmonic structures and historical features. Open-access multimedia resources that are always available to the user, not but in a virtual context, allow flexible access to materials and in-depth study of complex topics that belong not only to historiography or museology but to musicology and its possible relationship to other disciplines.In this context, Transmitting cultural heritage based on digital assets enriches users’ repertoire and promotes interactivity and active participation. Through modern technologies, users can explore and experience theoretical concepts that can be learned in a virtual museum. Digitally assisted production allows them to apply theoretical skills, stimulating creativity and problem-solving. Furthermore, the integration of digital resources prepares users for the challenges of the contemporary landscape, where technological competence is often essential for professional success (McPherson & Tahıroğlu, 2020).In a practical context, the integration of digital musical heritage can occur using streaming platforms to access historical and contemporary recordings, allowing users to compare interpretive styles and analyze performance dynamics. In particular, the Mediterranean populations, have left various cultural testimonies that should be paid attention to under the artistic-musical profile. For the user, therefore, approaching, and exploring music that in some way echoes the history of that population allows for greater reflection on immaterial cultural heritage, opening new perspectives for interpretation (Li & Sun, 2023).Specialized software offers the user the opportunity to listen attentively and repeatedly to a given composition, enhancing understanding of its harmonic structures and historical features. Open-access multimedia resources that are always available to the user, not but in a virtual context, allow flexible access to materials and in-depth study of complex topics that belong not only to historiography or museology but to musicology and its possible relationship to other disciplines. Methodology, Methods, Research Instruments or Sources Used A 3D scan of a reproduction of a Mediterranean flute was created to be included in a virtual museum to link auditory channels with visual ones in this virtual educational context. Using headsets and joypads, users can approach the artifact and experiment with its sound. In a subsequent phase, eye movements will also be recorded using the sensors of the Meta Quest 2 virtual reality headset. This is motivated by previous studies that have demonstrated the utility of fixation eye movements for enhancing learning (e.g., Chan et al., 2022). Given the inclusion of textual elements in the virtual museum, the examination of eye movements (e.g., fixations, saccades, and regressions) becomes even more significant, particularly in the context of individuals with reading difficulties (Fella et al., 2023). It is noteworthy that the virtual museum incorporates text utilizing a font specifically optimized for dyslexics, augmented with Greek alphabet letters, developed in collaboration between the University of Salerno and the University of Nicosia (Bilotti, et al.,2023) and it is likely that in the future works of art and artifacts from Cyprus will become part of the virtual exhibition. The reproduction of Mediterranean melodies is based on previous studies, based on archaeomusicology studies (Bellia, 2021), seeking to create original compositions that evoke sounds that are not present in current scores. Using Sibelius software, scores were created for a Mediterranean dance in three variants: flute solo, accompaniment with tambourines, and a version with singing and ritual text. These compositions were converted into various audio formats, including MIDI, and MP3, to adapt to the specifications of audio cards and adjust bitrates. Virtuality allows users to "touch" the flute and contributes to an improved perception of cultural identity, following theses related to psycho-materiality and cultural psychology (Iannaccone, 2010; Valsiner, 2012) The project involves a three-phase implementation, integrating the scanned flute and compositions into the dedicated virtual museum. In summary, this initiative combines technology, history, and culture to offer an engaging and multisensory educational experience, enriching users' understanding of musical and archaeological pasts, and promoting appreciation of the rich cultural heritage through digital innovation. Conclusions, Expected Outcomes or Findings The innovative approach to education aims to create a temporal bridge, allowing users to fully immerse themselves in the nuances of past daily life through music (Rogers et al., 2020). Through virtuality, the objective is to transmit not only the sound of ancient instruments, specifically the Mediterranean, but to somehow try to re-propose the same atmosphere and emotion that listening to them aroused. Certainly, these experiments represent best practices, and efforts are already underway to replicate virtual museums with countries in the Alpine region, particularly Switzerland. Collaborations have been established with various universities, further expanding the project's content. This initiative aims to increasingly internationalize its scope beyond Mediterranean areas. This hands-on dimension enriches the learning experience, developing tangible musical and cultural skills (Turchet et al., 2021). The proposal aims to transform users into true operators of cultural and musical heritage, inspiring them to keep this richness alive through their active participation and sharing of learned experiences. In this way, the project's mission is not only to educate but also to transform cultural heritage into a living treasure, continuously enriched and transmitted through generations. References Bellia A. (2021), From Digitalisation and Virtual Reconstruction of Ancient Musical Instruments to Sound Heritage Simulation and Preservation, «Archeologia e Calcolatori» Bilotti, U., Todino, M. D., & Fella, A. (2023). Implementation of Greek alphabet characters according to the OpenDyslexic standard and teacher's guide for font use. Journal of Inclusive Methodology and Technology in Learning and Teaching, 3(1sup). Caramiaux, B., & Donnarumma, M. (2021). Artificial intelligence in music and performance: a subjective art-research inquiry. Handbook of Artificial Intelligence for Music: Foundations, Advanced Approaches, and Developments for Creativity, 75-95. Chan, A.S., Lee, TL., Sze, S.L. et al. Eye-tracking training improves the learning and memory of children with learning difficulty. Sci Rep 12, 13974 (2022). Di Paolo, A., Beatini, V., Todino, M. D., & Di Tore, S. (2022). From artificial intelligence to musical intelligence for inclusive education: reflections and proposals. Italian Journal Of Health Education, Sport And Inclusive Didactics, 6. Evidence for Simultaneous Cognitive Processing in Reading. Children, 10(12), 1855. Iannaccone, A. (2010). Le condizioni sociali del pensiero. Contesti sociali e culturali. Unicopli. Li, Y., & Sun, R. (2023). Innovations of music and aesthetic education courses using intelligent technologies. Education and Information Technologies, 1-24. Magnusson, T. (2021). The migration of musical instruments: on the socio-technological conditions of musical evolution. Journal of New Music Research, 50. McPherson, A., & Tahıroğlu, K. (2020). Idiomatic patterns and aesthetic influence in computer music languages. Organised sound, 25(1), 53-63. Rogers, K., Milo, M., Weber, M., & Nacke, L. E. (2020). The potential disconnect between time perception and immersion: Effects of music on vr player experience. In Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 414-426). Sibilio, M., Di Tore, S., Todino, M. D., Lecce, A., Viola, I., & Campitiello, L. (2023). MetaWelt: Embodied in Which Body? Simplex Didactics to Live the Web 3.0. In International Conference on Human-Computer Interaction (pp. 111-119). Cham: Springer Nature Switzerland. Turchet, L. (2023). Musical Metaverse: vision, opportunities, and challenges. Personal and Ubiquitous Computing, 1-17. Turchet, L., Hamilton, R., & Çamci, A. (2021). Music in extended realities. IEEE Access, 9. Valsiner, J. (2014). Needed for cultural psychology: Methodology in a new key. Culture & Psychology, 20(1), 3-30. 06. Open Learning: Media, Environments and Cultures
Paper Between Playing and Learning - Enablers, Barriers and Frictions of Digital Learning Opportunities in Educational Ecosystems 1Leibniz Institute for Educational Media, Germany; 2University of Oldenburg, Germany Presenting Author:With the aim to equip young people with skills, knowledge and competences for dealing with the challenges and uncertainties of the 21st century, educational experts have come to the realisation that this cannot be accomplished by school alone and should not be reduced to subject-specific learning. To understand and enhance students’ ability to navigate a digitally connected world and to steer this world to new futures, studies have adopted broader approaches which involve schooling and educational media and look beyond the school at further relations, practices and systems in which young people live. A decade of research from the Connected Learning Alliance (CLA) has shown that students learn most when educators give them the opportunity to follow their interests, to embed their learning in social relationships, and to connect their learning to real-world opportunities beyond the classroom (Ito et al., 2020). Many emerging initiatives around the world have taken an ‘ecological’ approach to learning ecosystems (cf. Otto/Kerres 2023), which have been described as ‘a potential game-changer for today’s learners’ (Al-Fadala, WISE, in Hannon et al. 2019, p. i). In connecting different in and out of school learning spaces like schools, museums, libraries, youth centers under the umbrella of “educational ecosystems”, providers aim to offer young people more open and expanded learning opportunities. However, despite the thorough engagement with ecosystem research, projects mostly retain the individualist epistemology underlying mainstream educational research or focus on the communication and governance between the institutions involved (Huber et al. 2020). This stands in tension with a thorough conception of an ecosystem which emphasizes the interconnectedness and inter-relationships among biological, physical and chemical actors. In building on previous research in education we aim to adopt the conception of an ecosystem as ‘a fundamental organizational unit of the biosphere in which biological communities interact with their non-biological environment through energy flows and material cycles’ (Yu et al., 2021, p. 151). In this way, ‘ecosystem science is the study of patterns, processes, and services of ecosystems’ (ibid.). In our presentation we will present the findings of a study of three such educational ecosystem projects in Germany which are funded by a company foundation. With a common slogan these networks offer STEAM based learning through gaming, robotic, digital production in makerspaces and youth centers or research-based learning in museum and school. Key underlying questions are how digital media technologies are embedded in these ecosystems, how they relate to traditional media and what kind of practices evolve within their contexts. One of the underlying theses of our research is that educational ecosystems can be considered as media ecosystems in which the interplay between different ‘media constellations’ (Weich 2020; 2023) is crucial. Media constellations can be conceptualized as a co-constitutive entanglement of materialities, knowledge/practices, content and subject positions. Between institutions within a given ecosystem, there might be continuities and compatibilities as well as frictions and tensions between their media constellations which can stabilise the ecosystem, helping it to thrive, but could also destabilise the ecosystem, potentially leading to rupture. The presentation compares these three educational ecosystems with the following questions: Which goals are being pursued by the different actors in the network? Which media constellations do they create to reach their goals? What expectations, fulfillments and disappointments do the actors experience? And which frictions and tensions can be observed in these spaces? Based on ethnographic research we aim to provide deep insights into how these educational ecosystems are developed, what they offer for participating youth and most importantly what young people make of these opportunities.
Methodology, Methods, Research Instruments or Sources Used The research design is rooted in an ethnographic qualitative research paradigm, with participant observation, interviews, and thematic analysis, and draws from media anthropology (Coman 2005) and media theory (Easterling, 2021; Krämer, 2008). The project focuses on three maximally contrasting cases: 1) Pop-up Makerspace/ City library: Developing/Changing ecosystem 2) Research Learning/Museum of Natural History, Partner schools. Emerging ecosystem 3) Maker mobile/ City, Youth Centers: Stable ecosystem One key method to explore participants’ experiences is semi-structured interviewing. Providers are interviewed in two stages: Stage 1 explore goals, barriers and enablers. Further interviews with providers and young people are identified via a snowball method, until saturation is achieved. Stage 2 interviews reflect on initial findings, exploring whether findings resonate across cases. The second key method is an ethnographic sensitivity to ‘following’ threads, i.e., following things, actors and institutions across time and space (Marcus, 1995) within and across media constellations. Interview partners are likely to mention objects, people, institutions, practices, discourse or content which they consider key to the ecosystem. The research team identifies one object and one institution to ‘follow’ for each case study, i.e. to visit, to conduct participant observation, and to write extensive fieldnotes (Emerson et al., 2011). In each case study, two young people have been invited as key informants. The researcher follows their practices across the locations of the ecosystem. The focus lies on observing how media constellations unfold and how objects and students move across media constellations within the ecosystem. Analysis of the interviews and fieldnotes uses thematic analysis (Braun and Clarke, 2006; 2020), coding the interview material and fieldnotes, systematising these codes to central themes that respond to the three sub-questions ([i] goals, [ii] barriers and enablers, [iii] harms and benefits). Analysis also crafts contextualised user stories, to add nuance, complexity and narrative richness in order to understand how young people traverse the media constellations in which they are involved. From this, the project develops a systematic broader response to the overarching research question, teasing out which patterns, practices and services are visible in educational ecosystems. This cascade of findings enables the team to identify implications for practitioners creating, catalysing or managing educational ecosystems. Conclusions, Expected Outcomes or Findings The findings tease out how divergent media constellations constitute educational ecosystems, what enables them to thrive or fail, and what renders them stable or fragile. By identifying emerging themes and key media constellations across educational ecosystems, the paper presents continuities/compatibilities and frictions/tensions within the ecosystems. By crafting user stories rooted in young people’s experiences of the ecosystems, we aim to show their ‘journeys’ between different media constellations, and the impact of these journeys on young people’s narratives of self, community, connections, learning and technology. In addition to these findings, the project aims to contribute to academic debates on ecosystems in education by exploring the different understandings of this key word “ecosystems” as enacted in practice. The paper ends by reflecting on implications for future research and for creating and sustaining educational ecosystems. References Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology, 3(2), 77-101. https://doi.org/10.1191/1478088706qp063oa Braun, V., & Clarke, V. (2020). One size fits all? What counts as quality practice in (reflexive) thematic analysis? Qualitative Research in Psychology, 18(3), 328-352. https://doi.org/10.1080/14780887.2020.1769238 Coman, Mihai. (2005). Media anthropology: An overview. http://www. media-anthropology. net/coman_maoverview. pdf Easterling, K. (2021). Medium Design: Knowing How to Work on the World. Verso. Krämer, S. (2008). Medium, Bote, Übertragung: Kleine Metaphysik der Medialität. Suhrkamp. Emerson, R. M., Fretz, R. I., & Shaw, L. L. (2011). Writing Ethnographic Fieldnotes. University of Chicago Press. Hannon, V., Thomas, L., Ward, S., & Beresford, T. (2019). Local Learning Ecosystems: Emerging Models. https://www.wise-qatar.org/2019-wise-research-learning-ecosystems-innovation-unit/ Huber, S. G., Werner, R., Koszuta, A., Schwander, M., Strietholt, R., Bacso, M. A., & Nonnenmacher, L. (2020). Zusammenarbeit und Bildungsangebote in Bildungsnetzwerken–Entwicklungen, Nutzen und Gelingensbedingungen. IBB Pädagogische Hochschule Zug. Ito, M., Arum, R., Conley, D., Gutiérrez, K., Kirshner, B., Livingstone, S., Michalchik, V., Penuel, W., Peppler, K., Pinkard, N., Jean Rhodes, K., Tekinbaş, S., Schor, J., Sefton-Green, J., & Watkins, S. C. (2020). The Connected Learning Research Network. Reflections on a Decade of Engaged Scholarship. Connected Learning Alliance. https://clalliance.org/publications/theconnected-learning-research-network-reflections-on-a-decade-of-engaged-scholarship/ Otto, D., & Michael K. (2023). Distributed Learning Ecosystems in Education: A Guide to the Debate. Distributed Learning Ecosystems: Concepts, Resources, and Repositories. Wiesbaden: Springer Fachmedien Wiesbaden, 13-30. Weich, A., Koch, K., & Othmer, J. (2020). Medienreflexion als Teil „digitaler Kompetenzen“ von Lehrkräften? Eine interdisziplinäre Analyse des TPACK und DigCompEdu-Modells. k:ON -Kölner Online Journal für Lehrer*innenbildung, 1(1), 43-64. https://doi.org/10.18716/ojs/kON/2020.1.3 Weich, A. (2023). Medienkonstellationsanalyse. In L. Niebling, F. Raczkowski, & S.Stollfuß (Eds.): Handbuch digitale Medien und Methoden. Springer VS. https://doi.org/10.1007/978-3-658-36629-2_28-1 Marcus, G. (1995). Ethnography on/of the world system: The emergence of multi-site ethnography. Annual Review of Anthropology, 24, 95-117 Yu, G., Piao, S., Zhang, Y., Liu, L., Peng, J., & Niu, S. (2021). Moving toward a new era of ecosystem science. Geography and Sustainability, 2(3), 151-162. https://doi.org/10.1016/j.geosus.2021.06.004 |
15:15 - 16:45 | 06 SES 02 A: Open Learning in School Development and Development in Higher Education Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Yngve Nordkvelle Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper Digital Education in Primary Schools as Necessary for Dealing with Future Uncertainty. Developmental Needs for Teachers and School Organisation FAU Erlangen-Nürnberg, Germany Presenting Author:Digital education is a central aspect of schooling in the dynamic process of deep mediatization (Hepp 2020). With the Digital Education Action Plan (European Commission 2020) and the DigComp (Vuorikari et al. 2022) and DigCompEdu (Redecker 2015) frameworks, the European Commission provides a differentiated approach to the implementation of digital education and its conditions in the European Union. Against this backdrop, the Covid-19 pandemic has massively disrupted schooling conditions worldwide (Al Mazrooei et al. 2022; Bond 2021). Under the influence of the pandemic, face-to-face teaching was limited to varying degrees in all countries, and as a result, teaching and learning was largely conducted at distance (Vincent-Lancrin et al. 2022). Digital technologies have been widely used to implement such time and space flexible learning, making students` use of technologies a basic requirement for teaching and learning. This was accompanied by a further development of the technical infrastructure in schools, which was supported by financial measures from the respective countries (Lindblad et al. 2021). Thus, the Covid-19 pandemic may have had a lasting impact on the conditions for digital education in schools. For example, by raising awareness among teachers and school decision-makers about the pedagogical and didactic potential of digital technologies, the requirements of media literacy, and by further developing the technical infrastructure in schools. It is important to examine these considerations with a particular focus on primary schools, where the basics of digital education should be acquired so that secondary school curricula can build on them (European Commission 2020). Overall, there is a lack of representative data on how digital education is organised in primary schools in order to comprehensively promote media and IT literacy with the goal of achieving a self-determined, socially responsible, and creative technology use. For Germany, however, quantitative data shows the conditions for digital education in primary schools have hardly changed since the pandemic. Their technical infrastructure has improved slightly, but hardly noticeable (forsa 2021). Furthermore, there is indication that subject-related media use remains low. For example, the “Progress in International Reading Literacy Study (PIRLS)” for 2021 shows that only 16.7% of German primary school students use digital media to research and read information for at least 30 minutes per school day in German classes (Lorenz et al. 2023, 210). This is significantly below the international average. These results indicate that the conditions for the implementation and realisation of digital education in German primary schools have not improved significantly since the pandemic. Against this background, the project presented in the paper examined the experiences and perceptions of various stakeholders regarding the current state of the implementation of digital education in German primary schools and the influence of the Covid-19 pandemic. As stakeholders in digital education school principals, representatives of teachers' associations, and school administrators were interviewed in focus-groups in the project. The paper analyses the results of the study based on the research question of how stakeholders assess the development of digital education in German primary schools since the Covid-19 pandemic and what challenges and opportunities they perceive for its implementation. The results confirm the assumption of a slightly positive - but now partly declining - development of conditions for digital education in German primary schools since the pandemic. On an individual school level, the challenges that inhibit this development lie in media-related skills and attitudes of the teaching staff, in teacher cooperation in the context of media-related school development as well as the technical infrastructure of the school. At the structural level, there are challenges in clarifying responsibilities and setting guidelines, along with bureaucratic and data protection requirements. Methodology, Methods, Research Instruments or Sources Used Ten focus group interviews were conducted between July 2022 and February 2023 with various stakeholders in primary education in Germany for data collection. The interviews were carried out with school principals, representatives of teachers' associations, and school administrators. Three focus group interviews each were conducted with principals and school administrators, while four interviews were conducted with teachers' association representatives. Between three and six people participated in each interview. In total, the sample consisted of 31 people from 13 of the 16 German federal states. Data protection policy was developed for the project and approved by the University's Data Protection Supervisor. Informed consent was obtained from the participants. The interviews were conducted online. Audio was recorded and transcribed. The data was analysed using qualitative content analysis (Kuckartz 2019) with MAXQDA 2022. Furthermore, a combination of deductive and inductive methods to develop categories was used. Three main categories were deductively generated to describe the conditions of digital education (Bärnreuther et al. 2023): “media-related school development”, “educational practice”, and “individual and family circumstances of the children”. The code “media-related school development” includes all statements about the existing conditions for digital education in the schools and how they have changed over time, including aspects of the technical infrastructure (internet connection, Wi-Fi, available digital devices), school concepts for organizing digital education as well as corporations with education policy stakeholders on the topic of digital education. The code “educational practice” includes all statements about the organisation of lessons and the interaction between teachers and pupils in the context of digital technologies. It also includes teachers' media-related skills and attitudes. The code “individual and familial circumstances of the children” contains all statements about the individual preconditions of the pupils as a starting point for digital education. Information about the social and family background of the children is also taken into account. Within these main categories, between three and seven subcategories were developed inductively. The data was coded by four people. To verify the coding guidelines, the intercoder reliability was calculated at the subcode level (O`Connor & Joffe 2020). This shows good agreement with values between ϰ = .86 and 1.00. Nevertheless, the coding guide was revised again after the review, and the researchers were in close contact with each other throughout the coding process, so that ambiguities and open questions were always discussed together. Conclusions, Expected Outcomes or Findings The findings highlight challenges in two complementary areas of digital education at primary school level: (1.) teachers' skills and practices, and (2.) cooperation in school-administrative contexts. In the first area, in line with existing research (e.g. Bozgun et al. 2023; Juszcyk, S. et al. 2021; Schmidt et al. 2017), it becomes clear that primary school teachers have very different starting points in context of digital education. In addition to adapted training measures, the interviewees emphasised the importance of communication and cooperation as an important basis for digital school development and the associated organizational, personnel, and curricular development. In the second area the stakeholders see a variety of challenges, particularly with regard to the acquisition of technical equipment, complex bureaucratic processes and existing data protection regulations. High demands are placed on digital school development in coordination with various external stakeholders. The European Commission has developed models to describe related development dimensions in both areas: the DigComEdu framework for digital literacy of teachers (Redecker 2015) and the DigCompOrg framework for digital organisational development (Kampylis et al. 2015). The DigCompEdu describes media-related skills for teaching and also takes into account the requirements for teachers to work cooperatively with the goal of digital school development. The DigCompOrg focuses on the organisational development and takes aspects of management and school leadership into account. In this way, the coordination between school leadership and school administration can be emphasised within the existing structural conditions. The paper presents the results of the study in both areas and classifies them in the DigCompEdu and DigCompOrg frameworks. Against this background, the requirements for the further development of digital education in European primary schools are discussed. In the age of deep mediatization, digital education is a necessary condition for the next generations to deal with the growing uncertainty of the future. References Al Mazrooei, A.K., Hatem Almaki, S., Gunda, M. Alnoor, A., Sulaiman, S. M. (2022). A systematic review of K–12 education responses to emergency remote teaching during the COVID-19 pandemic. Int Rev Educ 68, 811–841. https://doi.org/10.1007/s11159-023-09986-w. Bärnreuther, C., Kammerl, R., Stephan M., Martschinke, S. (2023): Professionalisierung für Digitale Bildung: Ein Rahmenmodell zur Untersuchung der Kompetenzen angehender Lehrpersonen. In: Irion, T., Böttinger, T., Kammerl, R. (eds.) Professionalisierung für Digitale Bildung im Grundschulalter: Ergebnisse des Forschungsprojekts P³DiG, 235–250. https://doi.org/10.31244/9783830996415, last accessed 2024/01/10. Bond, M. Schools and emergency remote education during the COVID-19 pandemic: A living rapid systematic review. Asian Journal of Distance Education, 15(2), 191-247. https://doi.org/10.5281/zenodo.4425683 (2021). Bozgun, K.; Ozaskin-Arslan, A. & Ulucinar-Sagir, S. (2023). COVID-19 and Distance Education: Evaluation in the Context of Twenty-first Century Skills. Asia-Pacific Education Researcher. 3 (32), 417-428. https://doi.org/10.1007/s40299-022-00663-4 European Commission (2020). Digital Education Action Plan 2021-2027. Resetting education and training for digital age. https://eur-lex.europa.eu/legal-content/EN/ALL/?uri=CELEX:52020DC0624 Forsa Politik- und Sozialforschung GmbH (2021). Das Deutsche Schulbarometer Spezial: Zweite Folgebefragung. http://docs.dpaq.de/18110-deutsches_schulbarometer_corona_spezial_september_2021-1.pdf Juszcyk, S.; Karasová, M.; Jurecková, M. & Uhrinová, M. (2021). Interest of primary education teachers in media educationand their attitudes towards further education in Slovakia. New Educational Review. 64, 208-221. https://doi.org/10.15804/tner.2021.64.2.17 Kampylis, P., Punie, Y. & Devine, J. (2015). Promoting effective digital-age learning. A European framework for digitally-competent educational organisations. Publication Office of the European Union, Luxembourg. https://doi.org/10.2760/612227 Lorenz R., Goldhammer, F., Glondys, M. (2023). Digitalisierung in der Grundschule. In: McElvany, N.; Lorenz, R.; Frey, A.; Goldhammer, F.; Schilcher, A. & Stubbe, T. (eds.). IGLU 2021. Lesekompetenz von Grundschulkindern im internationalen Vergleich und im Trend über 20 Jahre (S. 197-214). Münster: Waxmann. O’Connor, C., & Joffe, H (2020). Intercoder Reliability in Qualitative Research: Debates and Practical Guidelines. International Journal of Qualitative Methods, 19. https://doi.org/10.1177/1609406919899220. Redecker, C. (2015) European Framework for the Digital Competence of Educators: DigCompEdu. Publications Office of the European Union, Luxembourg. https://doi.org/10.2760/178382 Schmid, U.; Goerts, L. & Behrens, J. (2017). Monitor Digitale Bildung. Die Schulen im digitalen Zeitalter. https://www.bertelsmann-stiftung.de/fileadmin/files/BSt/Bibliothek/Doi_Publikationen/BSt_MDB3_Schulen_web.pdf Vincent-Lancrin, Stéphan, Cristóbal Cobo Romaní, und Fernando Reimers. 2022. «How Learning Continued during the COVID-19 Pandemic: Global Lessons from Initiatives to Support Learners and Teachers». https://doi.org/10.1787/bbeca162-en Vuorikari, R., Kluzer, S. and Punie, Y. (2022) DigComp 2.2: The Digital Competence Framework for Citizens - With new examples of knowledge, skills and attitudes. Publications Office of the European Union, Luxembourg. https://doi.org/10.2760/115376 06. Open Learning: Media, Environments and Cultures
Paper Institutional Technologies in Higher Education – a Question of Inclusion or Exclusion? Norway Inland University, Norway Presenting Author:This paper aims to contribute some reflections on the relationship between digitization in higher education and employees' experience of mastery, participation, and inclusion. The paper presents results from a survey on how university staff use and experience the institution's digital solutions, such as Canvas, Teams, Inspera, Panopto, Zoom, Microsoft 365, Leganto, and KI-chat services/language robots, etc. The intention of the survey is twofold: - To get an overview of the training needs of staff with research and teaching responsibilities related to digital tools, in order to better target training and support - To gain a better understanding of which factors (gender, age, language, views on teaching, employment conditions, etc.) may be significant for the individual's mastery of digital tools, and for the experience of digital inclusion at various arenas and levels. - Identify inclusion and exclusion processes and develop innovative measures to create good conditions for diversity. Other central guidelines are found in the Norwegian government's high ambition level for digitization and educational quality in the university and college sector. This includes strategies for competence development for employees and leaders (Ministry of Education and Research 2021, p. 27, 28). The Corona pandemic, combined with expectations from the students, has also led to expectations of more flexible digital solutions and educational offers. Such developments reflect how Norwegian and Nordic university and college employees (and employees in the labor market more generally) find themselves in the middle of what many call "the digital turn" (Fossland, 2015, p. 11; Buhl, Dille and Kårstein, 2023). Increasing digitization involves demands for increased digital competence; to be able to master, understand and apply technology in the activities they are involved in (Henderson et al., 2017; Selwyn, 2016). The Nordic network for adult learning points out that decision-makers responsible for digital education and competence development for adults have an explicit focus on and strategies for digital mastery and inclusion (Buhl, Dille and Kårstein, 2022, p. 11 and 17). In this context, more emotional aspects of digitization and restructuring are also central, something Hargreaves (1998) emphasizes: "Important as all this reform work is, many of those who initiate and manage educational reform, or who write about educational change in general, ignore or underplay one of the most fundamental aspects of teaching and of how teachers change: the emotional dimension" (Hargreaves, 1998, p. 835). With these issues in mind, the present paper addresses the following research questions: - What do employees experience as opportunities and challenges with various technological solutions - and why? - What significance does this have for the experience of inclusion and how they master their work? - Are there correlations between employees' experiences and factors such as age, gender, first language, views on learning and teaching, etc? - What do the employees think the institution can do to contribute to digital mastery and inclusion? Adopting a systems theory approach (Luhmann, 1995) as well as a socio-cultural approach (Wertsch, 1998), on learning and communication the research questions are investigated in terms of individual experiences of meaning, relevance and disturbances within different situated and digital practices, and communication systems. To be able to discuss digital inclusion and exclusion in higher education, we also draw on theories about this (Pietilä et al., 2021; Qvortrup & Qvortrup, 2016).
Methodology, Methods, Research Instruments or Sources Used This paper presents results from an online survey. This is conducted at a Norwegian university during the spring of 2024. The survey is directed towards a strategic selection of staff with teaching and research obligations. The survey consists of both open and closed response options. Respondents are encouraged to evaluate various services as most/least helpful (e.g., Canvas, Inspera, Teams, Panopto, Zoom, Microsoft 365, Leganto, and the college's own AI service) and justify why. Other key questions are what challenges the staff experience and what associations these experiences give about inclusion/exclusion. To gain more insight into which factors may be significant for the individual's coping and experience of the solutions, background variables such as gender, age, first language, employment conditions, views on teaching and learning, and their familiarity with the university's training/support apparatus are also examined. A broadly composed research group has collaborated on design, data collection, and analysis of results. The analysis of the survey aims to identify the extent and type of technology use as well as some main themes in the material. It is also a goal to map any correlations between the individual's experience of mastering the technologies, and variables such as gender, age, language, employment conditions, views on teaching and learning, etc. The study has been conducted in accordance with ethical guidelines at the relevant college. The study has been conducted in accordance with the ethical codes of the Norwegian Data Protection Services (SIKT). Our presentation will focus on results from a survey, but the plan is also to collect qualitative data in the form of interviews to gain a deeper understanding of employees' experiences. The interviews will both build on and supplement the survey. The interviews will be conducted in the fall of 2024 based on the results of the survey. Conclusions, Expected Outcomes or Findings The paper presents and discusses results from a survey as part of a project aiming at examining how university employees experience and reflect upon a variety of digital resources in terms of perceived relevance, challenges, digital competences, and inclusion/exclusion. The main focus is on subjective experiences and interpretations of digital technologies in diverse educational activities. These are seen in relation to more contextual aspects to illuminate how such aspects influence employees' practice, roles, and experience of inclusion/exclusion. According to Buhl et al (2023), digitization and restructuring processes are shaped by "(...) several organizational conditions of which they are a part, and thus they change the individual's tasks, functions, roles, and professional identity" (Buhl et al., 2023, p. 10). In this project, we expect to gain a deeper understanding of how employees relate to the digital tools they are expected to use in their day-to-day work. Our initial hypothesis is that how different platforms are experienced, and what emotions and reactions they elicit, might be related to factors such as age, gender, prior experience, academic field, education, and length of employment. Moreover, these factors might influence not only how employees use and relate to these platforms, but also how they experience expectations towards their ability and efficiency in using them. The results from the survey will be important both as background for the qualitative interviews, but also as insight into how employees can and should be trained in the tools needed to do their work, and how we can avoid digital exclusion in the workplace. References Anthony, S., Gudmundsdottir, A. G., Kuokkanen, M., Sandell, S., Skoglöf, M., Størset, H. & Valgeirsdottir, H. (2019). Basic digital skills for adults in the Nordic countries. How can we turn challenges into opportunities? The Nordic Network for Adult Learning. Buhl, M., Dille, M.H. & Kårstein, A. (2023). Morgendagens arbejdsliv i den digitale omstilling. Rapport 26.06.2023 Nordisk Netværk for voksnes Læring & Aalborg University. Morgendagens arbeidsliv i den digitale omstilling - NVL Buhl, M., Dille, M.H. & Kårstein, A. (2022). Livslang lærings rolle i den digitale transformation – Hard to reach citizens. Forskningsrapport, Nordisk Netværk for voksnes Læring & Aalborg University. Fossland, T. (2015). Digitale læringsformer i høyere utdanning. Universitetsforlaget. Hargreaves, A. (1998). The emotional practice of teaching. Teaching and teacher education, 14(8), 835-854. Henderson, M., Selwyn, N. & Aston, R. (2017). What works and why? Student perceptions of ‘useful’ digital technology in university teaching and learning. Studies in Higher Education 42(8): 1567-1579. Doi: 10.1080/03075079.2015.1007946. Luhmann, N. (1995): Social systems. Stanford, Calif.: Stanford University Press. Ministry of Education and Research (2021). Strategy for digital transformation in the higher education sector 2021 - 2025. Strategy for digital transformation in the higher education sector - regjeringen.no Pietilä, M., Drange, I., Silander, C., & Vabø, A. (2021). Gender and globalization of academic labor markets: Research and teaching staff at Nordic universities. Social Inclusion (ISSN: 2183–2803) 2021, Volume 9, Issue 3, Pages 69–80 P Qvortrup, A & Qvortrup, L. (2018). Inclusion: Dimensions of inclusion in education. International Journal of Inclusive Education, 22(7), 803–817. https://doi.org/10.1080/13603116.2017.1412506 Selwyn, N. (2016). Digital downsides: Exploring university students’ negative engagements with digital technology. Teaching in Higher Education, 21(8): 1006–1021. Doi: 10.1080/13562517.2016.1213229. Wertsch, J. V. (1998). Mind as action. New York: Oxford University Press. 06. Open Learning: Media, Environments and Cultures
Paper Designing an Evaluation Tool to Assess the Use of Digital Resources Created for Students with Special Needs 1Inland Univeristy; 2Inland Univeristy; 3Inland Univeristy Presenting Author:In this paper, we make a contribution by designing an evaluation model aimed at assessing the utilization of digital resources tailored for students with special needs. The topic of our study corresponds well with the theme of the conference in Education in an uncertain age in terms of shedding light on inclusive education both in terms of meting the needs of pupils, students, parents and students guidance in an Erasmus plus project DIgIEdu4SEN, Building a Digital Education Environment for Learners with Special Education Needs, an ongoing project.
Inland University is one of 12 contributions from all over Europe in the project and was given the responsibility to develop both piloting and evaluation o digital educational content and quality assurance of the Erasmus plus project.
Designing an evaluation tool to assess the use of digital resources presents a multifaceted challenge, requiring a comprehensive understanding of students' diverse learning profiles, collaboration with stakeholders, and the integration of mixed-methods methodologies. This abstract explores the complexities involved in developing an evaluation tool for digital resources in special education, highlighting key considerations, methodologies, and implications for promoting inclusive and equitable education in an uncertain world.
Research question: What considerations should be taken into account in the design of evaluation tools to assess the utilization of digital resources for students with special needs, and how do these tools influence learning outcomes and experiences? Objectives 1.Identify key considerations in evaluation tool design:
2.Assess impact on learning outcomes and experiences:
3. Evaluate practical implementation and feedback mechanisms:
These objectives aim to comprehensively explore the considerations in evaluation tool design, their impact on learning outcomes and experiences, and the practical implementation aspects, thereby contributing to enhancing the educational support for students with special needs in digital learning environments. State of the art and theoretical framework A review of seven educational technology journals, 1970-2011 shows that the use of ICT (Information and Communication Technology) can have a positive impact on the learning outcomes and experiences of students with special needs. The article notes that ICT can provide students with special needs access to a wider range of learning resources and opportunities, as well as support for their individual learning needs. The authors argue that the use of ICT can promote inclusion and equal opportunities for students with special needs, and that it is important to continue to develop and evaluate ICT-supported learning interventions for this population. This argument highlights the potential benefits of using digital resources for students with special needs and underscores the importance of developing evaluation tools to assess the utilization of these resources (Starcic & Bagon, 2014). Methodology, Methods, Research Instruments or Sources Used The digital units created in the project DIgIEdu4SEN will be piloted in at least 3 schools across 3 different countries for a school term. Teachers will be trained to use the digital content in the classroom with the students. In implementing digital resources in the classroom and developing parent and guidance training the perspective of Digital Bildung and an awareness of the paradox in education between the increasing focus on the use of digital tools and the unclear‘ digital mandate (Gran, 2019). The evaluation aims to measure the effectiveness of the digital unit in improving the leaning outcomes and engagement of learners with disabilities in addition to identity improvements and adjustments. The piloting of digital units will occur throughout a school term. During the use of these digital units, teachers will utilize the evaluation elements within each unit to assess how learners engage with each component and provide feedback accordingly. The feedback will be used to ensure effective, inclusive and responsive to the students special needs. In our evaluation we will use both focus group interviews and surveys to gather data on the usage of the digital recourses in addition to the feedback elements on the digital units. Conclusions, Expected Outcomes or Findings The primary objective of our contribution in the Erasmus plus project is to produce a comprehensive report detailing the results of the pilot testing. This report will encompass the findings from the pilot testing phase, highlighting the effectiveness of the digital units in enhancing learning outcomes and engaging learners with disabilities, as well as identifying any areas requiring improvement. The use of digital resources will be based on student- active learning which has been found to correlate to both effective learning and being active producers of learning (Bjorgen & Fritze, 2020). In conclusion, this research has addressed the complex landscape of evaluating digital resources for students with special needs, guided by the overarching question of what considerations are crucial in the design of evaluation tools and how these tools influence learning outcomes and experiences. Through a structured approach outlined by the objectives, key insights have been acquired. Firstly, the identification of key considerations in evaluation tool design, including accessibility features, usability, adaptability, and alignment with diverse learning needs, is of importance. This involves a thorough examination of existing evaluation tools, expert opinions, and best practices in the field. Secondly, the assessment of the impact on learning outcomes and experiences sheds light on the relationship between evaluation tool design and student engagement, motivation, and overall learning experiences. This exploration provides valuable insights into the effectiveness of these tools in promoting inclusive learning environments and fostering positive outcomes. Lastly, the evaluation of practical implementation and feedback mechanisms emphasize the importance of assessing the feasibility and usability of various evaluation tools in educational settings catering to students with special needs. Gathering feedback from educators, students, and stakeholders will be instrumental in identifying areas for improvement and providing recommendations for the development and refinement of evaluation tools. References Bjørgen, A. M., & Fritze, Y. (2020). When student-activating teaching conflict with students' desire for efficiency. A communication perspective on undergraduate students' media use. Seminar.net, 16(2), 19. https://doi.org/10.7577/seminar.4049 Gran, L. (2019). Digital Bildung from a teacher´s perspective. Nordic Journal of Studies in Educational Policy, 5(2), 104–113. https://doi.org/10.1080/20020317.2019.1615368 Istenic Starcic, A., & Bagon, S. (2014). ICT-supported learning for inclusion of people with special needs: Review of seven educational technology journals, 1970-2011. British Journal of Educational Technology, 45(2), 202–230. https://doi.org/10.1111/bjet.12086 Mikropoulos, T. A., & Iatraki, G. (2023). Digital technology supports science education for students with disabilities: A systematic review. Education and Information Technologies, 28(4), 3911–3935. https://doi.org/10.1007/s10639-022-11317-9 Stalmach, A., D’Elia, P., Di Sano, S., & Casale, G. (2023). Digital Learning and Self-Regulation in Students with Special Educational Needs: A Systematic Review of Current Research and Future Directions. Education Sciences, 13(10), 1051. https://doi.org/10.3390/educsci13101051 |
17:15 - 18:45 | 06 SES 03 A: *** Cancelled **** Machines and us: Open Learning and Algorithms Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Caroline Grabensteiner Paper Session |
Date: Wednesday, 28/Aug/2024 | |
9:30 - 11:00 | 06 SES 04 A: Open leaning inside school classroom Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Sandra Langer Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper Digital Generations, Children’s Academic Performance and Perceived Academic Ability 1University College Dublin, Ireland; 2University College London Presenting Author:The rapid digitalization of society over the past decades has fundamentally changed how children and adolescents socialize, study, and play. Subsequently, children and adolescents’ use of digital technologies has increased rapidly, facilitated by the ever-evolving mobile accessibility and computing power of new digital technologies. Further, the current cohorts of children also experienced key developmental and socialization stages during the COVID-19 pandemic which led children and adolescents, by circumstance and necessity, to engage in higher levels of digital engagement. Such marked and rapid increases in both access and use of digital technologies, as well as the COVID-19 pandemic, has caused growing concerns in parents, researchers, educators, and clinicians alike as to what effects such technologies may have on children’s development and educational outcomes. Overall, the current literature on the effects of digital use and child and adolescent educational outcomes is mixed. Some studies indicate that adolescent digital use, particularly texting, hampers children’s literacy outcomes (Kemp and Bushnell, 2011) and that early mobile phone ownership negatively impacts academic development (Dempsey et al., 2019). However, other studies found positive effects (Plester et al., 2008) or no associations (Verheijen, 2013). Some literature has examined the potential negative impacts of adolescent digital use on academic performance via cognitive functioning, including cognitive overload or multitasking (May and Elder, 2018), distraction and diminished attentional abilities (Ward et al., 2017), and memory and learning patterns (Loh and Kanai, 2016). Additionally, Lissak (2018) identified that the effects of digital use on academic performance may be indirectly channeled through reductions in sleep duration and quality, leading to problems of time displacement or sleep disruption. As a whole, results on associations between digital use and academic and educational outcomes remains unclear, and further research on these associations with current cohorts of children remain essential to understand how today’s digital environments are affecting how children learn and develop. Further, while there have been a multitude of studies that have investigated the effects of the COVID-19 pandemic on children’s educational outcomes (Coles et al, 2023), few studies have examined how effects of digital use on child outcomes differ from other cohorts of children who did not experience the pandemic during the critical stage of childhood and early adolescence. This study crucially aims to address some of the above gaps in knowledge. This study utilizes high-quality multi-cohort data to examine 1) how children at different stages of development are using digital technologies and 2) how these children’s digital use is associated with perceived academic ability (from both children and teachers). To do so, we utilize the most recently collected wave from the Children’s School Lives (CSL) study collected in April 2023, when the participating cohorts of children were age 8 and age 12/13. Preliminary analyses include descriptive statistics and OLS regression modelling, however, further analyses will incorporate more diverse regression modelling, longitudinal models as well as standardized testing data (not yet available) to compare perceptions vs realities of chidlren's academic ability. Methodology, Methods, Research Instruments or Sources Used This study utilizes data from the Children’s School Lives (CSL) study, a multi-cohort, longitudinal study from Ireland which aims to provide a rich and detailed understanding of children’s learning, wellbeing, and engagement. CSL follows two age cohorts: Cohort B, who were born in approx. 2010 who started 2nd class in 2018; and Cohort A, born in approx. 2015 who transitioned from pre-school into Junior Infants in 2019. Data collection began in April 2019, with both cohorts sampled every year through Spring 2023. For the current analyses we utilize the most recent wave of data collection (Wave 5), in which the study children are approximately age 8 (Cohort A, N = 1,598) and age 12/13 (Cohort B, N = 1,911). Multiple imputation was applied on variables with high levels of missingness. This study first descriptively examines differences in digital technologies and digital screen-time between the two cohorts We then perform a number of OLS linear regression models to investigate associations of digital screen-time on a) children’s perceived academic ability and b) teacher’s perceived academic performance. Three OLS models were examined for each cohort and outcome variable: a univariate model, a model that includes sociodemographic controls (child gender, single parenthood, parental education, and household income) and a final model that include sociodemographic variables and previous perceived academic ability to preliminarily address issues of bidirectionality. To measure digital screen-time, children were asked how much time they spend on screen-based activities on an average weekday and weekend day (Responses: None, 30 minutes, 1 hour, 2 hours, and 3+ hours). Further, children were asked what digital technologies they either own themselves or share regularly (smartphone, tablet, smartwatch, computer, games console). To examine children’s perceived academic ability, children were asked “Compared to other children in your class, how well do you think you do in [reading/maths]?”, with responses of ‘Struggling a lot’, ‘Struggling a little bit’, ‘Same as everyone else’, ‘A little bit better’, and ‘A lot better’. Teachers were also asked to assess the study children’s academic ability “typical ability compared to their peers?”, with responses of ‘Lower’, ‘Average’, or ‘Higher’. Although these outcome variables can be considered categorical or ordinal, for these preliminary analyses we utilize them as continuous variables where lower scores indicate lower perceived ability and higher scores indicate higher perceived ability. This was done to examine preliminary associations and trends, and further analyses will utilize and compare multinomial and ordinal logistic regression modelling. Conclusions, Expected Outcomes or Findings Both cohorts exhibit high engagement (approx. 70%) with tablets and consoles, while the older Cohort B uses/owns smartphones and computers at higher levels than Cohort A. In terms of screen-time, we observe that the older cohorts has overall higher rates of screen-time than the younger cohort, with nearly half of Cohort B spending over 3 hours on average per weekday on digital devices, compared to 28% of children from Cohort A. However, this is a drastic increase compared to data from previous research which found only 1-2% of Irish 9-year-olds (born in 1998 and 2008) to use digital technologies for 3+ hours per day (Bohnert & Gracia, 2021), this indicates that current generations of children and adolescents, particularly those who have experienced the COVID-19 pandemic, might be participating in much higher levels of screen-time than even very recent previous cohorts. From the OLS models we first observe that 3+ hours weekday screen-time is significantly associated with lowered child perceptions of academic ability in Cohort B, in both reading (B = -0.244, p < 0.001) and math (B = -0.178, p < 0.01). We further observe a significant association of 3+ hours screen-time with reduced teacher perception of reading ability (B = -0.109, p < 0.05). However, we observe no significant associations of digital screen-time with perceptions of academic ability in Cohort A. The findings from Cohort B is in line with some previous research in Ireland which found negative associations between digital engagement and children’s academic development (Dempsey et al., 2019). Further, the differing associations between cohorts might indicate that effects of digital use on outcomes are somewhat delayed i.e. that significant negative effect might emerge later in childhood and adolescence (Kardefelt-Winther, 2017). Overall, our preliminary results reveal key similarities and differences in the digital effects among current cohorts of Irish children. References Bohnert, M., & Gracia, P. (2021). Emerging digital generations? Impacts of child digital use on mental and socioemotional well-being across two cohorts in Ireland, 2007–2018. Child Indicators Research, 14, 629-659. Bohnert, M., & Gracia, P. (2023). Digital use and socioeconomic inequalities in adolescent well‐being: Longitudinal evidence on socioemotional and educational outcomes. Journal of Adolescence. Coles, L., Johnstone, M., Pattinson, C., Thorpe, K., Van Halen, O., Zheng, Z., ... & Staton, S. (2023). Identifying factors for poorer educational outcomes that may be exacerbated by COVID‐19: A systematic review focussing on at‐risk school children and adolescents. Australian Journal of Social Issues, 58(1), 13-40. Dempsey, S., Lyons, S., & McCoy, S. (2019). Later is better: Mobile phone ownership and child academic development, evidence from a longitudinal study. Economics of Innovation and New Technology, 28, 798–815. Kardefelt-Winther D (2017) How Does the Time Children Spend Using Digital Technology Impact Their Mental Well-Being, Social Relationships and Physical Activity? An Evidence-Focused Literature Review. Innocenti Discussion Paper 2017-02. Florence, Italy: Unicef Office Of Research-Innocenti. Kemp N, and Bushnell C (2011) Children's text messaging: Abbreviations, input methods and links with literacy. Journal of Computer Assisted Learning 27(1): 18-27. Lissak G (2018) Adverse physiological and psychological effects of screen time on children and adolescents: Literature review and case study. Environmental research 164: 149-157. Loh KK, and Kanai R (2016) How has the Internet reshaped human cognition?. The Neuroscientist 22(5): 506-520. May KE, and Elder AD (2018) Efficient, helpful, or distracting? A literature review of media multitasking in relation to academic performance. International Journal of Educational Technology in Higher Education 15(1): 1-17. Plester B, Wood C, and Bell V (2008) Txt msg n school literacy: does texting and knowledge of text abbreviations adversely affect children's literacy attainment?. Literacy 42(3): 137-144. Verheijen L (2013) The effects of text messaging and instant messaging on literacy. English studies 94(5): 582-602. 06. Open Learning: Media, Environments and Cultures
Paper Exploring Teachers’ Media Literacy in Schools in Kazakhstan Kazakh National Women’s Teacher Training University, Kazakhstan Presenting Author:This study focuses on exploring teachers' media literacy (hereinafter, ML), including their competencies and practices of ML in the classrooms in Kazakhstan. In the 21st century children increasingly use digital tools and are exposed to different unfiltered media messages daily, wherein they have access to the Internet at home and communicate media messages regularly (Murray, 2021; OECD, 2020). The major concern is that a substantial number of children access media platforms in breach of age limitations and many of them actively use social media (Setyarini et al., 2023; Hill, 2022). This, in turn, requires teachers to develop ML competencies, so as to support their students’ ML who are largely susceptible to media influence (Reimers, 2009; Bystray et al., 2023). Studies also indicate that teachers’ ML competencies, socialisation and intercultural interaction are key to integrating ML into curriculum (Korona, 2020; Skantz-Åberg et al., 2022; Villacrez-Cuadros et al., 2023). Although the support for the development of teachers’ ML competencies has grown in the recent decade, few educators seem to use it in curricula development and lesson planning. Teachers are identified as the most significant factor in enhancing students’ learning outcomes (Ingvarson et al., 2005). Teachers’ understanding of ML has a significant effect on the effectiveness of their teaching (Simons et al., 2017; Rohs et al., 2019; Saptono, 2022). Therefore, ML merits a place in teacher education, as it encourages an understanding of culture, connects educators, institutions, and society (Schwarz, 2001). In a similar vein, the studies highlight the importance of integrating language and ML into teacher education to facilitate socialisation and intercultural communication (Felini, 2014; Meehan et al., 2015; Schwarz, 2001). Teachers’ ML competencies The definition of media literacy as social phenomena focuses on technical, cognitive competencies and sociocultural pragmatics (Yeh & Swinehart, 2020). The technical competencies include functional skills as access, create, navigate, order, and distribute social media content (Daneels & Vanwynsberghe, 2017). Cognitive competencies refer to understanding, assessing, and critically analysing social media content for credibility and application (Daneels & Vanwynsberghe, 2017, Christ & Abreu, 2020). Socialcultural pragmatics provides awareness about social and cultural norms of behaviour, values, beliefs, language usage and discourses in media contexts (Yeh & Swinehart, 2020). Tandoc et al. (2021) claim that there could be four types of competencies such as technical, social, privacy related and informational in which social media literacy functions. Lately three themes were identified as teachers' perspectives of media literacy: assessing the validity of media messages, interacting with media, and safety issues (Von Gillern et al., 2024). Teacher practices of ML Inquiry is a strategy for implicitly teaching media literacy concepts that enables learners to “construct” new knowledge for themselves by adjusting new data with their prior knowledge (Brunner & Tally, 1999). This constructivist approach is complemented by media decoding, which means analysing and evaluating the messages conveyed by various forms of media (Scheibe & Rogow, 2011). Evidence-based practices are those which ensure high rates of proficiency and have a record of achievement that is valid and true (Gambrell et al., 2011). Critical inquiry is the core of constructivist media analysis, which means the ability to analyse media by asking key media literacy questions (Mason, 2016). Using the combination of inquiry and reflection is used extensively and is considered the basic way of integrating media literacy into any curriculum, constructivist media decoding strategy suggests the engaging acquisition of media literacy competencies (Scheibe & Rogow, 2011). The aim of this study is to explore teachers’ media literacy in secondary schools in Kazakhstan. The study was structured around the following research questions:
Methodology, Methods, Research Instruments or Sources Used This paper presents a small-scale pragmatically-guided study employing a mixed-method research approach. The integration of both quantitative and qualitative data collection methods enabled me to ensure validity of the findings and understand the complex issues in social research (Creswell, 2014). Data collection tools included: (1) a small-scale questionnaire, (2) in-depth and semi-structured interviews, and (3) observations. The research participants represent teachers from public secondary schools located both in urban and rural areas of Kazakhstan. The purposeful sampling was used to carefully select teachers, who could offer relevant-to-the-topic information. As a result, qualitative data consisted of interviews and lesson observations of 9 teachers from 3 secondary schools in Kazakhstan. Also, 112 teachers filled in a small-case questionnaire, which assessed teachers’ ML competencies. Data analysis Qualitative data were analysed through thematic analysis and abductive coding (Pope, 2000). Thematic analysis was conducted in six phases: (1) becoming familiar with data; (2) generating codes; (3) looking for themes; (4) reviewing themes; (5) defining and naming themes, and (6) creating a report (Braun & Clarke, 2006). All interviews were transcribed, coded and grouped into the themes employing both inductive and deductive approaches (Miles, Huberman & Saldana, 2014). Quantitative research data were analysed descriptively and referentially, whereby multiple linear regression, assumptions, variables, and validity were tested. Items were developed based on the previous valid instrument of Simons et al. (2017), which was designed to measure teachers’ ML competencies. I decided to adopt this instrument as it was credible, and helped to measure both personal and pedagogical-didactic skills of teachers. A total of 44 items indicated in a questionnaire were grouped into 3 factors, whereby scale reliability statistics showed mean = 3.20, standard deviation = .78, Cronbach’s α = .97, and McDonald’s ω= .97. Exploratory factor analysis (EFA) with Varimax rotation was conducted using data. All factors showed a sufficient to good internal consistency (Field, 2013) and content reliability. Throughout the study I ensured ethical consideration, whereby the participants took part in research on a voluntary basis and signed a written consent form, which clearly stipulated their rights to withdraw at any time of the research. I also coded participants’ details and safeguarded the data in my computer through setting passcodes. The University also sent an official letter to local educational departments to grant access to schools and inform about the potential outcome of the study. Conclusions, Expected Outcomes or Findings The qualitative data results indicate that teachers are concerned about the importance of including ML components in their day-to-day lessons, though they highlight certain barriers. The challenges that teachers experience with ML include selecting appropriate resources, teaching methods as well as attitudes of other stakeholders of education. Four major themes were identified from the qualitative data analysis: (1) evaluating the validity of media messages and assessing them; (2) communicating media messages; and (3) safety; (4) ML practice in the classroom and ethics in pedagogy. Teacher’s practice of media literacy varied based on their preparation and policy guidelines in their respective schools. The learning curve was facilitated and supported: ‘I know that our republic in 2012 started the work on facilitating the formation of literacy in the field of media education’ (Teacher_1). However, teachers criticized the lack of practice and post-course support ‘However, students learn how to think critically about media through practice. We do not have much practice in media literacy’ (Teacher_9). The key findings from the questionnaire show that teachers’ personal competencies rated higher compared to pedagogical-deductive ones. Most of the teachers could operate different media devices in a technical sense (n=76), they could choose them consciously based on different functions (n=74), but the confidence in using Artificial Intelligence for educational purposes was lower (n=62). Overall the study outcomes indicate that teachers have a general understanding of ML and are willing to facilitate students’ ML skills in their classrooms. However, there is little to no policy or guidance for teachers to promote ML in their classrooms in an ethical manner. References Brunner, C., & Tally, W. (1999). The new media literacy handbook: An educator's guide to bringing new media into the classroom. Doubleday. Creswell, J. W. (2014). A concise introduction to mixed methods research. SAGE publications. Darling-Hammond, L. (2000). Teacher quality and student achievement. Education policy analysis archives, 8, 1-1. Felini Ed D, D. (2014). Quality Media Literacy Education. A Tool for Teachers and Teacher Educators of Italian Elementary Schools. Journal of Media Literacy Education, 6(1), 3. Fullan, M. (1982). The meaning of educational change. Toronto: OISE press. Gambrell, L. B., Malloy, J. A., & Mazzoni, S. A. (2011). Evidence-based best practices for comprehensive literacy instruction. Best practices in literacy instruction, 4, 11-56. Hargreaves, A. & Evans, R. (1997). Teachers and educational reform. In Hargreaves, A. and Evans, R. (Eds.) Beyond Educational Reform: bringing teachers back in. Buckingham: Open University Press. Hill, J. (2022). Policy responses to false and misleading digital content: A snapshot of children’s media literacy. Ingvarson, L., Meiers, M., & Beavis, A. (2005). Factors affecting the impact of professional development programs on teachers' knowledge, practice, student outcomes & efficacy. Korona, M. (2020). Evaluating online information: Attitudes and practices of secondary English Language Arts teachers. Journal of Media Literacy Education, 12(1), 42–56. https://doi.org/10.23860/jmle-2020-12-1-4 Manfra, M., Holmes, C. (2020). Integrating media literacy in social studies teacher education. Contemporary Issues in Technology and Teacher Education, 20(1), 121-141 Mason, L. (2016). McLuhan's challenge to critical media literacy: The City as Classroom textbook. Curriculum inquiry, 46(1), 79-97. Meehan, J., Ray, B., Wells, S., Walker, A., & Schwarz, G. (2015). Media literacy in teacher education: A good fit across the curriculum. Journal of Media Literacy Education. https://doi.org/10.23860/jmle-7-2-8 Murray, J. (2021). Literacy is inadequate: young children need literacies. International Journal of Early Years Education, 29(1), 1-5. OECD (Organisation for Economic Co-operation and Development). 2020b. Early Learning and Child Well-Being: A Study of Five-Year-Olds in England, Estonia, and the United States. https://doi.org/10.1787/3990407f-en Pederson, R. (2023). An Argument for Including Critical Media Literacy in EFL Curriculum and Pedagogy. English Teaching, 78(1). Reimers, F. (2009). 14 Educating for Global Competency. International perspectives on the goals of universal basic and secondary education, 22, 183-202. Robertson, L., &; Hughes, J.M. (2011). Investigating pre-service teachers’ understandings of critical media literacy. Language and Literacy, 13(2), 37-53. 06. Open Learning: Media, Environments and Cultures
Paper Classroom Situations As Knowledge Construction With Digital Media Goethe-University Frankfurt am Main, Germany Presenting Author:Digital infrastructure as a media environment must be understood as embedded in social processes and spatial structures. Considering measures aimed at digitalisation of schools at the knowledge and infrastructure level and practices teachers and pupils develop in building digitally enhanced environments in the classroom, questions about changes to teaching situations arise. Situational analysis (Clarke et al., 2022) allows research on the complexity of spatial-material and communicative-discursive networks. Taking digitally extended learning environments as an example, combinations of situation-analytical mappings prove helpful in depicting interactions of social actors and nonhuman actants (Clarke et al., 2022, p. 12) and their positioning in constructing teaching and learning situations. Digital artifacts and their implementation and integration in classroom practices are at the core of recent discourses in education. Measures of saturating institutionalised pedagogical contexts (School, University) with digital technologies. In the European context the examples of Austria, Germany and Switzerland (BMBWF, 2018; Educa, 2021; KMK, 2021) show measures aiming at three levels:
This meets structural indicators of curriculum, teachers, assessment and a so-called “digital education ecosystem” (Eurydice, 2023) for digital change at the European level. Initiatives to digitalize institutionalized pedagogical spaces provide specific infrastructures. These infrastructures are inscribed with certain ways of acting and convey particular ways of knowledge construction into classroom situations. Also, digital devices like smartphones as always available technological artefacts shape everyday classroom practice not planned by administrative measures. The ways teachers engage with the learning environment and use options of providing and communicating the use of digital media could be planned (cf. Petko, 2020; Schmid et al., 2020). In this process, “a specific teaching and learning environment” (Petko, 2020, p. 115) is constructed. There is still little research on spontaneous situations that arise in the classroom without having planned the use of technical devices in advance. Discourses of progress associated with digitalisation promote assumptions of teaching situations being “improved” by digital artifacts (Selwyn, 2022, p. 26f). The paper discusses how educational research may be inspired by Science and Technology Studies. Technical artifacts are analysed as part of knowledge construction (Wyatt, 2008) and teaching is understood as an institutionalized and professionalised “situation” (Terhart, 2009, p. 103) of normative character (Hollstein et al., 2016, p. 44) in the classroom as a socially and communicatively constructed space (Christmann, 2022; Knoblauch & Steets, 2022). The paper aims at developing an informed position by discussing technological determinism (Wyatt, 2008) and how it is enacted in the ways teachers select and position technology and technological artefacts in the classroom. Therefore, the guiding question of the paper is how digital artefacts are used in classroom situations and how they are situated as artefacts in the course of knowledge construction. Methodology, Methods, Research Instruments or Sources Used Drawing on situational analysis (Friese, 2023), and inspirations from Science and Technology Studies (Hackett et al., 2008) the idea of following artifacts – as opposed to following the actors (Wyatt, 2008, p. 170) – is taken up. Complexities of teaching in classrooms as socio-technical situations will be analysed so as to better understand and challenge ways of thinking about school and knowledge (cf. Lynch, 2008, p. 10). Classroom practices and the construction of digitally enriched learning environments is often linked to planning classroom settings. At present, schools have very different conditions for digital teaching. It is therefore not possible to assume “stable, circumscribed situations” (Friese, 2023, p. 115). Given different starting conditions, the classroom infrastructure and digital artefacts as a constitutive element in the creation of situations move to the centre of observation. Especially their role in established classroom practices of knowledge construction help to identify, if proclaimed changes or progresses are made and what role they actually play in teaching and learning. Situational analysis and analytical maps are used in order to reconstruct situation-specific discourses, arenas and positions (Clarke, 2016). Focusing on digital artefacts in use in the classroom, the paper draws on the four possible kinds of maps exemplified by Clarke et al. (Clarke et al., 2022), situational maps help to identify “major human, nonhuman, discursive, historical, symbolic, cultural, political and other elements” (Clarke et al., 2022, p. 10) and identify key elements to be mapped in relational maps that “explore relations among all the key elements” (Clarke et al., 2022, p. 13). Especially for detangling “social, organizational and institutional dimensions of the situation”, social worlds/arenas are key elements in the analysis of classroom situations, distinguishing the social world inside classroom walls from the social arena of school for instance (Clarke et al., 2022, p. 14). Positional maps shed light on discursive positions in the situation and lay out “axes of concern and controversy” (Clarke et al., 2022, p. 15) enabling a differentiated look at knowledge as constructed issue in teaching situations. Characteristically, all four kinds of maps take nonhuman actants “seriously as active, coconstitutive elements” (Clarke et al., 2022, p. 15). Questions of where and how digital elements are placed in learning environments and how discourses and dynamics are developed in relation to their placing are therefore met with this methodological approach. This opens up new perspectives on educational media research on teaching and digital media. Conclusions, Expected Outcomes or Findings The following example is a social science class in a fifth grade. In this class personal smartphones of pupils turn into artifacts of engagement with an exhibition about school back in time, today and tomorrow organised within the school building. As soon as technical artefacts are located or placed in the physical learning space, presuppositions about their role in knowledge construction are enacted. Situated opportunities of action are realised by teachers and learners within the classroom situation in relation to the spatial-technical-social environment. In the example pupils use their smartphones to take photos and videos of the exhibits. The sequence offers potential to take a closer look at media and digital media placed within the infrastructure of the lesson and ways of interaction by different actors. Practices range from distancing to engaging with the exhibits. Different ways of knowledge construction enfold as pupils interact with each other as well as the exhibits and their personal smartphones, producing media-representations of their experience. Questions of knowledge construction through media engagement, power and participation, connected to digital artefacts could be transferred to platforms, software solutions and digital teaching materials. But the focus will shift from effects of technologies on teaching towards processes of knowledge construction in specific situations, of use and placement of digital artefacts in classroom interactions. Following artefacts and asking for how they are communicatively integrated in knowledge construction in classroom situations proves useful with regard to complex structures and varying technical arrangements, social roles and practices. Situation analysis brings implicit aspects to the surface in order to better understand the relationship between education and its technology. References BMBWF. (2018). Masterplan für die Digitalisierung im Bildungswesen (Digitale Schule). https://www.bmbwf.gv.at/Themen/schule/zrp/dibi/mp.html Christmann, G. B. (2022). The theoretical concept of the communicative (re)construction of spaces. In G. B. Christmann, M. Löw, & H. Knoblauch (Eds.), Communicative Constructions and the Refiguration of Spaces (1st ed., pp. 89–112). Routledge. Clarke, A. E. (2016). Situational Analysis. In The Blackwell Encyclopedia of Sociology (pp. 1–2). John Wiley & Sons, Ltd. Clarke, A. E., Washburn, R., & Friese, C. (2022). Situational Analysis in Practice: Mapping Relationalities Across Disciplines. Routledge. Educa. (2021). Digitalisierung in der Bildung. (p. 334). Fachagentur für den digitalen Bildungsraum Schweiz. https://www.educa.ch/de/news/2021/bericht-digitalisierung-der-bildung Eurydice. (2023). Structural indicators for monitoring education and training systems in Europe 2023: Digital competence at school. Publications Office of the EU. https://data.europa.eu/doi/10.2797/886074 Friese, C. (2023). Situational Analysis and Digital Methods. Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 24(2), Article 2. https://doi.org/10.17169/fqs-24.2.4078 Hackett, E. J., Amsterdamska, O., Lynch, M., & Wajcman, J. (Eds.). (2008). The handbook of science and technology studies (3rd ed). MIT Press. Hollstein, O., Meseth, W., & Proske, M. (2016). „Was ist (Schul)unterricht?“: Die systemtheoretische Analyse einer Ordnung des Pädagogischen. In T. Geier & M. Pollmanns (Eds.), Was ist Unterricht? (pp. 43–75). Springer. KMK. (2021). Lehren und Lernen in der digitalen Welt. Ergänzung zur Strategie der Kultusministerkonferenz „Bildung in der digitalen Welt“ (09.12.2021). Knoblauch, H., & Steets, S. (2022). From the constitution to the communicative construction of space. In G. B. Christmann, M. Löw, & H. Knoblauch, Communicative Constructions and the Refiguration of Spaces (pp. 19–35). Routledge. Lynch, M. (2008). Ideas and Perspectives. In E. J. Hackett & Society for Social Studies of Science (Eds.), The handbook of science and technology studies (pp. 9–12). MIT Press. Petko, D. (2020). Einführung in die Mediendidaktik: Lehren und Lernen mit digitalen Medien (2. Auflage). Beltz. Schmid, M., Brianza, E., & Petko, D. (2020). Developing a short assessment instrument for Technological Pedagogical Content Knowledge (TPACK.xs) and comparing the factor structure of an integrative and a transformative model. Computers & Education, 157, 103967. https://doi.org/10.1016/j.compedu.2020.103967 Terhart, E. (2009). Didaktik: Eine Einführung. Reclam. Wyatt, S. (2008). Technological Determinism Is Dead; Long Live Technological Determinism. In E. J. Hackett, O. Amsterdamska, M. Lynch, J. Wajcman, & Published in cooperation with the Society for the Social Studies of Science (Eds.), The Handbook of Science and Technology Studies (3rd ed, pp. 165–180). MIT Press. |
13:45 - 15:15 | 06 SES 06 A: Discussing and Producing Multimodal Representations in Open Learning Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Yvonne Fritze Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper The Depiction of the Enemy in the Video Game Heimat Defender: Rebellion Reflected in the Ideology of the Identitarian Movement University of Vechta, Germany Presenting Author:It is well-documented that approximately half of the German population regularly engages in digital gaming across platforms such as computers, consoles, and mobile devices, including smartphones and tablets (bitkom 2021). The widespread appeal of video games, both nationally and internationally, inevitably attracts attention from various groups, including those with extremist ideologies seeking to exploit the medium for their own agendas (Möbus 2023; Schlegel 2023; Huberts 2022). A particularly striking instance of this phenomenon is the video game "Heimat Defender: Rebellion" (2020), developed and released by "Ein Prozent" and "Kvltgames," both entities identified by The German domestic intelligence services as part of the far-right spectrum and closely linked to the Identitarian Movement, a group firmly placed within the far-right domain by the same federal authority (BMI 2021). According to the game's developers, Heimat Defender: Rebellion was purposefully designed to serve the propaganda efforts of the Identitarian Movement (Moritz 2020). The trend of instrumentalizing video games as vehicles for explicit propagandistic messages within the context of German far-right extremism isn't particularly new. Earlier instances, such as the simplistic games "KZ-Manager" and "Antitürkentest" from the 1980s, gained traction within extremist circles. However, Heimat Defender: Rebellion marks a notable departure in this lineage. While it communicates a far-right ideology, it does not present itself as overtly extremist on the surface, particularly when contrasted with games like "KZ-Manager" (Möbus 2023). Furthermore, Heimat Defender: Rebellion was produced by a semi-professional developer and marketed within Germany (and Austria) until its prohibition, thus endowing it with a unique potential to propagate the Identitarian Movement's narratives and ideology. The game's contemporary relevance in terms of narrative, gameplay, and aesthetics suggests a capacity to engage players beyond mere provocation, possibly mainstreaming far-right ideologies through intrinsic player motivation (Möbus 2023). Plenty of interdisciplinary publications exist which clearly state that "Heimat Defender: Rebellion" propagates dehumanizing, racist, antisemitic, and anti-democratic world views (Möbus 2023; BpjM 2020). Nonetheless, the game remains freely downloadable, thus maintaining easy accessibility for children, adolescents and young adults (BpjM 2020, 33). This is particularly alarming given the game's explicit targeting of younger demographics. Yet, comprehensive academic engagement with Heimat Defender: Rebellion, especially within the framework of digital propaganda and disinformation strategies of the Identitarian Movement, has been limited (Möbus 2023; Schlegel 2023; Huberts 2022). A well-known strategy within the digital propaganda and disinformation arsenal of the German far-right is establishing and repeating antagonizing images of individuals and groups, which are considered as the enemy. These depictions play a significant role in spreading far-right ideologies and fostering individual radicalization processes (Jesse 2011; Auer 2002). Recent academic efforts have focused on dissecting these depictions, considering the unique propagandistic potentials of various media forms, such as right-wing music, memes, and social media posts (Hajok and Leonhardt 2020; Zeyer 2017). However, explorations into depictions of the enemy within video games, particularly from the perspective of the Identitarian Movement, remain sparse (Schlegel 2023; Huberts 2022). The aim of this contribution is to deconstruct the depiction of the enemy conveyed by the Identitarian Movement within the video game Heimat Defender: Rebellion, specifically to identify the characters represented as antagonists, thereby enabling further insights into the Identitarian Movement's ideology. The contribution will therefore address the following research questions:
Methodology, Methods, Research Instruments or Sources Used Methodologically, in alignment with the presentation's objectives and considering the peculiarities of Heimat Defender: Rebellion, a pragmatic approach to analyze and deconstruct the depiction of the enemy through ‘video game analysis’ (Eichner 2017, 526f) is proposed. This approach blends literary analysis—understood as texts that "require physical effort to engage with" (Eichner 2017, 525)—with film and television analysis techniques, and organizes video game analysis into various heuristic steps: 1) Description, i.e., making specific phenomena visible through descriptive explication; 2) Analysis, i.e., systematically extracting relevant insights; 3) Interpretation, i.e., contextualizing analytical findings within the theoretical framework (Eichner 2017, 526; Mikos 2017). To specify the focus of the analysis, namely the deconstruction of the depiction of the enemy, an analytical approach inspired by the generic model of ‘general game analysis’ (Fernández-Vara 2019) and in line with Preisinger (2022, 48), who emphasizes the importance of "interaction rules and forms within the game world and between player characters and non-player characters," is suggested. This approach focuses on the analysis of intradiegetic boss enemies, understood in reference to Genette's (1994) narrative theory as the narrative level within the digital game world, specifically characters and their actions occurring within the Heimat Defender: Rebellion game world. Boss enemies, known by various synonyms and associated concepts such as end bosses, level bosses, etc., and programmed by the game's AI, play a significant role in video games, often posing existential threats: "[they] are usually significantly stronger than other enemies, often having some significance to the plot of the game’s story" (Wood and Summerville 2019, 1). Boss enemies typically emerge at the end of certain game sections, associated with key narrative progressions (Segschneider 2022, 13f; Rato and Prada 2021, 41): "[they] provide a moral compass – they show behaviours that are threatening to society, because they cause others physical harm, deny the rights and freedom of others, create chaos, would betray others, or perform actions that are disgusting" (Pradantyo, Birk, and Bateman 2021, 2). Therefore, to answer the research questions, the depiction of the enemy in Heimat Defender: Rebellion is analyzed with blending ‘video game analysis’ and ‘general game analysis’ to approach the depiction of boss enemies. Conclusions, Expected Outcomes or Findings Regarding the central findings of the contribution, it can be summarized on one hand that Heimat Defender: Rebellion sardonically distorts the characteristic of the perceived enemies of the Identitarian Movement/New Right, namely politicians such as Heiko Maas and Angela Merkel, who are perceived from the Identitarian perspective as disregarding the (allegedly) homogeneous interests of the German pipulation, as well as artists/activists engaging critically with the phenomenon of right-wing extremism, such as Jan Böhmermann and Philipp Ruch, and the Jewish investor George Soros, who is depicted as a personalized projection surface for numerous anti-Semitic conspiracy theories and is staged in Heimat Defender: Rebellion as an influential background actor. On the other hand, the analysis of depiction of the enemy offers intriguing insights into the Identitarian ideology by conveying the narrative in Heimat Defender: Rebellion that the elites represented by the aforementioned real-world figures are deliberately acting against the citizens in a concerted effort to enforce population homogenization. Particularly, the narrative of cooperative elites consciously and strategically working together against the population for their own interests, such as power retention and economic enrichment, along with the portrayal of political actors like ‘George Soros’, who wield particularly extensive political influence from behind the scenes, is deeply anti-democratic. It is evident that these narratives are intended to discredit not only the current elites but also the intermediary institutions they represent, thereby undermining their significance within the framework of a liberal democratic society and its foundational order. References Auer, Kathrin. 2002. «‚Political Correctness‘ - ideologischer Code, Feindbild und Stigmawort der Rechten». Österreichische Zeitschrift für Politikwissenschaft 31(3), 291−303. https://nbn-resolving.org/urn:nbn:de:0168-ssoar-60024. Bitcom. 2021. Halb Deutschland spielt Video- oder Computerspiele. Bitkom 23.08.2021. Zugriff: 03.12.2022. https://www.bitkom.org/Presse/Presseinformation/Halb-Deutschland-spielt-Video-oder-Computerspiele. Bundesministerium des Innern und für Heimat (BMI). 2021. Verfassungsschutzbericht 2020. BMI 15.06.2021. Zugriff: 05.07.2023. https://www.bmi.bund.de/SharedDocs/downloads/DE/publikationen/themen/sicherheit/vsb-2020-gesamt.pdf?__blob=publicationFile&v=2. Bundesprüfstelle für jugendgefährdende Medien (BpjM). 2020. «Entscheidung Nr. 6322 vom 07.12.2020.» Frag den Staat 18.03.2021. Zugriff: 01.06.2023. https://fragdenstaat.de/files/foi/581665/heimat-defender.dePr.677-2020Anonym._geschwrzt.pdf?download. Eichner, Susanne. 2017. «Videospielanalyse». In Qualitative Medienforschung. Ein Handbuch, eds. v. Lothar Mikos und Claudia Wegener, 524−533. Konstanz: UVK. Fernández-Vara, Clara. 2019. Introduction to Game Analysis (2nd edition). New York, NY u. a.: Routledge. Genette, Gérard. 1994. Die Erzählung. München: Wilhelm Fink. Hajok, Daniel, und Ricardo Leonhardt. 2020. «Extremismus im Hip-Hop? Eine vergleichende Analyse von linken und rechten Raptexten.» JMS Jugend Medien Schutz-Report 43/2020 Heft 1, 7−8. doi.org/10.5771/0170-5067-2020-1 Huberts, Christian. 2022. Rechte Falschspieler:innen in Gaming. Belltower News 27.06.2022. Zugriff: 01.06.2023. https://www.belltower.news/good-gaming-well-played-democracy-rechte-falschspielerinnen-in-gaming-129289/. Jesse, Eckhard. 2011. «Feindbilder im Extremismus», in Jahrbuch Extremismus & Demokratie, Bd. 23, eds. v. Uwe Backes, Alexander Gallus, und Eckhard Jesse, 13−36. Baden-Baden: Nomos. Mikos, Lothar. 2017. «Film- und Fernsehanalyse» In Qualitative Medienforschung. Ein Handbuch, eds. v. Lothar Mikos und Claudia Wegener, 516−523. Konstanz: UVK. Möbus, Benjamin. 2023. «Würden wir die Rolle von Computerspielen nicht für wichtig erachten, würden wir nicht tun, was wir tun“ – Die Identitäre Bewegung und das propagandistische Potential von Computerspielen am Beispiel von ‚Heimat Defender: Rebellion‘» Zeitschrift für praxisorientierte Radikalisierungsforschung zepRa, 2, 1, 4−35. Pradantyo, Reyhan, Max V. Birk, und Scott Bateman. 2021. How the Visual Design of Video Game Antagonists Affects Perception of Morality. Frontiers in Computer Science, 3, Article 531713. https://doi.org/10.3389/fcomp.2021.531713. Rato, Diago, und Prada, Rui. 2021. «A Taxonomy of Social Roles for Agents in Games». In Entertainment Computing – ICEC 2021, eds. v. Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque und Pedro A. Gonzalez-Calero, 75–87. Cham: Springer. Schlegel, Linda. 2023. Super Mario Brothers Extreme? Wie Extremist:innen Videospiele und Gaming-Kultur für sich nutzen. Violence Prevention Network 12.04.2023. Zugriff: 13.05.2023. https://gaming-rechtsextremismus.de/themen/super-mario-brothers-extreme/. Segschneider, Anja. 2022. Empathie und Parteilichkeit gegenüber fiktionalen Figuren in Videospielen. Eine Analyse von narrativen Strategien am Beispiel von ‚The Last of Us Part II‘. Wiesbaden: Springer VS. Wood, Andrew, und Adam Summerville. 2019. Understanding Boss Battles: A Case Study of Cuphead. Zugriff 28.10.2023. https://exag.org/archive/wood2019battles.pdf. Zeyer, Jens. 2017. Feindbilder – Mythen – Helden. Rechtsextreme Liedtexte und ihre weltanschaulichen Hintergründe. Würzburg: Verlag Königshausen und Neumann. 06. Open Learning: Media, Environments and Cultures
Paper Development of Digital Multimodal Composing skills in secondary school students. A systematic literature review (in progress) Pontificia Universidad Católica, Chile Presenting Author:In recent decades, technology has substantially modified how adolescents generate content and interact socially through various digital platforms (OECD, 2021). The digital era has transformed the traditional notion of textual composition (Danielsson & Selander, 2021) since, in digital environments, messages are produced by non-linear and interactive elements composed of various semiotic modes, such as images, sounds, and verbal text (Flewitt, 2011). Therefore, the digital content composition must be conceived from a multimodal perspective (Jewitt, 2003) to understand how different semiotic modes contribute to meaning-making according to communicative purposes (Bezemer & Jewitt, 2018). Multimodal composition in digital environments has been studied as Digital Multimodal Composing (DMC), defined as the production of digital content through various semiotic modes to negotiate meanings with a real or imaginary audience (Smith et al., 2021). DMC has been studied from Social Semiotic theory (Kress, 2009), which states that individuals select specific semiotic resources depending on modes’ potential—or affordance—to communicate meanings (Kress, 2009) according to sociocultural factors, discursive genre, and the relationship with the audience (Smith, 2017). DMC has also been studied under the theories of multiliteracies (Cope & Kalantzis, 2009) since multimodal composition processes respond to new pedagogical practices related to the digital age, design thinking skills and students' authentic contexts (Cope & Kalantzis, 2009; Miller, 2013). Empirical studies in secondary school contexts have shown that DMC processes positively affect the development of higher-order skills (Knobel, 2017), such as creation, creativity, critical thinking, collaborative work, and problem-solving. Likewise, DMC promotes the development of linguistic skills (Vandommele et al., 2017), social skills (Mills, 2009), metacognitive strategies (Hung, 2019), digital empathy (Jiang & Gao, 2020), and metalanguage to consciously use semiotic resources in multimodal texts production (Unsworth & Mills, 2020). Although DMC practices positively impact the development of learning and skills, some studies have shown that young people do not always have the skills needed to generate content in digital environments (Bennett et al., 2008; Dalton, 2012) due to the scarcity of teaching strategies to evaluate and guide DMC tasks (Purcell et al., 2013). Consequently, it is relevant to conceive DMC processes not only as a means to achieve learning purposes but as a skill that requires the development of pedagogical strategies to help students create digital content through new ways of representation (Jocius, 2013). Recent literature reviews on DMC tasks with secondary school students have examined students' processes and perceptions in DMC contexts (Li & Akoto, 2021), the relationship between DMC and translanguage with bilingual and multilingual students (Pacheco et al., 2022), and teaching strategies to work on DMC in the classroom (Smith et al., 2021). These literature reviews allow to know how the implementation of DMC in secondary education has been empirically analyzed; however, these studies focus mainly on language learning (L1-L2), and lees on other disciplines, such as scientific areas, in which the use of multimodality is essential to represent phenomena and elements that can hardly be explained only by verbal language (Bergey et al., 2015). This literature review aims to expand understanding of DMC processes, incorporating different school disciplinary areas. Therefore, this literature review seeks to answer the question: What do empirical studies report on DMC implementation in secondary education from diverse disciplinary areas? Knowing the practices teachers and students carry out during DMC processes will contribute to understanding the pedagogical strategies for developing multimodal language and its impact on digital literacies. Methodology, Methods, Research Instruments or Sources Used A literature review was conducted using the Web Of Science (WOS) database, in which the following codes were used: TS=(“digital multimodal compos*” OR “multimodal writing” OR “multimodal compos*” OR “digital compos*” OR “digital multimodal” OR “multimodal codemeshing” OR multimodality) AND TS=(“middle school” OR “junior high” OR “high school” OR “secondary”). Combining these search codes resulted in 107 articles published between 2018 and 2023 (the search ended on September 6th, 2023). This review aimed to determine what the empirical evidence reports on DMC implementation from diverse disciplinary areas in secondary school education. A first screening was performed by analyzing the titles and abstracts (N=107). At this stage, theoretical studies, literature reviews, and studies focused only on teachers were rejected. Then, a second screening focused on full-text articles (N=77) dismissed studies according to the analysis object: multimodal artifacts, classroom interactions, and digital educational platforms. The final sample of documents for subsequent analysis consisted of 30 articles. Subsequently, the articles were described according to the research design, the country where studies were implemented, and the disciplines or themes related to DMC tasks. Open coding (Corbin & Strauss, 2002) was used to identify emerging elements. Next, axial coding (Corbin & Strauss, 2002) was used to gather the elements into thematic categories. The categories were divided into two phases: the first focused on the students' practices during the DMC processes, and the second focused on the teachers' practices during the DMC processes. Conclusions, Expected Outcomes or Findings The articles examined correspond mainly to qualitative studies, such as case studies, ethnographic studies, design-based research, and critical discourse analysis. Only three investigations used a mixed approach. The studies were mainly implemented in the United States, followed by China, South Korea, Singapore, Denmark, Finland, Canada, New Zealand, and Norway. Concerning the disciplines or themes, most of the DMC tasks were related to social topics, second language teaching, and, to a lesser extent, science-related areas. The analysis was divided into two parts. The first is related to DMC processes from the students' perspective, and the second is related to DMC processes from the teachers' perspective. In the first section, which focused on students, two categories emerged: (1) the factors influencing the selection of semiotic modes—emotions and identities, the type of content, and the relationship with the audience— 2) perceptions about DMC practices—DMC benefits and tensions. Two categories emerged in the second section, which focused on teachers: (1) strategies for teaching DMC—emphasis on technical aspects and metalanguage teaching—(2) perceptions about DMC processes—benefits and challenges of DMC in teachers' educational contexts. References Bennett, S., Maton, K., & Kervin, L. (2008a). The “digital natives” debate: A critical review of the evidence. British Journal of Educational Technology, 39(5), 775–786. https://doi.org/10.1111/j.1467-8535.2007.00793.x Bezemer, J., & Jewitt, C. (2018). Multimodality: A guide for linguists. In L. Litosseliti (Ed.), Research Methods in Linguistics (Bloomsbury) Cope, B., & Kalantzis, M. (2009). “Multiliteracies”: New Literacies, New Learning. Pedagogies: An International Journal, 4(3), 164–195. https://doi.org/10.1080/15544800903076044 Dalton, B. (2012). Multimodal composition and the common core state standards. Reading Teacher, 66(4), 333–339. https://doi.org/10.1002/TRTR.01129 Danielsson, K., & Selander, S. (2021). Multimodal Texts in Disciplinary Education: A Comprehensive Framework. (Springer) Flewitt, R. (2011). Bringing ethnography to a multimodal investigation of early literacy in a digital age. Qualitative Research, 11(3), 293–310. https://doi.org/10.1177/1468794111399838 Jewitt, C. (2003). Reshaping Learning. New Technologies and Multimodality. International Journal of Learning, 10. Jiang, L., & Gao, J. (2020a). Fostering EFL Learners’ Digital Empathy through Multimodal Composing. RELC Journal, 51(1), 70–85. https://doi.org/10.1177/0033688219898565 Li, M., & Akoto, M. (2021). Review of Recent Research on L2 Digital Multimodal Composing. International Journal of Computer, 11, 1–16. http://www.igi-global.com/authorseditors/titlesubmission/newproject.aspx Hung, S. (2019). Creating Digital Stories: EFL Learners’ Engagement, Cognitive and Metacognitive Skills. Kress, G. (2009). A social-semiotic theory of multimodality. In Multimodality. A Social Semiotic Approach to Contemporary Communication (pp. 54–78) Miller, S. M. (2013). A research metasynthesis on digital video composing in classrooms: An evidence-based framework toward a pedagogy for embodied learning. Journal of Literacy Research, 45(4), 386–430. https://doi.org/10.1177/1086296X13504867 Mills, K. A. (2009). Multiliteracies: Interrogating competing discourses. Language and Education, 23(2), 103–116. https://doi.org/10.1080/09500780802152762 Pacheco, M. B., Smith, B. E., Combs, E., & Amgott, N. A. (2022). Translanguaging within multimodal composition products and processes: A systematic review. Pedagogies, 17(4), 389–407. https://doi.org/10.1080/1554480X.2022.2139256 Purcell, K., Buchanan, J., & Friedrich, L. (2013). The Impact of Digital Tools on Student Writing and How Writing is Taught in Schools/Teachers-technology-and-writing. In JULY (Vol. 16). http://pewinternet.org/Reports/2013/Teachers-technology-and-writing Smith, B. E. (2017). Composing across modes: a comparative analysis of adolescents’ multimodal composing processes. Learning, Media and Technology, 42(3), 259–278. https://doi.org/10.1080/17439884.2016.1182924 Smith, B. E., Pacheco, M. B., & Khorosheva, M. (2021). Emergent Bilingual Students and Digital Multimodal Composition: A Systematic Review of Research in Secondary Classrooms. Reading Research Quarterly, 56(1), 33–52. https://doi.org/10.1002/rrq.298 Unsworth, L., & Mills, K. A. (2020). English language teaching of attitude and emotion in digital multimodal composition. Journal of Second Language Writing, 47. https://doi.org/10.1016/j.jslw.2020.100712 06. Open Learning: Media, Environments and Cultures
Paper Promoting Students' Media Literacy by Producing Animated Films in Educational Institutions Hochschule für Angewandte Wissenschaften (HAW) Hamburg, Germany Presenting Author:Digitalization has made increasing progress over the last two decades. The term digitalization implies a growing presence and importance of digital media in our lives and thus a whole process of change in society (Krotz, 2018; Schrape, 2021). With regard to children, the growing presence of digital media is reflected in current studies, such as the KIM and JIM studies: smartphones, computers/laptops, televisions and internet access are available in almost all households in which 6-13-year-olds and 12-19-year-olds live. In addition, almost 50% of 6-13-year-olds and 100% of 12-19-year-olds have their own smartphone (KIM study, 2022; JIM study, 2023). The increased use of digital media leads to a different communication and social interaction. In the future, children and young people will need special skills, that help them to find their way in the digitalized world and to participate in it. They need what is often described as media literacy to deal with it in a reflective manner. Baacke divides media literacy into the four dimensions of media knowledge, media use, media design and media criticism. Consequently, according to Baacke, it is not only important to know more about the various media, to be able to use them and to master the design of or with media, but also to deal with them critically (Baacke, 2007). In the context of the use of digital media in preschools, there are controversial discussions (Fröhlich-Gildhoff & Fröhlich-Gildhoff, 2017; Knauf, 2018) about the question of from what age children should use (which) digital media (and how) and from what age media literacy can and should be promoted. Today, it is no longer a question of whether digital media can or should be used in preschools, but rather how they are used (Reichert-Garschhammer, 2020; Roboom, 2020). The discussion about the advantages and disadvantages of using them must therefore continue in the educational context. Recently, it has been observed that the discourse is shifting towards focusing more on the risks. For example, when using digital media, there should be paid more attention to the quality of the use and also good supervision by professionals must be guaranteed (Knauf, 2024; Kontovourki & Tafa, 2020; Karolinska Institutet, 2023). The educational framework needed to promote media literacy is still relatively unclear. In addition to good framework conditions, such as time resources and good technical equipment and infrastructure (Cohen & Hemmerich, 2019), another important prerequisite is the media and media didactic skills of the educators themselves. Study results show, that many educational professionals are still insufficiently trained in this regard (Corona-KiTa-Studie, 2021; DKLK-Studie, 2020). Although it has already been shown that educational professionals are more likely to use digital media in their work and also directly with children and young people if they consider themselves to be media literate (Tappe, 2017, 2019). It is therefore of great importance if and to what extent prospective educational professionals acquire media literacy and media education skills as part of their education or studies. Studies carried out, that these skills are still rarely addressed in pedagogical training and student courses (Friedrichs-Liesenkötter, 2019; Kammerl & Thumel, 2016). As a university, this should be covered in future via the study modules. It is necessary to take a closer look at the basic skills that prospective educational professionals should have. This leads to the following research questions: 1. Are there any approaches to media-didactic training of childhood education students at "Hochschule für Angewandte Wissenschaften" (HAW) Hamburg? If so, how many and what kind of? 2. What kind of seminars do students ask for? 3. How is a specific media education seminar (animated film work) accepted by childhood education students? Methodology, Methods, Research Instruments or Sources Used In the first step, we analysed the module handbook and the course schedules from the summer semester 2023 and winter semester 2023/2024 of the degree programme "Education in Childhood" at HAW Hamburg with regard to the keywords: media education, media literacy. A ranking in terms of frequency was carried out and related keywords were inductively analysed. At the same time, we developed two seminar concepts which, from our perspective, can promote the acquisition of media literacy as well as the development of media didactic skills. These seminars were implemented in the summer semester 2023 and winter semester 2023/2024. The students evaluated the seminars with Questionnaires and reflection forms. These were analysed using qualitative content analysis according to Kuckartz and Rädiker (Kuckartz & Rädiker 2022). The aim of these surveys was to identify students' wishes, evaluate their satisfaction with the developed seminar concepts and consider implications for the training of childhood education students (media education and media didactics as a transdisciplinary topic) for the further development of the degree programme. Conclusions, Expected Outcomes or Findings Analysing the module handbooks and course schedules revealed that there are hardly any media education seminars at the degree programme "Education in Childhood" at HAW Hamburg. The promotion of media literacy plays virtually no role in the training of childhood educators at this university. The exact quantitative analyses will be presented at the conference. The two media education seminars were well received by the students, so it can be concluded that the students themselves are interested in this programme and consider it relevant for their future pedagogical work. Both seminars were included in an elective area, so there was no obligation to choose them, but a quarter of the year group chose one of these courses. The reflection on the seminar programme and the evaluation of the question and reflection sheets showed that the students: - received new ideas for media education work with children and young people - they appreciate the opportunity to engage in their own creative work supported by digital tools -they can well imagine realising this together with children. A differentiated evaluation will be available by the time of the conference and will then be presented in detail. The results will be compared with other international research findings in an attempt to answer the question of which media literacy students should acquire during their studies and how these can later be used in educational practice. References Baacke, D. (2007). Medienpädagogik. [Nachdruck]. Tübingen: Niemeyer. Cohen, F. & Hemmerich, F. (2019). Nutzung digitaler Medien für die pädagogische Arbeit in der Kindertagesbetreuung. Kurzexpertise im Auftrag des Bundesministeriums für Familie, Senioren, Frauen und Jugend. Bundesministerium für Familie, Senioren, Frauen und Jugend. Corona-KiTa-Studie (2021). 4. Quartalsbericht der Corona-KiTa-Studie (II/2021). DJI. München. DKLK. (2020). DKLK-Studie 2020. KiTa-Leitung zwischen Digitalisierung und Personalmangel. Köln: Wolters Kluwer. Friedrichs-Liesenkötter, H. (2019). Medienerziehung und Medienbildung als Aufgaben der frühkindlichen Bildung: Aktuelle Situation und Implikationen für eine stärkere Verankerung. In K. Götz, J. Heider-Lang & A. Merkert (Hrsg.), Digitale Transformation in der Bildungslandschaft – den analogen Stecker ziehen? Schriftenreihe „Managementkonzepte“ (S. 52-69). München/Mehring: Rainer Hampp. Fröhlich-Gildhoff, K., & Fröhlich-Gildhoff, M. (2017). Digitale Medien in der KiTa – die Risiken werden unterschätzt! Frühe Bildung, 6(4), 225–228. JIM-Studie 2023 (2023). Jugend, Information, Medien. Basisuntersuchung zum Medienumgang 12- bis 19-jähriger. Stuttgart: Medienpädagogischer Forschungsverbund Südwest. Karolinska-Insitutet (2023). Stellungnahme zum Vorschlag der schwedischen Bildungsbehörde für eine nationale Digitalisierungsstrategie für das Schulsystem 2023-2027. KIM-Studie 2022 (2022). Kindheit, Internet, Medien. Basisuntersuchung zum Medienumgang 6- bis 13-jähriger. Stuttgart: Medienpädagogischer Forschungsverbund Südwest. Knauf, H. (2018). Die Nutzung digitaler Medien in der KiTa entdramatisieren. Frühe Bildung, 7(2), 114–116. Knauf, H. (2024). Pädagogik first, Digitalisierung second. Es ist Zeit, die unterschätzten Risiken digitaler Medien in der Kita in den Blick zu nehmen. Frühe Bildung, 13 (1), S. 48-50. Kontovourki, S., & Tafa, E. (2020). Pedagogical approaches to digital literacy in early years education. In: Erstad, O., Flewitt, R.,Kümmerling-Meibauer, B. & Reira, I.S.P. (Hrsg.), The Routledge Handbook of Digital Literacies in Early Childhood. Oxon: Routledge. Krotz, F. (2018). Medienwandel und Mediatisierung. Ein Einstieg und Überblick. In A. Kalina, F. Krotz, M. Rath & C. Roth-Ebner (Hrsg.), Tutzinger Studien zur Politik: Bd. 12. Mediatisierte Gesellschaften: Medienkommunikation und Sozialwelten im Wandel (S. 27–52). Nomos Verlagsgesellschaft mbH & Co. KG. Reichert-Garschhammer, E. (2020). Nutzung digitaler Medien für die pädago¬gische Arbeit in der Kindertagesbetreuung. Expertise des IFP im Auftrag des BMFSFJ. Roboom, S. (2020). Institutionen der Medienpädagogik: KiTa. In: Sander, U., Gross, von F. &Hugger, K.-U. (Hrsg.), Handbuch Medienpädagogik (S. 1–9). Wiesbaden: Springer Fachmedien. doi: 10.1007/978-3-658-25090-4_94-1 Schrape, J.-F. (2021). Digitale Transformation. Bielefeld: UTB GmbH. Tappe, E.‑H. (2019). Prädiktoren der Intention zum didaktischen Einsatz von digitalen Medien im Unterricht – Überführung der Unified Theory of Acceptance and Use of Technology (UTAUT) in ein schulisches Untersuchungssetting. In T. Knaus (Hrsg.), Forschungswerkstatt Medienpädagogik: Bd. 3. Projekt - Theorie - Methode: Spektrum medienpädagogischer Forschung (S. 999–1027). kopaed. https://doi.org/10.25526/fw-mp.35 |
15:45 - 17:15 | 06 SES 07 A: Open Learning in Higher Education and Teacher Education Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Anne Mette Bjørgen Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper The Mediating Role of Intrinsic Motivation on the Relationship Between Flexible Thinking and Learning Outcomes in MOOC vs Face-to-Face Environments 1Al-Qasemi college, Israel; 2The Hebrew university, Israel Presenting Author:Rapid changes occurring in our global world pose a challenge for higher education to advance online courses, such as Massive open online courses (MOOCs). MOOCs provide people from all over the world the opportunity to expand their education for free without any commitment or prior requirements (Colleagues & Author, 2016). Most MOOCs include short segments of video lectures arranged according to the course topics and the assessment method is based basically on closed-ended assignments. In this regard, research has focused on various aspects of learning via MOOC environments, such as: attrition and dropout rates (Ho et al., 2015), social engagement (Ferguson & Clow, 2015) and motivational patterns of MOOC enrollees (Kizilcec & Schneider, 2015). Most of these studies focused mainly on MOOC enrollees; however, little is known about cognitive and intrapersonal characteristics of MOOC completers, especially those who are registered university students (Colleagues & Author, 2019) and how these characteristics affect their learning outcomes (e.g., Author & Colleague, 2021). Using cognitive perspective (i.e. flexible thinking; Barak & Levenberg, 2016) and motivation theory (i.e. intrinsic motivation; Bandura, 2006), the current research sought to examine the effect of flexible thinking and intrinsic motivation on students' learning outcomes in a MOOC, taking into consideration a comparison with students who completed the course in a F2Fenvironment. More specifically, the current research examines relationships between flexible thinking and intrinsic motivation at the beginning of the course (Time1) and at the end of the course (Time 2) on learning outcomes after completing a MOOC and a F2Fcourse. Further, the study examines the mediating effect of intrinsic motivation between flexible thinking at Time 1 and learning outcomes at Time 2. Barak and Levenberg (2016, p.74) defined flexible thinking in education as “open-mindedness to others’ ideas—the ability to learn from others, manage teamwork, listen to multiple perspectives, and handle conflicts; 2. adapting to changes in learning situations—the ability to find multiple solutions, solve unfamiliar problems, and transfer knowledge to new situations; 3. accepting new or changing learning technologies—the ability to adjust to advanced technologies and effectively use them for meaningful learning” We argue that completers demonstrating flexible thinking at the beginning of the MOOC will have flexible thinking at the end of the MOOC (Hypothesis 1a) and F2F course (Hypothesis 1b). Intrinsic motivation refers to the inherent satisfaction to be engaged in activity for its own sake. Intrinsic motivation involves an inherent gratification prompted by the feeling that learning is interesting and enjoyable (Glynn et al., 2011). We argue that completers demonstrating intrinsic motivation at the beginning of the course will have intrinsic motivation at the end of the MOOC (Hypothesis 2a) and the F2F course (Hypothesis 2b). Flexible thinkers are open to new experiences, adapt to new situations, and easily generate new ideas (Barak & Levenberg, 2016a). They adjust to varying circumstances and work well in a climate of uncertainty (Bransford et al., 2000). Further, completing a MOOC is a great challenge as it involves the understanding of complex contents; MOOCs support diverse populations, as each population can contribute to the knowledge and experience of the others (Colleagues & Author, 2018). Thus, we argue that completers’ flexible thinking (Hypothesis 3a) and intrinsic motivation (Hypothesis 3b) at Time 2 will affect their learning outcomes at Time 2 more in MOOC environments than in F2F environments. Learning outcomes relate to students' achievement in the final course assignments. We argue that completers with flexible thinking at the beginning of the course may affect their learning outcomes at the end of the course through their intrinsic motivation (Time 2) only in MOOC environments (Hypothesis 4). Methodology, Methods, Research Instruments or Sources Used The study included a sample of two groups of undergraduate students (N=204) taking the same course “Teaching Thinking,” a MOOC course (N=141) and a F2F classroom course (N=63). The MOOC and the F2F course were taught by the same lecturer and all learning materials and assignments were the same. The students were recruited by sending a message through an online mailing list at the beginning and at the end of the course, inviting them to participate in this study. Participation was voluntary with no extra credit or compensation. Measures Flexible thinking: We used a questionnaire developed by Barak and Levenberg (2016b) (19 items), ranked on a 6-point Likert type scale 1(strongly disagree) to 6(strongly agree)), with three dimensions: learning technology acceptance, open-mindedness in learning, and adapting to new learning situations. A sample item for learning technology acceptance: "I adjust quickly to new learning technologies." Intrinsic motivation: We used a questionnaire developed by Glynn and colleagues (2011) 5 items; 1(strongly disagree) to 5(strongly agree). A sample item: "I enjoy learning ‘Teaching Thinking.” Learning outcome: We analyzed students’ grades in the final exam at the end of the courses. Control variables: Students' prior knowledge was controlled in the current research. Prior knowledge was examined by one question at the beginning of the course: "How familiar were you with the subject area of the course? a. I am mostly new to this subject area, b. I am somewhat familiar with the subject area, c. I am very familiar with this subject area, d. I am an expert in this subject area.” All research measures received Reliability Cronbach Alpha more than 0.7, and fit indices more than 0.9 for construct validity. The proposed model was examined using AMOS program. To examine mediation, a bootstrap analysis was conducted, and confidence intervals were calculated as recommended by Preacher et al. (2010). Conclusions, Expected Outcomes or Findings The MOOC environment model indicated a good fit between the model and the data (CFI = .99; NFI=.97; RMSEA = .049). A positive and significant relationship was found between flexible thinking in Time 1 and flexible thinking in Time 2 (β = .82; p <.001). The relationship between intrinsic motivation in Time 1 with intrinsic motivation in Time 2 was positive and significant (β = .21; p <.05), thus confirming hypotheses 1a, 2a. Fit indices were more than .90 between the data and the model in the F2F environment; however, RMSEA = .10, which should be lower than .10. A positive and significant relationship was found between flexible thinking in Time 1 and flexible thinking in Time 2 (β = .66; p <.001), thus confirming hypothesis 1b. The relationship between intrinsic motivation in Time 1 with intrinsic motivation in Time 2 was positive and significant (β = .37; p <.001), thus confirming hypothesis 2b. Regarding the MOOC model, intrinsic motivation was positively and significantly related to learning outcomes in Time 2 (β = .17; p <.05); however, flexible thinking was not related to learning outcomes in Time 2 (β = -.13). However, in F2F model, intrinsic motivation and flexible thinking were not significantly related to learning outcomes in Time 2 (β = .17; β = .06 respectively). Thus, hypothesis 3b was confirmed; hypothesis 3a was not confirmed. Finally, the indirect effects between skill flexibility (Time 1) to learning outcomes (time 2) through intrinsic motivation (time 2) in MOOC environments was found to be .03 (p < .01), with a 99.5% confidence interval ranging between .04 and .19. Mediation was not examined in F2F model because of lack of relations between flexible thinking and intrinsic motivation in Time 2 and learning outcomes in Time 2, thus, confirming hypothesis 4. References Bandura, A. (2006). Going global with social cognitive theory: From prospect to paydirt. In S. I. Donaldson, D. E. Berger & K. Pezdek (Eds.). The rise of applied psychology: New frontiers and rewarding careers (pp. 53–70). Mahwah, NJ: Erlbaum. Barak, M. (2014). Closing the gap between attitudes and perceptions about ICT-enhanced learning among pre-service STEM teachers. Journal of Science Education and Technology, 23(1), 1–14. Barak, M. (2018). Are digital natives open to change? Examining flexible thinking and resistance to change. Computers & Education, 121, 115-123. Barak, M., & Levenberg, A. (2016). A model of flexible thinking in contemporary education. Thinking Skills and Creativity, 22, 74-85. Bransford, J., Bransford, J.D., Brown, A.L. & Cocking, R.R., 1999. How people learn: Brain, mind, experience, and school. National Academies Press. Byrne, B. M. (2013). Structural equation modeling with Mplus: Basic concepts, applications, and programming. routledge. Cho, M.-H., & Heron, M. L. (2015). Self-regulated learning: the role of motivation, emotion, and use of learning strategies in students' learning experiences in a self-paced online mathematics course. Distance Education, 36(1), 80e99. Ferguson, R., & Clow, D. (2015). Examining engagement: analysing learner subpopulations in massive open online courses (MOOCs). In The 5th International learning analytics and knowledge Conference (LAK15), 16e20 March 2015. Poughkeepsie, NY, USA: ACM Glynn, S. M., Brickman, P., Armstrong, N., & Taasoobshirazi, G. (2011). Science motivation questionnaire II: validation with science majors and nonscience majors. Journal of Research in Science Teaching, 48, 1159e1176. Green, G. C. (2004). The impact of cognitive complexity on project leadership performance. Information and Software Technology, 46, 165-172. Ho, A. D., Chuang, I., Reich, J., Coleman, C., Whitehill, J., Northcutt, C., et al. (2015). HarvardX and MITx: Two years of open online courses (HarvardX Working Paper No. 10). http://dx.doi.org/10.2139/ssrn.2586847. Kizilcec, R. F., & Schneider, E. (2015). Motivation as a lens to understand online learners: toward data-driven design with the OLEI scale. ACM Transactions on Computer-Human Interactions, 22(2). http://dx.doi.org./10.1145/2699735. Moore, R. L., & Wang, C. (2021). Influence of learner motivational dispositions on MOOC completion. Journal of Computing in Higher Education, 33(1), 121-134. Schunk, D. H., Pintrich, P. R., & Meece, J. L. (2008). Motivation in education (3rd ed.). Upper Saddle River, NJ: Pearson. Shroff, R. H., Vogel, D. R., & Coombes, J. (2008). Assessing individual-level factors supporting student intrinsic motivation in online discussions: a qualitative study. Journal of Information Systems Education, 19(1), 111e125. 06. Open Learning: Media, Environments and Cultures
Paper Why Are Online Learners Invisible? Self-presentation of International Students in Online learning 1Beijing Normal University, China, People's Republic of; 2Faculty of Psychology and Educational Science, Ludwig Maximilian University of Munich, Germany Presenting Author:Why Are Online Learners Invisible? Self-presentation of International Students in Online learning—A Case Study of Asian Students at German Universities Against the backdrop of international higher education, one characteristic of Asian students’ online learning is their invisibility. Culture is an important influence on this behaviour, and this study makes use of Goffman’s dramaturgical theory to analyse Asian students’ invisible online learning at German universities. A qualitative research method was applied to explore those students’ online learning experience. The manifestations of Asian students’ invisible online learning included the mystification of personal learning, weakened classroom interaction and dissociated classroom presence. The reasons that influence online learners’ invisibility include changes in the outside, interference from the back, the stage fright of actors, audience exit, and disbandment of the team. This study suggests that university teachers should improve their teaching abilities and help students build a diverse online learning community. This study borrows Goffman’s dramaturgical theory to analyse Asian students’ online learning interactions at German universities. Goffman is interested in making sense of human interaction from a sociological perspective, and with this in mind, the special human interaction – students’ invisible interaction, including their learning behaviour, learning willingness, and learning recognition – during online learning is framed here from the perspective of Goffman’s theory. Methodology, Methods, Research Instruments or Sources Used The investigation was conducted at the University of Tübingen, Germany, which is a well-known international university with many international students. Purposive sampling was adopted for sample selection, and the inclusion criteria were: (a) participants were college students at that moment; (b) they came from Asian countries before entering the university; (c) they had online learning experience at a German university for at least one semester; (d) both female and male students were included; and (e) their majors were diverse, including the social sciences (sociology, policy science, education science, economics, linguistics), natural sciences (astronomy, geography, archaeology), and engineering. Sampling continued until the interview data were saturated. A total of 17 Asian students participated in the interviews; there were eight Chinese students, three Korean students, three Malaysia students, two Japanese students, and one Indian student. Semi-structured interviews were used to collect data, and all interviews were conducted from February 2021 to February 2022. The main interview question asked participants to describe their perceptions and experience of online learning at a German university; each interview lasted around 90–120 minutes. This investigation occurred at the end of the COVID-19 period, so all interviews were conducted online with Zoom to ensure the health of all participants. To allow accurate and timely interactions that would be comparable to face-to-face interactions and to observe participants’ reactions, all students were asked to keep their cameras on throughout the online interview. Informed consent forms were sent to the participants in advance; these forms explained the research purpose and participants’ anonymity. All of the interviews were audio recorded; the recordings were sent to participants to confirm their meaning. All participant information has been kept confidential. Conclusions, Expected Outcomes or Findings To understand the manifestations of and reasons for Asian students’ tendency to seek invisibility in online learning in higher education, this study provided a social-cultural perspective to explore the characteristics of that invisibility and why they chose to become invisible online learners. A qualitative methodology was used to explore Asian students’ online learning experience at a German university. The findings indicate that manifestations of Asian students’ invisible online learning include the mystification of personal learning, weakened classroom interaction, and dissociated classroom presence. Within Goffman’s dramaturgical theoretical framework, the reasons that influence online learners’ invisibility include external changes, interference from backstage, stage fright, audience exit, and disbandment of the team. References Castro, M. D. B., & Tumibay, G. M. (2021). A literature review: Efficacy of online learning courses for higher education institution using meta-analysis. Education and Information Technologies, 26, 1367–1385. Ferri, F., Grifoni, P., & Guzzo, T. (2020). Online learning and emergency remote teaching: Opportunities and challenges in emergency situations. Societies, 10(4), 86. Goffman, E. (1955). On face-work: An analysis of ritual elements in social interaction. Psychiatry, 18(3), 213–231. Goffman, E. (2016). The presentation of self in everyday life. In W. Longhover & D. Winchester (Eds.), Social theory re-wired (pp. 482–493). Routledge. Gray, L. M., Wong-Wylie, G., Rempel, G. R., & Cook, K. (2020). Expanding qualitative research interviewing strategies: Zoom video communications. The Qualitative Report, 25(5), 1292–1301. Gilch, H., Beise, A. S., Krempkow, R., Müller, M., Stratmann, F., & Wannemacher, K. (2019). Digitalisierung der Hochschulen—Ergebnisse einer Schwerpunktstudie für die Expertenkommission Forschung und Innovation, Hanover, Germany. HIS-Institut für Hochschulentwicklung (HIS-HE). Hanh, N. T. (2020). Silence is gold?: A study on students’ silence in EFL classrooms. International Journal of Higher Education, 9(4), 153–160. Lemay, D. J., Bazelais, P., & Doleck, T. (2021). Transition to online learning during the COVID-19 pandemic. Computers in Human Behavior Reports, 4, 100130. Ma, J., Han, X., Yang, J., & Cheng, J. (2015). Examining the necessary condition for engagement in an online learning environment based on learning analytics approach: The role of the instructor. The Internet and Higher Education, 24, 26–34. Pan, W., Zhou, Y., & Zhang, Q. (2016). Does darker hide more knowledge? The relationship between Machiavellianism and knowledge hiding. International Journal of Security and Its Applications, 10(11), 281–292. Schmidt-Hertha, B., & Bernhardt, M. (2022). Pedagogical relationships in digitised adult education. Andragoška spoznanja, 28(1), 11–24. Singer, A. (2023). Exploring teachers’ public interactions and private conversations during the pandemic: A qualitative study using Goffman’s dramaturgical theory. [Master’s thesis, University of Manitoba]. Wut, T. M., & Xu, J. (2021). Person-to-person interactions in online classroom settings under the impact of COVID-19: A social presence theory perspective. Asia Pacific Education Review, 22(3), 371–383. Yan, L., Whitelock‐Wainwright, A., Guan, Q., Wen, G., Gašević, D., & Chen, G. (2021). Students’ experience of online learning during the COVID‐19 pandemic: A province‐wide survey study. British Journal of Educational Technology, 52(5), 2038–2057. 06. Open Learning: Media, Environments and Cultures
Paper Bridging Theory and Practice: A Case Study on the Implementation of Media Projects as an Integral Part of Teacher Education University of Education Weingarten, Germany Presenting Author:The TEgoDi concept (Teacher Education goes Digital) emerged from the need to enhance the digital media skills of teacher students, contributing an innovative dimension to teacher education (Müller et al., 2021). The integration of digital media-related competencies becomes paramount as educators need to navigate the potentials and limitations of digital media in pedagogical practices (McGarr & McDonagh, 2019). TALIS (Teaching and Learning International Survey) findings underscore the urgency, with only 53 percent of teachers regularly incorporating technology into teaching, and fewer expressing a desire for further education (Schleicher, 2020). Post-graduation, many students feel inadequately prepared for effective digital media use in teaching, emphasizing the need to consider subject-specific teaching–learning processes (Koehler & Mishra, 2009). Digital media-related competencies encompass a spectrum of knowledge, skills, and dispositions required by teachers to adeptly design teaching-learning processes (Falloon, 2020). In response to the need for a holistic and integrated approach, TEgoDi adopts a project-oriented strategy rooted in theories of situated learning (Lave & Wenger, 2008) and authentic learning (Herrington & Herrington, 2006). This approach is embedded within a teacher education programme, where prospective teachers engage in two projects: a media-based teaching project and a media development project (Müller et al., 2021). To facilitate students' competence development, various support structures are integrated, including regular feedback based on online learning analytics, self-assessments, and tutoring. A key factor of sustainability and success of the TEgoDi project is the curricular anchoring of the media projects. In this way, the media projects get the chance to be perceived not just as an add-on, but as integral part of teacher education. The TEgoDi approach has been implemented since 2023, and both media projects will be anchored in the study and examination regulations and new module handbooks across the curriculum from 2025. Although it is not yet compulsory, the integration of media projects into the courses is encouraged. To this end, a transitional statute has encouraged the facilitation of media projects in existing courses for trialling. The TEgoDi's media project implementation is currently in a pilot phase and is being evaluated ongoing basis. The formative evaluation follows the iterative development procedure (Allen & Sites, 2012), which encompasses three major development loops. Each loop is evaluated using feedback from students and lecturers and tutors from the TEgoDi project. Our presentation focuses on the final phase of the evaluation, in which early adopters integrate the described media projects into their courses and assess both the process and the outcomes. As we evaluate the TEgoDi's media project implementation in its pilot phase, our presentation addresses the following key research question providing insights into the effectiveness of the TEgoDi concept in teacher education: How do two pioneering media projects in teacher education influence the development of competencies among students, and to what extent do various supportive structures, including regular feedback based on online learning analytics, self-assessments, and tutoring, contribute to this process? In our presentation, we will address this crucial aspect of teacher education going digital. Through the exemplary good-practice examples, the challenges and their handling are illustrated, and outlook address the necessity of media projects and lessons learned. Achieving comprehensive integration involves embedding the projects in all study disciplines, which was accomplished through the adaptation of module handbooks and study examination regulations. Interdisciplinary workshops were pivotal in developing common minimum standards, ensuring the acquisition of media pedagogical competencies by prospective teachers across all study programs. Further details on the evaluation methodology are outlined in the subsequent section. Methodology, Methods, Research Instruments or Sources Used In addressing the research question, an experiential evaluation is conducted by drawing on insights and feedback from early adopters representing various disciplines and teaching formats. These early adopters play a crucial role in testing the media projects on both quantitative and qualitative levels, providing valuable perspectives that contribute to the fine-tuning of the TEgoDi concept. The evaluation follows a methodological approach that encompasses both quantitative and qualitative dimensions in a mixed methods design (Carter, Bryant-Lukosius, DiCenso, Blythe & Neville, 2014; Flick, 2018). In the context of the quantitative dimension, a questionnaire was distributed to students (N=69) participating in courses where the instructors, acting as early adopters, were testing the implementation of media projects. The questionnaire covered diverse aspects, such as attitudes toward digital media, attitudes regarding the integration of digital media in teaching, assessments of the usefulness of digital media in instruction, and self-evaluations of media pedagogical competencies. The questionnaires were descriptively analyzed using SPSS. Additionally, the research employs qualitative methods to provide a deeper understanding of the effects and challenges associated with the integration of media projects. Problem-centred interviews (Witzel & Reiter, 2012) (n=31) and focus groups (Stewart & Shamdasani, 2015) (n=5) as well as student feedback (Mandouit, 2018) with a total of 92 students was done to serve as essential tools to capture nuanced insights into the experiences of students during the implementation of the media projects. The analysis of the data utilized qualitative content analysis, following the methodological framework presented by Kuckartz and Rädiker (2023), with support from the Maxqda software (Rädiker & Kuckartz, 2020; Loxton, 2021). The qualitative dimensions complement the quantitative analysis, offering a comprehensive view of the multifaceted aspects influencing the successful implementation of media projects. It is noteworthy that the mandatory integration into all study disciplines is slated to commence in the summer semester of 2025. Before this period, the current phase serves as a trial period, utilizing experiences and insights to refine the media projects. This deliberate approach allows for a gradual implementation, accommodating the diversity of study disciplines and the varying requirements of teaching formats. Conclusions, Expected Outcomes or Findings The evaluation findings not only contribute to successfully integrating technological innovations in teacher education but also foster a pedagogical transformation crucial to meet evolving education sector demands. Continuous evaluation, particularly involving early adopters, enhances media project quality, ensuring a robust foundation for integration into all disciplines from 2025 onwards. Addressing the research question, examining two pioneering media projects provides valuable insights into their impact on student competency development. Findings emphasize the crucial role of supportive structures, including regular feedback, analytics, self-assessments, and tutoring. Outcomes align with the goal of enhancing media literacy and pedagogical understanding in teacher education: (1) Supportive structures in competency development: - Lessons highlight clear communication's importance, particularly in conveying intended outcomes like promoting media literacy. - Milestones and supportive structures offer crucial guidance, providing students orientation during their learning journey. - Enhanced monitoring, feedback, and tutoring commitment elevate overall project quality. - Balancing guidance and fostering independence is crucial, identified through lessons learned. (2) Shaping the role of educators: - Shifting educators' role to learning facilitators is pivotal for successful project implementation. - Considering educators' role change aligns with balancing guidance and fostering student independence. - Lessons emphasize challenges of prioritizing focus over breadth, with a recommendation to potentially reduce subject matter depth. - Focusing more on application and transfer could enhance project effectiveness. (3) Meeting the challenge of clear communication: - Clear criteria and literature sources are crucial for depth and academic challenge. - Lessons underscore the importance of explicit guidelines to avoid task over- or underestimation. In this list, focusing on depicted students, it's crucial to recognize the vital role of educators in implementing media projects within teacher education. Effective support hinges on educators perceiving it as added value, and interdisciplinary projects necessitate universally applicable standards. References Allen M. & Sites R. (2012). Leaving ADDIE for SAM. An agile model for developing the best learning experiences. Danvers: ASTD Press. Carter, N., Bryant-Lukosius, D., DiCenso, A., Blythe, J. & Neville, A. J. (2014). The use of triangulation in qualitative research. Oncol Nurs Forum. 2014 Sep;41(5), 545-547. https://doi.org/10.1188/14.ONF.545-547. PMID: 25158659. Falloon G. (2020). From digital literacy to digital competence: the teacher digital competency (TDC) framework. Educ Technol Res Dev., 68, 2449-2472. https://doi.org/10.1007/s11423-020-09767-4. Flick, U. (2018). Triangulation in data collection. The SAGE handbook of qualitative data collection, 527-544. Herrington, A. & Herrington, J. (2006). What is an Authentic Learning Environment? In A. Herrington & J. Herrington (Eds.), Authentic learning environments in higher education (1-14). Hershey, PA: Information Science Pub. https://doi.org/10.4018/978-1-59140-594-8.ch001 Koehler M. & Mishra P. (2009). What is technological pedagogical content knowledge (TPACK)? Contemp Issues Technol Teach Educ., 9(1), 60–70. Kuckartz, U. & Rädiker, S. (2023). Qualitative Content Analysis: Methods, Practice and Software. SAGE. Lave J. & Wenger, E. (2008). Situated learning. Legitimate peripheral participation. Cambridge: Cambridge Univ. Press. https://doi.org/10.1017/CBO9780511815355. Loxton, M. H. (2021). Analyzing focus groups with MAXQDA. MAXQDA Press. McGarr O, McDonagh A. Digital competence in teacher education (Output 1 of the Erasmus+ funded Developing Student Teachers’ Digital Competence (DICTE) project). University of Limerick. 2019. https://dicte.oslomet.no/ Mandouit, L. (2018). Using student feedback to improve teaching, Educational Action Research, 26:5, 755-769. https://doi.org/10.1080/09650792.2018.1426470. Müller, W., Grassinger, R., Schnebel, S., Stratmann, J., Weitzel, H., Aumann, A. et al. (2021). Integration of Digital Competences into a Teacher Education Program: A Sensitive Approach. Proceedings of the 13th International Conference on Computer Supported Education - Volume 1: CSEDU, 232–242. https://doi.org/10.5220/0010527202320242 Rädiker, S. & Kuckartz, U. (2020). Focused analysis of qualitative interviews with MAXQDA: Step by step. https://www.maxqda-press.com/wp-content/uploads/sites/4/978-3-948768072.pdf. Stewart, D. W. & Shamdasani, P. N. (2015). Focus groups: Theory and practice. Sage publications. Schleicher A. (2020). The impact of covid-19 on education insights from education at a glance 2020. https://www.oecd.org/educa tion/the-impact-of-covid-19-on-education-insights-education-at-a-glance-2020.pdf. Willis, G. B. (2020). Questionnaire design, development, evaluation, and testing: Where are we, and where are we headed? Advances in questionnaire design, development, evaluation and testing, 1-23. https://doi.org/10.1002/9781119263685.ch1. Witzel, A. & Reiter, H. (2012). The problem-centred interview. Sage. |
17:30 - 19:00 | 06 SES 08 A JS: Activism & Democracy in Open Learning Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Monica Assante Joint Paper Session, NW 06 and NW34. Full details in 06 SES 08 A JS |
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06. Open Learning: Media, Environments and Cultures
Paper Potential and Challenge of Online Activism in Fostering Youth Democratic Engagement. A Polish Case Study. 1Technion University, Israel; 2Jagiellonian University, Poland Presenting Author:In recent decades, the levels of political engagement of EU youth have declined (Kitanova, 2020). Norris (2003) suggests that this apathy is caused by the youth’s significant disillusionment with the political system. While there are various means by which people can express their political and social views to advocate for desired change (Norris, 2003), the choice of these means depends on their perceived success rate concerning the desired outcome (Šerek et al., 2012). In the vast majority of European countries, young people can’t vote until the age of 18, and while their political representation is nominal, they need to rely on older generations to represent their interests, which can be overlooked (Vochocová & Rosenfeldová, 2023). However, studies indicate that young individuals may embrace unconventional or novel means of involvement in the socio-political sphere (Ross, 2021; Šerek et al., 2012). This study explores the transformative potential and challenges of youth activism, specifically online activism, as a way of exhibiting democratic mindsets and attitudes as envisioned in Dewey’s conceptualization of democracy (Hytten, 2016). Activism can be understood as a wide array of actions instigated to promote political causes, environmental protection, human rights, or anti-war efforts (Klar & Kasser, 2009). Furthermore, students representing Generation Z are the first to grow up in an era of universal internet access and widespread use of social networking sites, such as Instagram, X, and Facebook. These platforms have become their space of everyday activity and where they learn about and engage with various socio-political issues (Bakker & Vreese, C. H. 2011; Vromen et al., 2015; Jakubowski, 2021). Therefore, social media, where visual images possess inherent political implications and play a central role in negotiating, consolidating, and naturalizing major cultural narratives and social norms (Melek & Müyesseroğlu, 2023), have the potential to counteract the decreasing engagement of youth in political activities (Hobbs, 2016). While offline civic engagement can place limitations on young people due to resource constraints or parental and school restrictions, the online environment emerges as a space where they can participate actively and independently through a myriad of activities, including expressing opinions, engaging in discussions, sharing information, and mobilizing for collective action (Machackova & Šerek, 2017). This could be seen with the worldwide rise of youth environmental engagement, the Black Lives Matter movement, or the recent Free Palestine protests. In Poland, social media was used for communication, networking, and mobilization of Polish women against the proposed total ban on abortion in 2016 (Korolczuk, 2016). This form of social action has also been adopted by young Polish climate activists from the ‘Wschod’ organization and, most recently, campaigns organized by young Polish activists to encourage youth participation in the 2023 parliamentary elections. However, researchers express concerns about the external efficiency of online civic participation, the presence of misleading or false information, and the actions of groups disseminating extremist attitudes (Machackova & Šerek, 2017). Moreover, Jakubowski (2021) observes that online personalities often project their preconceived views onto their audiences, a tendency that may primarily apply to young individuals seeking opinions rather than information. Therefore, it is important to better understand the potential and the challenges of this new form of democratic participation from the perspective of its young users. This proposal is rooted in the ongoing multimethod research project STUDACT, with a particular focus on the Polish case study. It aims to understand how Polish youth utilize social media to gain knowledge, comprehend, and engage with local, national, and global issues. How do they understand activism and online activism? How do they perceive their individual roles and their potential influence on local and global matters through active and reactive online activism? Methodology, Methods, Research Instruments or Sources Used The participants included Polish secondary school students aged 14-18 and established Polish young activists aged 18-25. The school students participated in small discussion groups, based on the methodology originally guided by Bohnsack (2000), which understands a discussion group as an open interview that allows the participants to engage with the topic using their own set of meanings including language, symbolic system and framework. Overall, 30 discussion groups of 5-7 participants were conducted in small and large Polish urban areas. The participants came from different educational organisations including the state’s secondary schools of general education, but also more distinct secondary schools such as IB state schools, Catholic schools, Technical Schools, and Art schools. The students responded to open-ended questions related to their awareness, understanding and experience with activism, global issues, human rights, climate change, their education about these issues inside and outside of school, including their online engagement. Furthermore, 10 young activists aged 18-25 participated in Photovoice research. Understanding photovoice as the act of taking photos or documentation, followed by telling stories related to these photos (Wang, 2006), the participants took part individually in three meetings over 3 months. Based on the photographs they captured, they discussed their activism and social media presence in relation to their activism. All data was transcribed and analysed through thematic analysis methodology following Braun and Clarke's (2021) procedures for generating both, ‘data-driven’ and ‘theory-driven’ codes and themes from qualitative data. One of the ‘data-driven’ themes that became prevalent in and throughout many discussion groups, is the presented here issue of online activism and its implications. Conclusions, Expected Outcomes or Findings Students who participated in discussion groups showed awareness and engagement with issues such as human rights, climate change, and, to some extent, national and global politics. The vast majority considered social media as their primary source of information on current global and local initiatives and issues. They viewed social media, such as Instagram, Facebook, TikTok as platforms where they could express their opinions through actions like commenting, sharing, or liking posts from activists they find significant. Many believe that such actions are a form of activism, as they gain and spread awareness about issues that are important to them. They also considered social media activism as a means to exchange ideas about various local and global initiatives and to provide mutual encouragement for various offline actions. While students in the discussion groups were able to name worldwide recognized youth activists such as Greta Thunberg, they were mostly unsure about the names of Polish young activists. However, they were aware of and engaged with the issues raised and disseminated by many Polish activists on social media platforms. These issues encompassed climate change, women’s rights, and human rights. This may suggest that contemporary youth activism serves as a form of informal education, deepening individuals' understanding of democracy. However, while some participating students could critically assess activists' views and actions, others were prone to accepting online information unquestioningly, rendering them susceptible to one-sided activist agendas and occasional misinformation. The interviews with the Polish activists gave insights into how they view their social media presence and its potential impact, understanding that their individual actions may not have the desired effect in terms of outreach; however, with a group effort, their posts collectively can spread the message they want to convey to larger audiences. References Bakker, T. P., & de Vreese, C. H. (2011). Good News for the Future? Young People, Internet Use, and Political Participation. Communication Research, 38(4), 451-470. Braun, V. & Clarke, V. (2021) Thematic Analysis: A Practical Guide. Sage, London. Bohnsack, R. (2000). Rekonstruktive Sozialforschung. Einführung in die Methodologie und Praxis qualitativer Forschung. Opladen: B. Budrich. Hobbs R. (2016). Capitalists, consumers, and communicators: How schools approach civic education. In: E. Gordon & P. Mihailidis (Eds.) Civic media 2016 (pp. 355–370). MIT Press Cambridge, MA. Hytten, K. (2016) Globalization, Democracy, and Social Movements: The educational potential of activism, Educational Philosophy and Theory, 48(10), 981-996. Jakubowski, J. (2021). Political socialization in meme times: Adolescents and the sources of knowledge concerning politics, Review of Education, Pedagogy, and Cultural Studies, 43(3), 254-274. Kitanova, M. (2020). Youth political participation in the EU: evidence from a cross-national analysis, Journal of Youth Studies, 23(7), 819-836. Korolczuk E. (2016): Explaining mass protests against abortion ban in Poland: the power of connective action, „Zoon Politikon Journal”, 7/2016, s. 91 -113 . Klar, M., & Kasser, T. (2009). Some benefits of being an activist: Measuring activism and its role in psychological well‐being. Political Psychology, 30(5), 755-777. Machackova, H., & Šerek, J. (2017). Does ‘clicking’ matter? The role of online participation in adolescents’ civic development. Cyberpsychology: Journal of Psychosocial Research on Cyberspace, 11(4), Article 5. Melek, G., & Müyesseroğlu, E. (2023). Political storytelling of Ekrem İmamoğlu on Instagram during 2019 Istanbul mayoral elections in Turkey. Visual Studies, 38(5), 894-910. Norris, P. (2003, November 27–28). Young people & political activism: From the politics of loyalties to the politics of choice? Paper presented to the Council of Europe Symposium, Young People and Democratic Institutions: From Disillusionment to Participation, Strasbourg. Ross, A. (2021). “Young European’s Constructions of Nation, State, Country and Europe. National Identities 23 (1), 79–95. Šerek, J., Petrovičová, Z. & Macek, P. (2012) Adolescents' perspectives on traditional, non-traditional, and direct political activities: The role of identity-processing styles and political beliefs, International Journal of Social Psychology, 27 (2), 243-250. Vromen, A., Xenos, M.A., & Loader, B. (2015) Young people, social media and connective action: from organisational maintenance to everyday political talk, Journal of Youth Studies, 18(1), 80-100. Wang, C. C. (2006). Youth Participation in Photovoice as a Strategy for Community Change. Journal of Community Practice, 14(1-2), 147–161. 06. Open Learning: Media, Environments and Cultures
Paper Explanatory Factors of Digital Citizenship among University Students. A Cross-national Perspective 1Alexandru Ioan Cuza University of Iasi, Romania; 2University of Turin, Italy Presenting Author:Theoretical framework and research questions Over the last decades, technology users gathered in interaction creating a digital society, which emerged due to intense digital connections. In this designated context, the concept of digital citizenship is referring broadly to norms of appropriate, responsible behaviour regarding technology use, particularly in engaging in social and civic activities (Ribble & Bailey, 2007). Due to being raised in a digital society that has provided new opportunities for education, social interaction, and even employment, students were considered digital natives who hold all technology-related knowledge and skills, including digital citizenship. However, digital citizenship is a complex construct which needs to be addressed. Recent studies show that an individual’s extent of experience using the Internet is not a factor that affects the level of knowledge and practice of digital citizenship among undergraduate students. One of the aspects that are being developed in civic education in the era of digital citizenship is civic literacy (Al-Abdullatif et. al., 2020). Several empirical studies on digital citizenship in higher education have been conducted in recent years (e.g., Al-Zahrani, 2015; Kara, 2018); nevertheless, coherent digital citizenship education in the university curriculum is most probably seen as a ‘natural’ outcome of efforts invested in developing students’ digital competences and, thus, is rather neglected in policy papers and programme contents. Given the profound changes undertaken by universities for better preparing students for future societies, it is reasonable to assume that digital citizenship will further enrich the meaning of digital competence development and fully enter the academic debate on transversal competences in higher education. While education programmes in this area are focused more on increasing students’ digital skills, public concern regarding the potential risks to youth online has prompted a quick response to provide internet safety education. This process is more than a mean to an end, hence the building blocks of developing digital citizenship must be clarified to develop sustainable programmes that support digital citizenship development. Also, there is evidence that young people’s online behaviour depends on their own narratives, stories, and experiences of digital life (Black et al., 2022). Nonetheless, the most compacted results show that personal values, such as self-transcendence and security, have a vital role in influencing digital citizen participation (Palacin et al., 2021). Deeper understanding of personal values influence on digital citizenship could provide direction or create incentive mechanisms and grasp user experiences in digital communities (Palacin et al., 2021). Moreover, other studies showed that social factors such as identity (Mitchell, 2016) and social status (Wang & Xing, 2018) impacts youth digital citizenship. This present study aims to identify and analyze the explanatory factors of digital citizenship, as perceived by university students in different European cultural contexts. Four dimensions were followed in exploring the potential determinants of digital citizenship: digital experiences (Internet Political Activism, Technical Skills, Critical Perspective, and Networking Agency), cultural orientations, individual and social identity, and civic attitude. Therefore, the questions we sought to answer are: What are the individual digital experiences that underlie digital citizenship? What are the values that support digital citizenship? What are the effects of social identity and social status? To what extent cross-national variations can be observed?
Methodology, Methods, Research Instruments or Sources Used Methods The main aim of the current research is to explore some determinants of digital citizenship, as perceived by university students in different European cultural contexts. The data were collected using a questionnaire which was administrated to a sample consisting of 329 students enrolled in bachelor and master programmes in two European countries: Romania (N = 210) and Italy (N = 119). The study variables were assessed using different scales, as follows: digital citizenship was measured using the specific scale elaborated by Choi et al., 2017; to assess self-transcendence personal values, the Portrait Values Questionnaire (PVQ) was used (Schwartz et al., 2001). The instrument is based on Schwartz’s (1992) theory of human values. Further, the digital experience was measured by using the Digital Experience Footprint Scale (Surmelioglu & Seferoglu, 2019), while identity was assessed by using the Social Identity scale (Nario-Redond, 2004). The main objective of the analysis is to explore effects of individual and country-level factors on digital citizenship development. Therefore, structural equation modelling analysis was used to estimate the relationships between individual factors (e.g., personal values, digital experience, social status, identity) and digital citizenship. The research model was examined in detail to determine whether the demographic characteristics of the respondents had an effect on path relationships within the model. To do so, we used the country and the gender as control variables, and then we ran multigroup analysis (MGA) with PLS-SEM. Conclusions, Expected Outcomes or Findings Expected outcomes Throughout all models we expect to find positive associations between self-transcendence values, digital experience, identity, social status, and digital citizenship. At the country level, we expect a significant effect on the paths from self-transcendence values, digital experience, and digital citizenship. This means that the association between self-transcendence values and digital citizenship is more significant in Italy, while the association between digital experience and digital citizenship to be significant in Romania, mainly due to disparities in access to technology. The results of this study contribute to the increasing body of research aimed at informing the development of strong academic programs for digital citizenship education. Furthermore, the study delves into the significance of the country level in grasping the relationship between values, digital experience and digital citizenship. References Al-Abdullatif, A. M., & Gameil, A. A. (2020). Exploring Students’ Knowledge and Practice of Digital Citizenship in Higher Education. International Journal of Emerging Technologies in Learning (iJET), 15(19), pp. 122–142. Al-Zahrani, A. (2015). Toward digital citizenship: examining factors affecting participation and involvement in the Internet society among higher education students. International Education Studies, 8(12), 203-217. Black, R., Walsh, L., Waite, C., Collin, P., Third, A., & Idriss, S. (2022). In their own words: 41 stories of young people’s digital citizenship. Learning, Media and Technology, 47(4), 524-536. Choi, M., Glassman, M., & Cristol, D. (2017). What it means to be a citizen in the internet age: Development of a reliable and valid digital citizenship scale. Computers & Education, 107, 100-112. Kara, N. (2018). Understanding university students’ thoughts and practices about digital citizenship: a mixed methods study. Educational Technology and Society. 21, 172–185. Ribble, M., Bailey, G. (2007). Digital Citizenship is Schools. International Society for Technology and Education: Washington, DC. Mitchell, L. (2016). Beyond digital citizenship. Middle Grades Review, 1(3), 3. Nario-Redmond, M. R., Biernat, M., Eidelman, S., & Palenske, D. J. (2004). The social and personal identities scale: A measure of the differential importance ascribed to social and personal self-categorizations. Self and Identity, 3(2), 143-175. Palacin, V., Ferrario, M. A., Hsieh, G., Knutas, A., Wolff, A., & Porras, J. (2021). Human values and digital citizen science interactions. International Journal of Human-Computer Studies, 149, 102605. Surmelioglu, Y., & Seferoglu, S. S. (2019). An Examination of Digital Footprint Awareness and Digital Experiences of Higher Education Students. World Journal on Educational Technology: Current Issues, 11(1), 48-64. Schwartz, S. H. (1992). Universals in the content and structure of values: Theoretical advances and empirical tests in 20 countries. In Advances in experimental social psychology (Vol. 25, pp. 1-65). Academic Press. Schwartz, S. H., Melech, G., Lehmann, A., Burgess, S., Harris, M., & Owens, V. (2001). Extending the cross-cultural validity of the theory of basic human values with a different method of measurement. Journal of cross-cultural psychology, 32(5), 519-542. Wang, X., & Xing, W. (2018). Exploring the influence of parental involvement and socioeconomic status on teen digital citizenship: A path modeling approach. Journal of Educational Technology & Society, 21(1), 186-199. 06. Open Learning: Media, Environments and Cultures
Paper Unraveling Uncertainty: Exploring the Space In-between in Non-verbal Human Machine Interaction Considering Creative and Explorative Practices Bielefeld University, Germany Presenting Author:The proposed paper delves into the realm of uncertainty in two ways. First, uncertainty, by the means of education (Biesta 2014) and human action (Arendt 1958), refers to the lack of complete knowledge or predictability when making decisions. It encompasses various forms of ambiguity, doubt, and unpredictability that can significantly impact human thinking and action (Mazzone & Elgammal 2019). Second, by focusing on complex machine interactions, our research seeks to illuminate the ways in which humans engage with AI systems in order to approach the complexity of the underlying digital infrastructure (Williamson et al. 2023) and its implications for images and imaginaries of complex machine systems. In our research, we are exploring contexts and practices that inhabit moments of uncertainty when humans interact with complex machine systems in various playful and creative ways. We do not want to completely eliminate the potential of human uncertainty by focussing on machine systems, we rather try to acknowledge the notion of everlasting indeterminacy in human machine interaction. Therefore, we take uncertainty as starting point to reconstruct images of AI on the one hand and ultimately shape the conditions and constraints of educational processes on the other hand. Therefore, we want to outline the extent to which people need to be prepared for explanations and know about interaction, in order to benefit from them in a mode of explanation. By addressing the triangle of uncertainty, creativity and exploration, we also hope to get insights to which extent creative methods and visual cues can be leveraged to teach AI concepts and foster digital literacy among learners. The research can be divided into three parts (exploration, creativity and uncertainty) that equally contribute to the overall question: how to address uncertainty in order to enhance human modes of understanding, images and imaginaries of complex machine systems? Methodology, Methods, Research Instruments or Sources Used Our qualitative research, based on 16 interviews and ethnographic observations over the past two years, examines how people engage with machines for development, artistic expression, exploration, and educational purposes (Ahlborn et al. 2022). The data was collected through an individual research project on art and AI (Ahlborn 2023) as well as part of research within the Transregional Collaborative Research Center TRR 318 "Constructing Explainability" on robotic interaction. We use ethnographic research and narrative interviews following (Christin 2020) to explore and reconstruct images, imaginaries of AI and moments of uncertainty in dynamic interactions with complex machine systems. Our goal is to enhance the understanding of the subtleties and complexities of this dynamic space in-between human machine interactions and modes of uncertainty. We recognize the persistent nature of uncertainty in these interactions, viewing it as a basis to explore AI-related images and imaginaries. Conclusions, Expected Outcomes or Findings The findings will not only inform teaching materials, such as data stories and metaphors for civic data infrastructures and higher education, aiming to reconstruct AI images as well as imaginaries and foster diverse understandings in educational settings, the key results are also part of further basic research on uncertainty in educational settings challenged by machine systems. Our reconstructive approach offers a unique perspective, laying the foundation for future interdisciplinary research on explainability of AI and the complexity of educational processes. References Ahlborn, J. (2023). „Damn Data! On the (Explorative) Role of AI Art“. Long paper presentation as part of the symposium „Normalizing the Body. Addressing the Lack of Diversity in Digital Technologies and What it Means for Educational Science“. #ECER 2023, Glasgow, Scotland. Ahlborn, J., Verständig, D., & Stricker, J. (2022). Decoding Datafication: Media educational approaches in communicating the complexity of digital data and data infrastructures. #ECREA 2022, Aarhus, Denmark https://pub.uni-bielefeld.de/record/2967844 Arendt, H. (1958). The Human Condition. The University of Chicago Press. Biesta, G. J. J. (2015). Beautiful Risk of Education. Routledge. https://doi.org/10.4324/9781315635866 Christin, A. (2020). The ethnographer and the algorithm: Beyond the black box. Theory and Society, 49(5–6), 897–918. https://doi.org/10.1007/s11186-020-09411-3 Mazzone, M., & Elgammal, A. (2019). Art, Creativity, and the Potential of Artificial Intelligence. Arts, 8(1), 26. https://doi.org/10.3390/arts8010026 Verständig, D. (2020). Nothing to see? – How to address algorithms and their impact on the perception of the world. In D. Kergel, B. Heidkamp, R. C. Arnett, & S. Mancino (Eds.), Communication and Learning in an Age of Digital Transformation (pp. 220–237). Routledge. Williamson, B., Macgilchrist, F., & Potter, J. (2023). Re-examining AI, automation and datafication in education. Learning, Media and Technology, 48(1), 1–5. https://doi.org/10.1080/17439884.2023.2167830 |
17:30 - 19:00 | 34 SES 08 C JS: Activism & Democracy in Open Learning Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Monica Assante Joint Paper Session, NW 06 and NW34. Full details in 06 SES 08 A JS |
Date: Thursday, 29/Aug/2024 | |
9:30 - 11:00 | 06 SES 09 A: Open Learning, Democracy & Representions Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Sandra Langer Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper Youth and Social Media. In Focus: Antifeminist Violence Universität Oldenburg, Germany Presenting Author:As digitalisation progresses, young people’s media use is increasing (Albert et al., 2019, Anderson, Faverio and Gottfried, 2023, Feierabend, S., Rathgeb, T., Kheremand, H., & Glöckler, 2023). The lives of young people today are increasingly mediatised and are shifting to social media platforms. Studies on media use show that young people also come into contact with negative topics such as hate speech on these platforms (Albert et al., 2019, Feierabend, S., Rathgeb, T., Kheremand, H., & Glöckler, 2022; Forsa, 2023). In this context, media education research focuses on questions about the perception and evaluation of hate speech (Albert et al., 2019, Feierabend, S., Rathgeb, T., Kheremand, H., & Glöckler, 2022) as well as the question of how educators can address hate speech in an educational context and help to prevent it (Marolla-Gajardo & Castellví-Mata, 2023, Seemann-Herz et al., 2022). So far, we have little knowledge about who is engaging in digital hate and for what purpose, and what strategies might be helpful in dealing with the phenomenon. This is the starting point for the research work presented in this paper, which has generated valuable findings for media education research. Eight interviews with feminist net activists were conducted using a qualitative research design. The research questions focused on the activists’ feminist self-image and their experiences with digital violence. The focus was on the question of whether they accept being silenced or whether they have developed strategies and resources that they can draw on when dealing with digital violence. An exploration of the basic feminist attitude of the activists was carried out through theoretical references to feminist discourses such as the social construction of gender (Gildemeister & Wetterer, 1992; Goffman, 1977; Kessler & McKenna, 1978; Hagemann-White, 1984), deconstructionism (Derrida, 1987; Kahlert, 2000; Butler, 1991), queer theory (Hark, 2009; Jagose, 1996; Woltersdorf, 2003) and intersectional feminism (Crenshaw, 1989, 2013; Winker & Degele, 2009; Yuval-Davis, 2013). The descriptions and analyses of the haters were embedded in the discourse field of antifeminism (Lang & Peters, 2018; Planert 1998; Schutzbach, 2018), especially in current publications on antigenderism (Dağlar-Sezer, & Beaufaӱs, 2021; Ganz & Meßmer, 2015; Hark & Villa, 2015; Henninger & Birsl, 2020; Maurer, 2018; Schmincke, 2018). In order to pursue their goals as effectively as possible, coalitions and alliances are often formed between different groups (Blum, 2019; Lang & Peters, 2018; Strube, Perintfalvi, Hemet, Metze & Sahbaz, 2021). The results of my study revealed that the haters are part of the anti-feminist spectrum and are characterised by racist, sexist and trans-hostile attitudes (Roß, forthcoming). Antifeminist actors are well organised and try to ban feminist voices from the digital space (Blum, 2019; Dafaure, 2022; Huang, 2023; Roß, forthcoming). Networking between groups is crucial to the effectiveness of antifeminist violence (Drüeke, 2016; Lang & Peters, 2018; Roß, forthcoming). As the study participants all have displayed a queer and intersectional understanding of feminism, it can be assumed that this is relevant to the experience of anti-feminist hostility. It was found that the activists are particularly affected by digital hatred when they themselves are read as non-white and fall outside the heterosexual norm in terms of their gender identity or gender orientation (Roß, forthcoming). When young people become victims of digital hatred due to their gender identity, gender orientation or ethnicity deviating from the “norm”, it is possible that organised antifeminists are behind the digital hostility. In contrast to the respondents in this study, who have developed numerous strategies for dealing with anti-feminist violence and have a feminist network to fall back on, young people are much more vulnerable. Methodology, Methods, Research Instruments or Sources Used As this study constitutes basic research, the empirical data was collected using qualitative methods. The author conducted eight semi-structured, guideline-based interviews, which were analysed using Mayring’s qualitative content analysis method (Mayring, 2015). Semi-structured, guideline-based interviews were selected as the data collection instrument for this study because they are structured and open at the same time. In concrete terms, this means that predetermined guiding questions can be used to provide impulses on research-relevant topics (structural specification) and at the same time allow an open space for the development of thoughts and new topics (openness) (Helfferich, 2009b). The interview guide for this study was initially developed using the SPSS method according to Helfferich (2011). The structure of the guide-based interview followed the rule ‘from the general to the specific’. The interview guide for this study consists of four blocks, each of which is assigned to a topic. The starting point for recruiting the interviewees was the German-language feminist blog “Die Mädchenmannschaft” (https://maedchenmannschaft.net/), which was founded in 2007 and describes itself as a “community blog on feminist history, theory and practice” (Mädchenmannschaft). The interviews were conducted over a period of six months, from October 2018 to April 2019, in northern Germany and ranged in length from 72 to 104 minutes. The interviews were analysed using the qualitative content analysis method. This method was chosen because it combines the requirement of a structured and comprehensible evaluation process with the idea of reflecting on the data, and the interactive character of the data’s creation (Kuckartz, 2018). Conclusions, Expected Outcomes or Findings When talking about young people’s media use, we cannot avoid shedding light also on the negative, challenging aspects associated with it. The social web is not only used for communication, inspiration and entertainment, but has also become a political tool used by various interest groups. The study “Feminismus im Netz – intersektional, empowernd, angreifbar?! ” (eng.: Feminism on the Net-intersectional, empowering, vulnerable?) (Roß, forthcoming) has brought to light the force with which anti-feminist movements attempt to ban feminist voices. It is not surprising that feminist activists who explicitly position themselves in a queer-feminist and intersectional discourse are under attack. This is contrary to the reactionary views of anti-feminist actors who, on the one hand, see themselves back in a binary and hierarchically structured world of gender and, on the other hand, do not want to question their privileged national and white identity. If the social web is to remain a democratic place that can be used by all young people in a participatory manner, media education must address the problem of anti-feminist violence. From the study presented here, it can be concluded that it is possible to develop and apply strategies for dealing with anti-feminist violence. The prerequisite for this is that structures are developed through which young users can empower each other and stand by each other in solidarity. The first step in this direction lies in the task of critically analysing anti-feminist narratives. This can be done collectively in the context of media education at school. The academic study of anti-democratic, anti-feminist currents in the context of media education is an area that deserves a great deal of attention in future research. Not only in Germany, but everywhere where the shift to the right is already clearly visible in the political landscape. References Albert, M., Hurrelmann, K., & Quenzel, G. (2019). Jugend 2019: Eine Generation meldet sich zu Wort (1. Auflage.). Beltz. Anderson, M., Faverio, N. & Gottfried, F. (2023): Teens, Social Media and Technology 2023. Pex Research Center, Washington DC Ballaschk, C., Schulze-Reichelt, F., Wachs, S., Krause, N., Wettstein, A., Kansok-Dusche, J., Bilz, L., & Schubarth, W. (2022). Ist das (schon) Hatespeech? – Eine qualitative Untersuchung zum Verständnis von Hatespeech unter pädagogischem Schulpersonal. Zeitschrift für Bildungsforschung, 12(3), 579–596. https://doi.org/10.1007/s35834-022-00367-1 Bonet-Marti, J. (2021). Antifeminism as a countermovement: A literature review of the main theoretical perspectives and current debates. TEKNOKULTURA: REVISTA DE CULTURA DIGITAL Y MOVIMIENTOS SOCIALES, 18(1), 61–71. https://doi.org/10.5209/TEKN.71303 Dafaure, M. (2022). Memes, trolls and the manosphere: Mapping the manifold expressions of antifeminism and misogyny online. European Journal of English Studies, 26(2), 236–254. https://doi.org/10.1080/13825577.2022.2091299 Decker, O., Kiess, J., Heller, A., & Brähler, E. (2022). Autoritäre Dynamiken in unsicheren Zeiten: Leipziger Autoritarismus Studie 2022. Psychosozial-Verlag. https://www.theol.uni-leipzig.de/fileadmin/ul/Dokumente/221109_Leipziger-Autoritarismus-Studie.pdf Drüeke, R., & Peil, C. (2019). Haters gonna Hate. Antifeministische Artikulationen in digitalen Öffentlichkeiten. In Backlash?! Antifeminismus in Wissenschaft, Politik und Gesellschaft (pp. 191-212). Roßdorf: Ulrike Helmer Verlag. Landesanstalt für Medien NRW (2023): Hate Speech Forsa Studie 2023 Huang, Qiqi (2023) Anti-Feminism: four strategies for the demonisation and depoliticisation of feminism on Chinese social media, Feminist Media Studies, 23:7, 3583-3598, DOI: 10.1080/14680777.2022.2129412 Helfferich, C. (2011). Die Qualität qualitativer Daten: Manual für die Durchführung qualitativer Interviews (4. Aufl.). Wiesbaden: VS Verlag für Sozialwissenschaften. Kuckartz, U. (2018). Qualitative Inhaltsanalyse. Methoden, Praxis, Computerunterstützung. (4. Aufl.). Weinheim: Beltz Juventa. Reinhardt, S. (2023). Discourse coalitions against gender and sexual equality: Antifeminism as a common denominator between the radical right and the mainstream? Feminist Media Studies, 23(6), 2831–2848. Marolla-Gajardo & Castellví-Mata (2023): Transform hate speech in education from gender perspectives. Conceptions of Chilean teachers through a case study. https://doi.org/10.3389/feduc.2023.1267690 Mayring, P. (2016). Einführung in die qualitative Sozialforschung (6. Aufl.). Weinheim: Beltz Verlagsgruppe. Feierabend, S., Rathgeb, T., Kheremand, H., & Glöckler, S. (2022). JIM 2020: Jugend, Information, Medien – Basisuntersuchung zum Medienumgang 12- bis 19-Jähriger in Weinheim: Beltz Verlagsgruppe. Seemann-Herz, L., Kansok-Dusche, J., Dix, A., Wachs, S., Krause, N., Ballaschk, C., Schulze-Reichelt, F., & Bilz, L. (2022). Schulbezogene Programme zum Umgang mit Hatespeech – Eine kriteriengeleitete Bestandsaufnahme. Zeitschrift für Bildungsforschung, 12(3), 597–614. https://doi.org/10.1007/s35834-022-00348-4 06. Open Learning: Media, Environments and Cultures
Paper The Pedagogical Value of Memes in a Context of Democracy and Participation – A Scoping Review Inland Norway University of Applied Sciences Presenting Author:What can we learn from research into memes as a pedagogical phenomenon in democratic or participatory contexts? The primary aim of this scoping review is to map the current knowledge about the pedagogical value of memes in participatory and democratic contexts. As secondary research question, the papers also asks what democratic and participatory understandings the field of research is grounded in. According to Shifman (2014, pp. 39-42) memes are a form of communication between people or groups of people, often digital, and often consisting of visual or audiovisual media. Moreover, memes are commonly understood to be humoristic in nature; the humoristic aspect of memes has also been linked to democratic and participatory functions (Anderson & Keehn, 2020), and the possible value it may have for educators. This further raises the questions of whether we know more about the pedagogical value of memes in the context of democracy and participation, and how this research can be summarized and what gaps may exist in the literature. Further theoretical perspectives can be found in Durham Peters (2020) philosophy of media, adopting the view that media is not only a tool for mediation in our different social systems, but a part of these systems themselves; the theory on memes can be expanded to define memes also as messages in themselves, meaning that they are part of our environment and carry meaning both by mediation of something and existing in themselves as part of the system. Memes as a form of communication has in recent years become more widely researched. With perspectives ranging from memes as a political tool in specific elections (Ross & Rivers, 2019), to memes as form of identity formation in grassroots movements among marginalized groups (Burton, 2019), there is still a need to get an overview on memes as a pedagogical phenomenon in a democratic and participatory context. This paper shows the preliminary results of a sample of research in that context. The need for this overview is based on the lack of reviews on this topic of research, particularly with regards to the pedagogical value of memes as a democratizing phenomenon. Apart from summarizing the current knowledge, another aim is to reflect upon the future of research on the topic, and what questions might need to be asked moving forward. The paper is part of the authors Ph.d.-project. Methodology, Methods, Research Instruments or Sources Used The paper adopts the criteria for a scoping review as suggested by Arksey and O’Malley (2005, pp. 4), with the aim of “examining the extent, range and nature of research activity … to summarize and disseminate the research findings” (Arksey & O’Malley, 2005, pp. 4), and identifying the possible gaps in the collection of literature on the research topic. Further criteria are borrowed from Cohen et al. (2018, pp. 181-185), emphasising the context of the research with regards to the time of research, the geopolitical status, and the place the research has taken place, as well as the theoretical understandings of the concepts used in the field. Several searches have been made with different iterations of the terms “memes”, “pedagogy”, “learning”, “socialisation”, “democracy”, “participation”, “education”, “political education”, citizenship” and “youth culture”. Different combinations gave several different samples. These samples were scanned by title and keywords, where those deemed relevant were downloaded to and placed in an endnote folder. Duplicates were subsequently removed with endote. 130 peer-reviewed articles were chosen from the searches in SCOPUS and Web of Science, a further 20 were found snowballing, by looking into the references of the relevant articles. The final sample of 77 is based on a stricter view on pedagogical and democratic relevance, made through skimming the abstract of the articles – the chosen articles had to have some pedagogical value, in that they examined terms such as “education”, “learning”, “socialization”, “identity” etc. Excluded were articles looking mainly at other contexts, among others covid-19 and far-right extremism, or articles in others disciplines such as linguistics or medicine. The preliminary categorization was made while reading through the abstracts. Categories that emerged were "memes as main focus", "general political", "specific political", "political engagement", "social justice", pedagogy as main focus", "climate change", "AI" (excluded), "covid-19" (excluded), and "far right" (excluded). Conclusions, Expected Outcomes or Findings This sample shows both different methodologies and perspectives pertaining to the pedagogical value of memes in learning democracy and participation. A pattern regarding the research is the possible need for more interview-data, as this method is less used than for example content analysis. Further the theoretical understanding of memes leans largely on Shifmans definition, with few perspectives differing from this view. Critical perspectives through theoretical inquiries may open up for further research on the topic. References Anderson, M., & Keehn, G. (2020). ’OK Boomer’: Internet Memes as Consciousness Building. Radical Teacher, 118. https://doi.org/10.5195/rt.2020.746 Arksey, H & O'Malley, L. (2005). Scoping studies: towards a methodological Framework. International Journal of Social Research Methodology, 8(1), 19-32. 10.1080/1364557032000119616 Burton, J. (2019). Look at Us, We Have Anxiety: Youth, Memes, and the Power of Online Cultural Politics. Journal of Childhood Studies, 44(3), 3-17. https://doi.org/10.18357/jcs00019171 Cohen, L., Manion, L. & Morrison, K. (2018). Research Methods in Education. (8th Ed.). Routledge. https://doi.org/10.4324/9781315456539 Durham Peters, J. (2015). The marvelous clouds. The University of Chicago Press. Ross, A. S. & Rivers, D. J. (2019). Internet Memes, Media Frames, and the Conflicting Logics of Climate Change Discourse. Environmental Communication-a Journal of Nature and Culture, (13)7, 975-994. https://doi.org/10.1080/17524032.2018.1560347 Shifman, L. (2014). Memes in digital culture. MIT press. 06. Open Learning: Media, Environments and Cultures
Paper Challenges in Open Educational Practices: Lessons from a Digital Diversity Project and Populist Reactions 1University of Vechta, Germany; 2European University of Flensburg, Germany; 3TU Darmstadt, Germany Presenting Author:In recent years, Open Educational Resources (OER) have gained recognition for their potential to enhance teacher education and general educational settings, as evidenced by studies such as Röwert & Kostrzewa (2021), and institutions like BMBF (2022) and UNESCO & Commonwealth of Learning (2019). While the term "Open Educational Practices" (OEP) often refers to activities involving OER, the concept, as pointed out by Bali et al. (2018) and Bellinger & Mayrberger (2020), encompasses a range of openness approaches that extend beyond or even operate independently of OER. This includes open pedagogical-participative learning scenarios using social media tools for collaborative knowledge creation. An understudied aspect in the OEP discourse is the challenges and side effects that student engagement can have. This paper explores the challenges of OEP in addressing diversity issues, focusing on the 'Diversity goes Digital' project at TU Darmstadt as a case study. The project was initiated in response to an increase in discriminatory discourse in media spaces (Bünger and Czejkowska, 2020), where perceived differences from the dominant society (Attia et al., 2015) trigger hostility towards democratic values that educators strive to impart. This landscape includes debates on anti-genderism, rising right-wing populism and persistent racism. A key objective of the project - appropriate to the goals of Council of the European Union (2023) - was to contribute to diversity-oriented media education in teacher training and foster media literacy within a diverse, democratic society. A central didactic approach was to enable students of teaching at vocational schools and high schools to engage in a product- and practice-oriented examination of societal orders of difference in the school context. This approach aimed to help them learn to critically examine themselves in relation to both analog and digital processes of 'doing difference' during lesson development. Furthermore, the focus was on ensuring that these future educators would neither ignore nor stigmatize the diversity of lifestyles in school practice, which is crucial for fostering an inclusive and reflective educational environment (FRA Report 2020). Therefore, students created explainer videos on topics such as heteronormativity and racism. Choosing video creation as an approach was based on its potential to engage students in simplifying complex subjects in an engaging and accurate manner (Wolf, 2015). This exercise was intended not only to help students better understand the concepts but also to develop effective communication skills essential for educators. However, these videos, shared on YouTube, faced significant right-wing populist backlash against both the students and educators. After introducing the project, the presentation shifts focus to analyze the right-wing populist responses encountered. The leading questions are:
The objective of this section is to highlight the potential reactions such educational projects might face, preparing stakeholders for similar challenges. This analysis contributes to supporting the European Union's perspective (2022) on tackling disinformation and promoting digital literacy through education and training. Methodology, Methods, Research Instruments or Sources Used An exploratory methodology was adopted to address the leading questions. The analysis involved: (1) Examining the YouTube channel statistics of the project to contextualize the timing of comment responses. (2) Conducting a content analysis of the comments to reconstruct various patterns within them. (3) Performing an exploratory analysis of potential sources of the comments, leading to the identification of a specific video from a right-wing extremist community as the initiator of the series of comments on the students' explainer videos. This methodological approach enabled an in-depth exploration of the dynamics of digital discourse, particularly focusing on how a single influential source within the right-wing extremist community can influence the narrative and public reaction to educational content about diversity. It provided critical insights into the challenges and effects that digital media has in the realms of diversity education and public discourse. Conclusions, Expected Outcomes or Findings The project, involving the creation and dissemination of educational videos on diversity, revealed the complex dynamics of public engagement with digital media in educational contexts. A significant finding was the nature of the responses to these videos, especially from right-wing extremist groups. The comments and reactions were primarily characterized by know pattens like misleading contextualization, polarization, and personal defamation. This indicated a trend of using digital platforms not just for disagreement or debate, but for spreading misinformation and creating divisiveness. Moreover examining the digital responses of right-wing populist actors provides insights into how difference is used as a political mobilization topic and how (unplannable) discursive processes on social media pose a challenge for projects in active media work and open educational practices. The paper concludes with a reflection on the possibilities and limits of Open Educational Practices and open media work in institutionalized settings, discussing how such projects can contribute to a more inclusive and diverse digital space despite confrontations with disinformation campaigns and polarizing narratives. The project underscores the need for strategies (European Commission, 2022) to effectively navigate and counteract such negative responses in digital public discourse. References Attia, I., Köbsell, S., & Prasa, N. (Hrsg.). (2015). Dominanzkultur reloaded. Neue Texte zu gesellschaftlichen Machtverhältnissen und ihren Wechselwirkungen. transcript. https://doi.org/10.14361/9783839430613-026. Bali, M., et al. (2020). Framing Open Educational Practices from a Social Justice Perspective. Journal of Interactive Media in Education, 2020(1), 10, 1-12. https://doi.org/10.5334/jime.565 Bellinger, F., & Mayrberger, K. (2019). Systematic Literature Review zu Open Educational Practices (OEP) in der Hochschule im europäischen Forschungskontext. MedienPädagogik, 18(34), 19-46. https://doi.org/10.21240/mpaed/34/2019.02.18.X Bünger, C., & Czejkowska, A. (2020). Political Correctness und pädagogische Kritik. In C. Bünger & A. Czejkowska (Hrsg.), Jahrbuch für Pädagogik 2018 (S. 9-20). Council of the European Union (2023) Council Recommendation of 23 November 2023 on improving the provision of digital skills and competences in education and training. (2024). Official Journal, C 1030, ELI: http://data.europa.eu/eli/C/2024/1030/oj European Commission, Directorate-General for Education, Youth, Sport and Culture. (2022). Final report of the Commission expert group on tackling disinformation and promoting digital literacy through education and training – Final report. Publications Office of the European Union. https://data.europa.eu/doi/10.2766/283100 FRA Report (2020): A long way to go for LGBTI equality. Link: https://fra.europa.eu/en/publication/2020/eu-lgbti-survey-results Kosciw, Joseph G./Clark, Caitlin M./Truong, Nhan L./Zongrone, Adrian D. (2019): The 2019 National School Climate Survey. The Experiences of Lesbian, Gay, Bisexual, Transgender, and Queer Youth in Our Nation's Schools. New York. Röwert, R., & Kostrzewa, M. (2021). Phasenübergreifende Lehrkräftebildung mit und durch OER: Thesen und Impulse für eine vernetzte Lehrkräftebildung. In C. Gabellini, S. Gallner, F. Imboden, Kuurstra M., & P. Tremp (Hrsg.), Lehrentwicklung by Openess - Open Educational Resources im Hochschulkontext. Dokumentation der Tagung vom 06. März 2021 (S. 101-106). Luzern. https://doi.org/10.15480/882.3622 UNESCO & Commonwealth of Learning. (2019). Guidelines on the development of open educational resources policies. https://unesdoc.unesco.org/ark:/4822-3/pf0000371129 Wolf, K. D. (2015). Video-Tutorials und Erklärvideos als Gegenstand, Methode und Ziel der Medien- und Filmbildung. In A. Hartung-Griemberg, T. Ballhausen, C. Trültzsch-Wijnen, A. Barberi, & K. Kaiser-Müller (Hrsg.), Filmbildung im Wandel (S. 121-131). New academic press. |
12:45 - 13:30 | 06 SES 10.5 A: NW 06 Network Meeting Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Klaus Rummler Network Meeting |
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06. Open Learning: Media, Environments and Cultures
Paper NW 06 Network Meeting Zurich University of Teacher Education (PH Zürich), Switzerland Presenting Author:Networks hold a meeting during ECER. All interested are welcome. Methodology, Methods, Research Instruments or Sources Used . Conclusions, Expected Outcomes or Findings . References . |
13:45 - 15:15 | 06 SES 11 A: Adult Education and Open Learning Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Jelena Joksimovic Paper Session |
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06. Open Learning: Media, Environments and Cultures
Paper Media Perceptions of Adult Education Practitioners – a Closer Look at a Neglected Framework for Professionalization Processes 1University of Paderborn, Germany; 2University of Cologne, Germany; 3Euro-FH University of Applied Sciences Hamburg, Germany Presenting Author:Media and in particular digital media play an important role within the discussion unfold around the professionalization of practitioners in adult education as a heterogeneous target group (e.g. Rohs & Bolten 2017; Breitschwerdt et al. 2022). On one hand the focus of this debate is the identification of different necessary skills and knowledge resources adult educators have to develop in order to deal with the challenges and opportunities of a digital world. On the other hand, the research interest lies in the analysis of formal, but especially informal and non-formal learning processes in order to develop these skills and knowledge resources (ibid.). Looking at the documents of current EU education initiatives in this context (e.g. Council of the European Union 2021; European Commission 2020), digitalization is stylized as a turbulent, dark, and opaque sea in which adult education actors are called upon to navigate the European society as a global competitive player (Bellinger & Dehmel forthcoming – 2024). Consequently, adult education is an extremely heterogeneous field whose stakeholders can hardly be reduced to a common denominator, while at the same time European education policy attaches enormous strategic importance to it. Against this background, the associated professionalization processes of adult educators to acquire (digital) media related skills and knowledge resources become a very complex and simultaneously crucial element in order to ensure a successful “education in an age of uncertainty” in European society. While the discussion about the necessary media related skills has now progressed very far and has produced a variety of knowledge based on empirical research (e.g. Schmidt-Hertha et al. 2020), there is surprisingly still an important gap in the question of what “media” actually are from the perspective of adult educators. Of course, most – if not all! – studies on media related professionalization define a concrete concept of media from media theory on which the analysis is based on. However, this is always a procedure that is naturally made by researchers with a view on adult education practice and practitioners. As far as we know, there have been no studies yet that explicitly deal with the latent ideas and associations that practitioners in adult education themselves have towards the question what media can be. This question seems to be particularly important because these ideas and associations frame their specific efforts of media related professionalization and an in-depth analysis will help to understand them better. Our submission aims to fill this gap and will analyze excerpts from interviews with various planning and teaching adult education staff as further explained in the methods section. We deliberately base our study on a heterogeneous sample in order to do justice to the diversity of adult education. First, we will examine which latent perceptions and associations of the interviewed practitioners regarding the concept of media are concealed in the qualitative data material. Secondly, we reflect on our research results against the background of educational media theory. In doing so, we focus on theoretical deliberations that suggest a broader view on media beyond technologies as entities that decisively shape the way we perceive the world and how we relate to the world (Bettinger 2021). In the third step, we relate our media theoretical findings back to the discourse on media related professionalization in adult education and consider what significance they have with regard to a successful “education in an age of uncertainty” in perspective of EU adult education policy (e.g. Council of the European Union 2021; European Commission 2020). Methodology, Methods, Research Instruments or Sources Used Against the background of this conceptual approach, we re-analyze a sample of 15 interviews with teaching and planning adult education staff from different institutions located in Germany. These interviews were conducted in the context of various studies on media related professionalization in general adult and continuing education as well as further vocational training contexts. The sample was selected in a way that it contains as different individual cases as possible and a maximum contrast within the data set is ensured. In an initial walk-through analysis, we describe these interviews and our first approximate insights towards the media term within. In a second in depth analysis step, we identify the most important segments related to our research interest and interpret them with the help of Objective Hermeneutics (Wernet 2013). In connection to this empirical approach, we understand the analyzed interviews as an expression of a specific social practice in which the adult education staff members reflect on their professional activities in and with (digital) media. In this view these documents become empirically accessible for our investigation (ibid.). We assume that there are certain latent orders and social attributions in the interviews concerning the conceptualization of media and their pre-structuring function for media related professionalization processes which are figured out in our analysis. Afterwards, we compare our findings on all interview analysis with each other and come to a final conclusion. As already mentioned, our submission reflects these outcomes with reference towards a broad media understanding from educational media theory (Bettinger 2021) and will relate them towards the imaginations of a media related EU adult education policy perspective (e.g. Council of the European Union 2021; European Commission 2020). Conclusions, Expected Outcomes or Findings Our first look at the data material shows a focus on digital media among adult educators. Media perceptions are conceptualized as technical actors mostly, which at first seems to be reductive against the background of educational media theory (Bettinger 2021). However, a closer look reveals that media are described as a technically conceptualized space of opportunities that reorganizes human experiences. With focus on adult educational practices, it changes the relationships between teachers and learners and between learners and leaning objects. On a latent level of meaning, media in a sense of digital technologies are thus ascribed their own agency within adult educational practices by the interviewees. This perspective corresponds with the approaches of educational media theory (ibid.). At the same time, the interviews show attitudes that conceptualize digital technologies as a threat towards established teaching routines and reveal a negative and dismissive view. With reference to the perspective of EU adult educational policy on media related professionalization (Council of the European Union 2021; European Commission 2020; Redecker & Punie 2017) our findings show that media concepts have to be thought in a much broader way. It is not sufficient to understand them as neutral techniques in adult educational contexts for which operating skills and knowledge resources must be acquired. Our findings will show that it is important to include approaches to media education in the discourse unfold around media related professionalization that refer to a changing human mode in relating to a mediatized world (e.g. Bettinger 2021). This approach is a significant and at the same time necessary expansion of the economically orientated and functionalistic EU perspective. As our findings suggest, such a broader view is important to achieve a successful and sustainable adult "education in an age of uncertainty" – especially considering the fast development of digital media. References Bellinger, F., & Dehmel, L. (forthcoming – 2024). Europäische Bildungsinitiativen als Rahmen medienpädagogischer Professionalisierung. Rekonstruktive Analysen zum Medien(bildungs)begriff. In Bellinger, F., Thon, C., & Wischmann, A. (Eds.), Bildung in Europa. Perspektiven außerschulischer Bildung in, aus und durch Europa. Münster: Waxmann. Bettinger, P. (2021). Educational Perspectives on Mediality and Subjectivation. Introduction. In: Bettinger, P. (Eds.): Educational Perspectives on Mediality and Subjectivation. Discourse, Power and Analysis. Palgrave Macmillan, 1-19. Breitschwerdt, L., Beu, V., Egetenmeyer, R. & Grafe, S. (2022). Digital Media in Adult and Continuing Education in Germany. Excellence And Innovation In Learning And Teaching, 7(2), 5-22. Council of the European Union (2021). New European Agenda for Adult Learning 2021-2030. Online: https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX%3A32021G1214%2801%29 [January 26, 2024]. European Commission (2020). Digital Education Action Plan 2021-2027. Verfügbar unter: https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX%3A52020DC0624 [January 26, 2024]. Redecker, C., & Punie, Y. (2017). European Framework for the Digital Competence of Educators. DigCompEdu. Luxembourg: Publications Office of the EU. Online: https://publications.jrc.ec.europa.eu/repository/handle/JRC107466 [January 26, 2024]. Rohs, M., & Bolten, R. (2017). Professionalization of adult educators for a digital world. An European perspective. European Journal of Education Studies, 3(4), 298-318. Schmidt-Hertha, B., Rott, K. J., Bolten, R. & Rohs, M. (2020). Messung medienpädagogischer Kompetenz von Lehrenden in der Weiterbildung. ZfW 43, 313–329. Wernet, A. (2013). Hermeneutics and Objective Hermeneutics. In: Flick, U. (Eds.): The SAGE Handbook of Qualitative Data Analysis. London: SAGE Publications, 234-246. 06. Open Learning: Media, Environments and Cultures
Paper Navigating Careers in a Virtual Realm: The Application of Virtual Reality in Guiding Adult Refugees University of Education Weingarten, Germany Presenting Author:The educational landscape has undergone fundamental changes in recent years due to the rapid development of digital technologies. One innovative technology gaining increasing importance in this context is Virtual Reality (VR) technology. With the capability to immerse learners in interactive learning environments, VR technology offers unique opportunities to expand and enrich traditional learning approaches (eg. Burdea & Coiffet, 2003; Butt, Kardong-Edgren & Ellertson, 2018; Herrington & Tacy, 2020). In the realm of career orientation, the study conducted by Spangenberger and Freytag (2020) suggests that the utilization of Virtual Reality (VR) technology can serve as a valuable complement, enhancing various facets of the career orientation process. This technology facilitates immersive and authentic experiences, offering participants profound insights into diverse professional domains. Moreover, VR technology establishes a secure environment for the evaluation of intricate tasks and scenarios, enabling individuals to assess their aptitude for technical and manual professions, as well as explore diverse career pathways. This is particularly beneficial for refugees who are not yet familiar with the German job market and available options. While the use of VR in educational and professional contexts has been extensively researched, the application of VR technology in literacy courses with a focus on career orientation has not been specifically addressed. In 2023, within the framework of the "Educational Year for Adult Refugees with Limited or No Language and Literacy Skills" (BEF Alpha) project, VR technology was introduced into the context of career orientation at two selected educational institutions. This implementation underwent scientific monitoring, and some of the findings will be presented in the upcoming session. BEF Alpha courses are designed to provide adult refugees in Germany, who have limited language skills, with the means to attain a solid understanding of the German language and acquire a foundational education necessary for successful integration into the society. This initiative is funded by BMBF (Federal Ministry of Education and Research) and involves a collaboration between the federal government and the state, and the Ministry of Education, Youth and Sports of Baden-Wuerttemberg. The target group of BEF Alpha courses are refugees between the ages of 20 and 35. About half of the participants are either people who have not previously attended school, or they are only literate in their native language. BEF Alpha aims to provide the refugee participants with sustainable competencies to manage their integration into society and their entry into the workforce. In 35 weeks (28 lessons per week), participants receive literacy and language training, basic digital education, as well as everyday life skills and basic civics education, and career orientation (Koppel, 2020). The presentation centers on the domain of career orientation facilitated by Virtual Reality (VR) technology within the BEF Alpha program. The primary inquiry is framed as follows: "What success factors and design principles contribute to the proficient implementation of VR technology in adult career orientation, with a specific emphasis on literacy and basic education?" To address this query comprehensively, the presentation will commence with theoretical perspectives, followed by an exploration of practical insights derived from the 2023 implementation of VR technology within the BEF Alpha program. Specifically contextualizing within the realm of career orientation and emphasizing literacy and basic education, the presentation aims to identify and discuss key success conditions and design principles emerging from the utilization of VR technology. These insights are intended to shed light on how VR technology enhances engagement and effectiveness in the career orientation process for adult learners. Furthermore, the findings will offer valuable guidance for educators, policymakers, and practitioners seeking to integrate VR technology into similar educational contexts. Methodology, Methods, Research Instruments or Sources Used The aim of the presentation is to explore the success factors and design principles contributing to the effective implementation of Virtual Reality (VR) technology in adult career orientation, with a specific emphasis on literacy and basic education within the "Educational Year for Adult Refugees with Limited or No Language and Literacy Skills" (BEF Alpha) program. To achieve this, we employed a triangulation approach, combining course observations, interviews with instructors, and focus group sessions with course participants. The methodology involved a systematic combination of qualitative data methods to enhance the reliability and validity of our findings (Flick, 2018; Santos, Ribeiro, Queiroga, Silva & Ferreira, 2020; Carter, Bryant-Lukosius, DiCenso, Blythe & Neville, 2014). Course observations (Cohen, Manion & Morrison, 2017) provided insights into the practical application of VR technology in the classroom setting. Concurrently, problem-centered expert interviews (Döringer, 2021) with course instructors offered valuable perspectives on the planning, execution, and challenges encountered during the integration of VR into the curriculum. Exploring the learner experience, we conducted in-depth discussions through focus group sessions (Stewart & Shamdasani, 2015) with course participants, allowing us to gather nuanced insights into the impact of VR technology on their engagement and learning outcomes. The data analysis employed qualitative content analysis following the methodology outlined by Kuckartz and Rädiker (2023), assisted by Maxqda software (Rädiker & Kuckartz, 2020; Loxton, 2021). This systematic approach facilitated a comprehensive exploration of themes, patterns, and key insights derived from the triangulation of course observations, instructor interviews, and participant focus group sessions. By employing qualitative content analysis, our aim was to uncover nuanced perspectives, identify emerging themes, and draw meaningful conclusions regarding the success conditions and design principles influencing the effective use of VR technology in adult career orientation, specifically within the context of literacy and basic education in the BEF Alpha program. This triangulation of data sources contributed to a holistic understanding of the implementation of VR technology in adult education, providing a well-rounded perspective that enhances the robustness of our findings and recommendations. Conclusions, Expected Outcomes or Findings In conclusion, this presentation delves into the transformative potential of Virtual Reality (VR)-supported career orientation within the "Educational Year for Adult Refugees with Limited or No Language and Literacy Skills" (BEF Alpha) program, guided by the research question: "What are the success factors and design principles contributing to the effective implementation of VR technology in adult career orientation, with an emphasis on literacy and basic education?" The study highlights the profound assistance VR technology offers participants in their orientation process but emphasizes the necessity of a nuanced, multifaceted approach for successful implementation. Conducive conditions, including financial allocations for high-quality VR headsets and tailored software addressing linguistic and content-related needs, are crucial for effective VR-supported career guidance. Advocating for structured and accessible VR application formats to support instructor preparation, the presentation underscores the pivotal role of educational institutions. It emphasizes the need for targeted training extending beyond technical skills to encompass pedagogical concepts for meaningful integration into career orientation instruction. Continuous monitoring and feedback collection emerge as paramount, offering dynamic mechanisms for identifying strengths and weaknesses, facilitating ongoing improvements, and fostering a lively exchange of innovative ideas, experiences, and desires among stakeholders. In summary, the research provides substantial insights into challenges, opportunities, and success conditions related to VR technology integration in BEF Alpha courses. By considering these conditions, educational institutions and instructors can enhance the efficacy of this innovative teaching method. The incorporation of VR headsets in literacy and basic education courses not only transforms knowledge transfer but also signals a forward-looking approach, enabling personalized career orientation in the digital age. References Burdea, G. C. & Coiffet, P. (2003). Virtual Reality Technology. (2. ed.). Wiley. Butt, A. L., Kardong-Edgren, S. & Ellertson, A. (2018). Using Game-Based Virtual Reality with Haptics for Skill Acquisition. Clinical Simulation in Nursing, 16, 25–32. https://doi.org/10.1016/j.ecns.2017.09.010. Carter, N., Bryant-Lukosius, D., DiCenso, A., Blythe, J. & Neville, A. J. (2014). The use of triangulation in qualitative research. Oncol Nurs Forum. 2014 Sep;41(5):545-7. doi: 10.1188/14.ONF.545-547. PMID: 25158659. Cohen, L., Manion, L. & Morrison, K. (2017). Observation. In Research methods in education (pp. 542-562). Routledge. Döringer, S. (2021). ‘The problem-centred expert interview’. Combining qualitative interviewing approaches for investigating implicit expert knowledge. International Journal of Social Research Methodology, 24(3), 265-278. Flick, U. (2018). Triangulation in data collection. The SAGE handbook of qualitative data collection, 527-544. Herrington, A. & Tacy, J. (2020). Crossing the Power Line: Using Virtual Simulation to Pre-pare the First Responders of Utility Linemen. Informatics, 7(3), 1–9. https://doi.org/10.3390/informatics7030026. Koppel, I. (2020). Global citizenship education in adult learning and education. Addressing learning needs of migrants: Lessons from the BEF Alpha Scheme (Germany). Kuckartz, U. & Rädiker, S. (2023). Qualitative Content Analysis: Methods, Practice and Software. SAGE. Loxton, M. H. (2021). Analyzing focus groups with MAXQDA. MAXQDA Press. Rädiker, S. & Kuckartz, U. (2020). Focused analysis of qualitative interviews with MAXQDA: Step by step. https://www.maxqda-press.com/wp-content/uploads/sites/4/978-3-948768072.pdf. Santos, K. D. S., Ribeiro, M. C., Queiroga, D. E. U. D., Silva, I. A. P. D. & Ferreira, S. M. S. (2020). The use of multiple triangulations as a validation strategy in a qualitative study. Ciencia & saude coletiva, 25, 655-664. https://doi.org/10.1590/1413-81232020252.12302018. Spangenberger, P. & Freytag, S. C. (2020). Career Choice of Adolescents: Can occupational VR 360-degree Videos Facilitate Job Interest? In CSEDU (1) (pp. 552-558). Stewart, D. W. & Shamdasani, P. N. (2015). Focus groups: Theory and practice. Sage publications. 06. Open Learning: Media, Environments and Cultures
Paper Implementing an Open Learning Center for All. A Case-Study Focussing Challenges for Professionals in Adult Education. Technische Universität Darmstadt, Germany Presenting Author:As researchers in the field of media education and adult education, we were invited to support the implementation process of a local open learning centre for all - called DoLE. The aim was to support the implementation process actively with our educational expertise in self-directed learning (Faulstich & Grell 2005) and to gain reliable insights through evaluation. Therefore, we followed an action research approach. The local "Volkshochschule" (a traditional, non-commercial adult education organisation providing adult education in all regions of Germany) was in charge of the process; three academic staff members were part of the board and our core group. The board engaged ten new learning coaches paid on an honorarium for the work with the learning community. The qualification plan and process for the learning coaches to support open learning Methodology, Methods, Research Instruments or Sources Used Participatory action research, case study Data collection: Field observation, notes and memos of all meetings with the board, 3-hour workshop including group discussion and creative expressions (Grell 2013) with learning coaches Data analysis/interpretation: thematic analysis (Brau & Clarke 2019, 2021) The "case workshop" used for data collection in the DOLE project is a variation of the "research-based learning workshop" (Grell 2005, 2013), which was developed as a participatory research instrument for educational research in the "Self-directed learning and social milieus" project (Faulstich/Grell 2005). This form of participatory data collection uses visual stimuli (picture cards, collages) in addition to various forms of verbal expression (oral language and writing) in order to depict the most complex structural relationships and decision-making processes possible. The research-based learning workshop consists of: 1. opening phase and work agreement, 2. picture card round for thematic introduction, 3. group discussion, 4. metaplan cards for situation analysis, 5. collage creation in groups and guided discussion of the collages in the whole group, 6. final agreement and data release. The workshop is recorded (audio or video), the objects created are analysed together in the workshop and systematically evaluated afterwards. Adjustments were made in particular with regard to the intended target group (learning guides) and the time frame (shortened workshop duration: three hours). To contrast the findings, the identified "themes" from the case workshop, the minutes and memos from the project meetings were also evaluated in terms of content using the "thematic analysis". Seven 60- to 90-minute project meetings were held with the project team, in which current challenges of the project were discussed with the scientific support team. The minutes document the challenges mentioned by the team in each case. Conclusions, Expected Outcomes or Findings We were able to bundle the results of the case workshop with the learning coaches into six key "themes": Theme 1: Positive (self-)image, Theme 2: Tenacity, Theme 3: Reactivity, Theme 4: Project not tangible, - Theme 5: Individual interaction, Theme 6: Communication and negotiation. The theme "tenacity" summarises statements in which the project or individual processes in the project are described as laborious, lengthy or initiated but not completed. It is mentioned in passing that a lack of feedback on completed work assignments also contributes to this issue. "Having this patience also pushed me to my limits at times." (FW, item 103) Confronting the results of the analysis of the learning coaches' perspective with the board's perspectives leads to further insights in this case study. The themes of "tenacity" and "intangible" are cross-cutting issues that extend beyond all level. Factors outside have an impact. In this respect, the tenacity of implementation was not the responsibility of just one group of actors. However, there was the expectation that the tenacity could be overcome through (better) interventions. The findings available in adult education on the discussion about the "change in learning culture" (Arnold/Schüßler 1998, Schüßler/Thurnes 2005) and the question of how framework conditions can be created that can support the design of regional transformation processes (Schüßler 2016, Dörner et al. 2016) can provide good impulses for understanding this. To clarify the theme of "non-tangible," the discourses of adult education on learning culture change can be fruitful. There was a constant desire from multipliers to be told what they or learners could "do" in the centre. The desire for transparent offer formats conveys the need to overcome the open situation's vagueness and uncertainty. References Arnold, R./Schüßler, I. (1998): Wandel der Lernkulturen. Ideen und Bausteine für ein lebendiges Lernen. Darmstadt. Braun, V., & Clarke, V. (2019). Reflecting on reflexive thematic analysis. Qualitative Research in Sport, Exercise and Health, 11(4), 589–597. https://doi.org/10.1080/2159676X.2019.1628806 Braun, V., & Clarke, V. (2021). Can I use TA? Should I use TA? Should I not use TA? Comparing reflexive thematic analysis and other pattern‐based qualitative analytic approaches. Counselling and Psychotherapy Research, 21(1), 37–47. https://doi.org/10.1002/capr.12360 Dresing, T., & Pehl, T. (2013). Praxisbuch interview, Transkription & Analyse. Anleitungen und Regelsysteme für qualitativ Forschende, 5, 813-829 Dyrna, J., Riedel, J., Schulze-Achatz, S., & Köhler, T. (Hrsg.). (2021). Selbstgesteuertes Lernen in der beruflichen Weiterbildung. Ein Handbuch für Theorie und Praxis. Waxmann Verlag GmbH. Faulstich, P., & Grell, P. (2005). Die „Forschende Lernwerkstatt“. Zum Umgang mit Lernwiderständen. In S. Dietrich & M. Herr (Hrsg.), Support für neue Lehr- und Lernkulturen. (S. 115–132). W. Bertelsmann Grell, P. (2013). Forschende Lernwerkstatt. In B. Friebertshäuser & A. Prengel (Hrsg.), Handbuch qualitative Forschungsmethoden in der Erziehungswissenschaft (4. Aufl., S. 887–896). München: Juventa Schüßler, Ingeborg (2016) Lernkulturen in Transformationsgesellschaften. Paradoxien, Herausforderungen und Gestaltungsoptionen. In: Dörner, Olaf; Iller, Carola; Pätzold, Henning; Roback, Steffi (Hrsg.): Differente Lernkulturen – regional, national, transnational. Opladen, S. 15-26. Schüßler, Ingeborg; Thurnes, Christian M.(2005): Lernkulturen in der Weiterbildung |
15:45 - 17:15 | 06 SES 12 A: Open Learning: Building Democratic Educational Environments Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Lizana Oberholzer Joint Paper Session with Network 34: Research on Citizenship Education |
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06. Open Learning: Media, Environments and Cultures
Paper Child Protection in a Context of Educational Digitalisation: an Approach from the Regulatory Framework 1Universidad de Barcelona, Spain; 2Universidad de Castilla y la Mancha; 3Universidad de Valencia Presenting Author:Currently, the Spanish public education system relies heavily on digital educational platforms of technology corporations, in a global context of digitization of education accelerated by the Covid-19 pandemic. This process is characterised both globally and locally by the monopolisation and outsourcing of the provision of educational technologies and by a great lack of knowledge about the consequences of their use for schoolchildren. In this context, despite their potential reluctance, families are forced to authorise the use of corporate digital platforms in the school (Livingstone & Blum-Ross, 2020) to prevent their children from being excluded from access to a resource increasingly used in schools and, therefore, from the very right to education. In legal terms, advances are identified such as the right to personal data protection in the European legislation and the imposition of sanctions for breaches of the General Data Protection Regulation in the EU are identified (Voigt & Von dem Bussche, 2017). However, despite the obligation of governments to protect their population from potential abuses regarding the improper use of personal data, Amnesty International claims that private suppliers of digital services have been left to be "virtually self-regulated" (2019). In addition, the European Court of Justice declared the transatlantic Privacy Shield agreement invalid, finding that there is no guarantee that data leakage and commercialization between the EU and the United States can be prevented. In this global scenario, the data of the educational community become the commodity of exchange for the corporations that provide digital services to the education systems. UNICEF demonstrates that children are more susceptible to digital marketing techniques, more likely to become consumers and dependent users of these technologies, and therefore, more manipulable (Williamson, 2017; Cobo & Rivera-Vargas, 2022). Hence, children are much more vulnerable to "surveillance capitalism" (Zuboff, 2019) because they are more exposed to the violation of rights of privacy, protection and personal information and reputation. This is in addition to the reproduction of gender inequalities and the intersectionalities of apps associated with these corporations that, for example, make girls and boys who use them receive advertising or see sexist and racist roles reproduced in their search engines. It also affects their right to education, as the public system is commodified and the public administration loses control of the pedagogical methodology and educational content on these digital platforms. Evidence shows that this dependence on transnationals is undermining pedagogical and digital sovereignty at the global level, allowing these corporations to develop their commercial objectives in an educational and public space, imposing their ideologies, for example through the increased use of social networks linked to "gamification" in education, where technology holdings link their other platforms and digital resources (Sancho-Gil, Rivera-Vargas & Miño-Puigcercós, 2020). In this context, the project "Digital platforms and datification in primary education in Spain: child protection in a context of educational digitalization" arises (MICIN, PID2022-137033NA-I00), whose main objective is to explore and analyse the socio-educational effects of the use of digital platforms and data storage and management on child protection in primary education in Spain. From there, it is expected to provide evidence that will contribute to the advancement of scientific knowledge and social debate around the platformisation and datification of primary education. Digiproted is organised into four phases. This paper will present the preliminary results of the first of them, where normative and political texts related to the protection of children in digital contexts at international, European, national, and regional levels are being analysed.
Methodology, Methods, Research Instruments or Sources Used The project’s research work includes designing and developing a mixed methodology. In this first phase, on the one hand, a documentary analysis is being carried out, linked to the review of legal and political documents referring to the protection of children in digital contexts at different levels. On the other hand, 10 semi-structured interviews will be conducted with experts in the field of education and digital technology in education. The selection of these people will be intentional and will seek to capture the positions and visions of different professionals on the phenomenon of the platforming of education and the processes of digitalisation concerning child protection. It is expected that at least two interviews will be conducted for each profile proposed (academic, policy, activist, business, stakeholder). These interviews will be recorded, transcribed, and analysed using software specialised in textual data analysis (Atlas.ti, University of Barcelona licence). They will make it possible to relate the results of the analysis of the discourses inscribed in the normative and political documents and to know the interpretations made of them from an expert point of view. By means of discourse analysis (Wetherell & Potter, 1998) will seek to relate the main discourses of regulations and public policies present in the documents, and the voices of the experts interviewed. The analysis of all the evidence generated in this phase will inform the development of the subsequent phases. Conclusions, Expected Outcomes or Findings The results of this first phase are expected to identify the main elements that can enhance the protection of children in the digital society in the Spanish context. At the same time, they will allow the recognition of difficulties in the enactment of the regulatory framework. In general terms, the results of this research are intended to generate an awareness plan for the entire educational community, public administrations with educational competence, universities, and social actors at national and international levels on the consequences of the use of digital educational platforms of technological corporations and their impact on the protection of children rights. In this way, it aims to create critical local and global awareness about the potential consequences of the promotion of digital educational environments controlled by technological corporations and to promote critical citizenship committed to children's human rights to build a fairer society also in the field of educational digitalization. References Amnesty International. (2019). Surveillance giants: How the business model of Google and Facebook threatens human rights. Amnesty International. Retrieved from: https://www.amnesty.org/en/wp-content/uploads/2021/05/POL3014042019ENGLISH.pdf Cobo-Romani, C., & Rivera-Vargas, P. (2022). Turn off your camera and turn on your privacy: A case study about Zoom and digital education in South American countries. In L. Pangrazio & J. Sefton-green. Learning to Live with Datafication Educational Case Studies and Initiatives from Across the World. (In press). Routledge. Livingstone, S., & Blum-Ross, A. (2020). Parenting for a digital future: How hopes and fears about technology shape children's lives. Oxford University Press, USA. Sancho-Gil, J. M., Rivera-Vargas, P., & Miño-Puigcercós, R. (2020). Moving beyond the predictable failure of Ed-Tech initiatives. Learning, Media and Technology, 45(1), 61-75. https://doi.org/10.1080/17439884.2019.1666873 Selwyn, N. (2016). Is technology good for education? John Wiley & Sons. Voigt, P., & Von dem Bussche, A. (2017). The EU general data protection regulation (gdpr). A Practical Guide, 1st Ed., Cham: Springer International Publishing, 10, 3152676. Williamson, B. (2017) Big Data in Education: The Digital Future of Learning, Policy and Practice. London: Sage X-Net (2020). Privacidad, Protección de Datos vs Abusos Institucionalizados. X-Net. Retrieved from: https://xnet-x.net/es/datos-por-liebre-xnet-abusos-reforma-ley-proteccion-datos/ 06. Open Learning: Media, Environments and Cultures
Paper Digital Platforms in Families: Regulatory Framework, Civil Society Organisations and Scientific Knowledge 1Universidad de Barcelona, Spain; 2Universidad de Barcelona, Spain; 3Universidad de Girona, España; 4Universidad de Barcelona, Spain Presenting Author:In the post-COVID 19 pandemic context, important debates arise about the current and future cultural, political and economic impact of the use of digital platforms on the protection and privacy of children and young people (Morozov, 2018; Snowden, 2019; Zuboff, 2019). . In this sense, national and regional public administrations in Spain have approved laws that directly address the protection of minors in the digital environment, as well as the guarantee of their digital rights. These documents recognize the fundamental role of the family in promoting the responsible use of technology. In addition, digital education programs have been developed for children, adolescents and their families. Along the same lines, foundations, NGOs and observatories promote different initiatives to protect children and adolescents in the digital context and raise awareness about the responsible use of technology. In the academic field, a body of scientific literature seems to be growing focused on the digital socialization of young people from an intergenerational perspective, as well as research groups aimed at studying the relationship between families and technologies. In this framework, the research project "PlatFAMs: Platforming Families - tracing digital transformations in everyday life across generations" (CHANSE Cofund 2021 PCI2022-135025-2) aims to explore the integration of digital platforms into routines and daily dynamics of contemporary families in five European countries (Norway, Estonia, United Kingdom, Romania and Spain). Within the framework of the development of the first phases of this project, all participating countries carried out research on the use and regulation of digital platforms in families. This article offers the results of this work in the Spanish case from an intergenerational perspective, addressing the actions developed by national and regional public administrations, as well as the initiatives promoted by foundations, NGOs and observatories. It also examines the contributions of academia in this context. A content analysis of 24 documents including regulations and digital reports is carried out to identify concepts related to the use and regulation of digital platforms. This review provides detailed information on the measures adopted to promote the digital rights of children, adolescents and families, highlighting the diversity of approaches and resources deployed by the different actors in Spanish society. From the approval of laws to investment in the modernization of the educational system, efforts and tensions are observed to address the challenges and opportunities presented by digital development in the country. According to this framework, the objective of communication is to relate the views of the regulatory framework, scientific knowledge and civil society organizations on digital platforms in families. Methodology, Methods, Research Instruments or Sources Used A content analysis (Krippendorff, 2018) has been conducted, which involves the systematic and objective examination of the content of documents to identify patterns, themes, and trends within the content, allowing for a better understanding of the meaning, intent, and context of the information analysed. Content analysis in this instance involves closely examining 24 documents across regulations and digital reports to identify concepts related to the use and regulation of digital platforms. This process includes the identification of specific legal aspects, actions carried out by the public administration at national and regional levels, as well as initiatives promoted by foundations, NGOs, observatories and academia. This approach allows for a deeper understanding of current regulation, practices in the use of digital platforms and ongoing initiatives to address various aspects related to these platforms in Spain. Regulatory framework The level of the autonomous public administration (Generalitat de Catalunya) is framed within state legislation and other initiatives related to the protection of minors in the digital environment and the promotion of a safe use of technology. At the state level, Organic Law 3/2018 (2018) on the Protection of Personal Data and Guarantee of Digital Rights recognises and safeguards the digital rights of citizens, including the specific rights of children in the digital environment. In addition, the Government of Catalonia has implemented its own measures, such as the repository "Content and resources for families" of the Audiovisual Council of Catalonia (2022) and the Digital Education Plan of Catalonia 2020/23 (2021), aimed at improving the digital competence of pupils and teachers in the region. Civil Society Organisations NGOs and foundations such as IPROC, Fundación Telefónica and Fundación Pantallas Amigas also contribute to the protection of minors online. IPROC (2022) analyses family dynamics in relation to device use during confinement, while Fundación Pantallas Amigas' "TikTok Guide for Parents" helps parents to monitor and support their teenagers online. Scientific Knowledge Scientific research in Spain on digital literacy in the family and school focuses on understanding adolescents' use of the Internet and social networks, addressing possible risk behaviours. Fernández and González (2017) explore the perception of the social and educational environment on digital culture. On the other hand, Smahel et al. (2020) examine the internet access and online behaviour of European children aged 9-16 years. These studies relate to the state government's National Digital Skills Plan (2021), which aims to close digital divides and promote technology literacy at the national level. Conclusions, Expected Outcomes or Findings In the Spanish and Catalan context, various actions have been implemented to regulate the impact of digital development on citizens, especially in the use of digital platforms and other technological devices. At the state level, laws have been passed that address the protection of minors online and the guarantee of their digital rights, with an important focus on the role of the family. In addition, digital education programmes for children, adolescents and their families have been promoted, as well as a digital education plan to strengthen the use of technology in education. The Spanish government has plans to invest in the modernisation and digitalisation of the education system, as part of the recovery, transformation and resilience plan (Next Generation funds). Concern for the protection of children and adolescents in the digital environment is also addressed by social entities such as foundations, NGOs and observatories, with reports aimed both at the young population in general and at family contexts at risk of social exclusion. In addition, a lack of evidence has been identified on the role of grandparents in the digital literacy of their grandchildren (and viceversa), pointing to the need for more action in this area. In the Spanish academic environment, the existence of scientific literature focusing on the digital socialisation of young people from an intergenerational perspective has been recognised, as well as the emergence of research groups focused on the study of the relationship between families and technologies. References Consejo Audiovisual de Cataluña. (2022). Contenidos y recursos para las familias [PDF]. Recuperado de [https://www.educac.cat/families/continguts-i-recursos-les-familie] Departamento de Educación. (2020). Plan de Educación Digital de Cataluña 2020/23. [PDF]. Recuperado de [https://educacio.gencat.cat/web/.content/home/departament/publicacions/colleccions/pla-educacio-digital/pla-educacio-digital-catalunya/pla-educacio-digital.pdf] Fernández, A., & González, B. (2017). El entorno del niño en la cultura digital desde la perspectiva intergeneracional. http://www.redalyc.org/articulo.oa?id=495953509001 Fundación Pantallas Amigas. (s.f.). Guía de TikTok para padres y madres [PDF]. Recuperado de [https://sf16-sg.tiktokcdn.com/obj/eden-sg/tweh7hpqhpqps/Guia_TikTok_Pantallasamigas.pdf] Krippendorff, K. (2018). Content analysis: An introduction to its methodology. Sage publications. IPROC. (2022). El impacto de las pantallas en la vida familiar. Familias y adolescentes tras el confinamiento: retos educativos y oportunidades [PDF]. Recuperado de [https://publiadmin.fundaciontelefonica.com/index.php/publicaciones/add_descargas?tipo_fichero=pdf&idioma_fichero=es_es&pais=Espa%C3%B1a&title=Sociedad+Digital+en+Espa%C3%B1a+2022&code=760&lang=es&file=Sociedad_Digital_en_Espa%C3%B1a_2022.pdf] Ley Orgánica 3/2018. (2018) de Protección de Datos Personales y Garantía de los Derechos Digitales. (2018). Recuperado de [https://www.boe.es/eli/es/lo/2018/12/05/3] Ley Orgánica 8/2021. (2021). Recuperado de [https://boe.es/buscar/pdf/2021/BOE-A-2021-9347-consolidado.pdf] Morozov, E. (2018). Capitalismo Big Tech: ¿Welfare o neofeudalismo digital? Smahel, D., et al. (2020). EU Kids Online 2020: Survey results from 19 countries. EU Kids Online. Recuperado de [https://www.eukidsonline.ch/files/Eu-kids-online-2020-international-report.pdf] Plan Nacional de Competencias Digitales. (2021). Recuperado de [https://portal.mineco.gob.es/RecursosArticulo/mineco/ministerio/ficheros/210127_plan_nacional_de_competencias_digitales.pdf] 06. Open Learning: Media, Environments and Cultures
Paper "Us, Digital Citizens: an Action Research to Increase Digital Citizenship Skills, Enhance Classroom Climate and Build Democratic Environments at School" University of Bari "Aldo Moro", Italy Presenting Author:Educational systems are the product of analogical and virtual relationships between several actors, interacting with each other in different contexts and at different levels. With the digital age and after the COVID-19 situation, the relationships among the different components of the school – starting from peers and teachers – need to be intentionally aligned and designed to achieve citizenship outcomes (Khan & Obiakor, 2020): political engagement, in fact, is changing with the pervasiveness of information flows through digital technologies, creating new opportunities for political participation (ICCS, 2023). This project aims to explore, according to a qualitative-quantitative approach, citizenship education in school contexts, reflecting on the possible link between digital skills and relational aspects within the classroom environment. The investigation starts from the reflections on the network society (Castells, 2004), the categorization of students and teachers according to the meanings of digital natives or immigrants (Prensky, 2001) and visitors or residents (White, Le Cornu, 2011), and the relative upgrade to the concept of citizenship, based on the definition postulated by Ribble (2011). The pedagogical framework recovers the thought of the democratic school of Dewey (1915), who defines the school as a place of democratic action stressing how this environment must lead the young generations to share values, behaviors and ways of being through experience. In a world inhabited by avatars, the educational system must also recover the idea of citizenship as a concrete action aimed at the well-being of the community (Maritain, 1947); this reflection linked the training of the student and the education of the citizen, assuming the class group as a space of social belonging, guided by values such as altruism, cooperation and solidarity. These two pedagogical reflections blend in the phenomenological perspective of Bertolini (2003) and his link between schools and political education; the principal task of the school is to educate students thinking about them primarily in their civic role (today both analogical and digital), focusing on the promotion of helpful tips that can be used in classroom as well as in society. Over the years, the legislative directions has been enriched with numerous documents about citizenship education in school (Eurydice Report, 2017; European Council Recommendation on Key Competences for Lifelong Learning, 2019). The last European Framework (DigComp 2.2, 2022) specifies the citizenship competence as “the ability to act as responsible citizens and to fully participate in civic and social life” (p. 2) and specifies the interconnection between real and virtual world, highlighting knowledge,skills and attitudes for both of these living environments. In particular, the Area 2 (Communication and Collaboration) outlines “the ability to have a critical understanding of and interact with both traditional and new forms of media and understand the role and functions of media in democratic societies” (p. 3). The project is in line with the interest for civic education in Italy, returned thanks to Law 92/2019 which establishes the reintroduction of Civic Education as a cross-disciplinary subject, unfortunately still lacking clear references for teachers and headmasters. The interest is twofold: to understand how the school context is dealing with the training of students and teachers as digital citizens and to value if digital citizenship programs can have positive effects on classroom climate. The classroom climate is the result of the creation of a significant relational network, composed of emotional and motivational elements, as well as the co-construction of objectives (Polito, 2000). Starting from these considerations, the work assumes that education have to think about a new idea of digital citizenship education, which lies at the interconnection between digital skills and relational competences and can also prevent bullying and cyberbullying events. Methodology, Methods, Research Instruments or Sources Used These premises materialize into a participatory action-research (A-R) project (Pourtois, 1981; Baldacci, 2001, 2017) carried out into three secondary schools in Bari and Andria (Italy). The project runs from autumn 2021 to spring 2023, involving over 250 students and 40 teachers. At the same time, mixed methods approach has been used to control the assumption, using in a synergistic way qualitative and quantitative instruments. The hypothesis is that the co-building of research pathways would increase individual citizenship skills and can positively influence school relations and classroom climate. Learning environments and digital citizenship skills were investigated through preliminary surveys (Pizzolorusso, 2021, 2022). The training course (four meetings) was conducted to examine teachers’ representations about the citizenship skills of students, the importance of adults in their promotion, the idea of classroom climate and the role of the teacher in climate structuring. The other three planning meetings were useful to organize the project proposal defining themes and instruments of the work. The starting point for the planning of the activities was the “Manifesto della Comunicazione Non Ostile”, promoted by Parole O_Stili. This association is addressed to all citizens aware of the fact that the virtual world is real, and that hostility on the Net has concrete, serious, and permanent consequences in people's lives. A further Parole O_Stili objective is to promote a widespread awareness of individual responsibilities between real and digital. The shared design has created a path of eight meetings in classrooms; the events (based on Area 2 of DigComp 2.2 and coordinated by the researcher and different teachers) focused on aspects such as identity building, the importance of offline relationships and digital detox, stereotypes and prejudices, positive communication strategies, cooperation and respect of the rules in order to promote, on the web as well as in the classroom, inclusive environments. To collect their impressions during the meetings, teachers used a diary (Kenmis & McTaggart, 1982). Classroom Social Climate questionnaire (Pérez, Ramos & López, 2010), adapted in Italian language, was used to collect the quantitative data related to classroom climate. The questionnaire consists in 44 items and is organized around specific sub-dimensions (interest and personal satisfaction, relationship with classmates and teachers, levels of competitiveness, communication, cooperation, system of rules, group cohesion and physical organization of the classroom), allowing a system of responses through a 4-step Likert scale, from 1 (Not at all) to 4 (Always). Conclusions, Expected Outcomes or Findings The project build an educational proposal able to respond to the digital transformation through the citizenship education, identifying human and relational dimensions at the origin of the technological question. The quantitative and qualitative outcomes (Ponce & Pagàn-Maldonado, 2015) confirm the initial hypothesis, underlining the existence of a positive association between citizenship education paths, the exercise of digital skills, and the improvement of the classroom climate. In particular, the results confirmed a statistically significant enhancement in the classroom climate within the groups involved; at the same time, the qualitative analysis of the focus groups with teachers and circle time with students highlight how the reflections about classroom climate have led the teachers to enhance the dynamics of coexistence, giving value to the digital experiences of students. The conclusions opens spaces for reflection about citizenship education in school contexts as a tool to improve relations between peers and with teachers; as the project demonstrated, thanks to the development of collaborative activities between real and digital environments, students had the opportunity to increase their knowledge about the onlife reality, acquiring behaviors and values to be exercised starting from the classroom environment. Moreover, the outcomes suggest the promotion of specific teacher training paths, in order to link digital themes with relational dynamics at school; to educate the citizen even before the student, learning environments have to build a shared language between young people and adults, linking the reflection about digital life to issues such as awareness, responsibility and participation. Through specific training paths, teachers must consider the role of technologies, studying their purposes and their effects on students. This means emphasizing their responsibility to gain awareness of the importance of students' virtual life and initiating classroom discussions about the critical, conscious and collaborative use of digital tools, not only for didactic goals. References Baldacci, M. (2001). Metodologia della ricerca pedagogica. Milano: Mondadori. Bertolini, P. (2003). Educazione e politica. Milano: Raffaello Cortina. Castells, M. (2004). The Network Society: A Cross-Cultural Perspective. Cheltenham: Edward Elgar Pub. Dewey, J. (1915). The School and Society. Chicago: University Press. EACEA (2017). Citizenship Education at School in Europe. Luxembourg: European Union. European Commission (2019). Key competences for lifelong learning, Luxembourg: European Union. Lewin, K. (1936). Principles of topological psychology. New York: McGraw. Kemmis, S., McTaggart, R. (1982). The Action Research Planner. Deakin: University Press. Khan, M., Obiakor, T. (2020). Education in crisis. Background paper prepared for the Save Our Future, https://saveourfuture.world/white-paper/. Maritain, J. (1947). La personne et le bien commun. Paris: Desclée de Brouwer. Moos, R.H. (1974). The social climate scales: An overview. Palo Alto, CA: Consulting Psychologists Press. Pérez, A., Ramos, G., López, E. (2010). Clima social aula: percepción diferenciada de los alumnos de educación secundaria obligatoria. Cultura y Educación, 22(3), 259-281. Pizzolorusso F. (2021). Educare alla cittadinanza digitale a partire dall’emergenza Covid-19. Un’indagine online rivolta ai docenti italiani. Il Nodo. Per una pedagogia della persona, XXV, 51, 251-263. Pizzolorusso, F. (2022). Educare alla cittadinanza digitale per costruire comunità democratiche. Un’online survey sulle competenze degli studenti di scuola secondaria di primo grado in Puglia. Pedagogia e Vita, 3(sezione online), 171-177. Polito, M. (2000). Attivare le risorse del gruppo classe. Nuove strategie per l’apprendimento reciproco e la crescita personale. Trento: Erickson. Ponce, O., & Pagàn-Maldonado, N.P. (2015). Mixed methods research in education: capturing the complexity of profession. International Journal of Education Excellence, 1(1), 111-135. Pourtois, J. (1981). Some essential characteristics of research action in education, Revue De L Institut De Sociologie, 3, 555-572. Prensky, M. (2001). Digital natives, digital immigrants, part 2: Do they really think differently?. On the Horizon, 9(5), 1-6. Ribble, M. (2011). Digital Citizenship in School. Second Edition. Washington: ISTE. Schulz, W., Fraillon, J., Losito, B., Agrusti, G., Ainley, J., Damiani, V., & Friedman, T. (2023). IEA ICCS - International Civic and Citizenship Education Study 2022. Cham: Springer. Tuomi, I., Cachia, R., Villar-Onrubia, D. (2023). On the Futures of Technology in Education: Emerging Trends and Policy Implications. Luxembourg: European Union. Vuorikari R., Kluzer, S., & Punie, Y. (2022). DigComp 2.2: The Digital Competence Framework for Citizens-With new examples of knowledge, skills and attitudes. Luxembourg: European Union. White, D., & Le Cornu, A. (2011). Visitors and Residents: A new typology for online engagement. First Monday, 16(9), https://doi.org/10.5210/fm.v16i9.3171. |
17:30 - 19:00 | 06 SES 13 A JS: Digital Wellbeing in Educational Contexts - A Research Workshop Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: J Ola Lindberg Joint Research Workshop, NW 06 and NW 08. Full details in NW 06, 06 SES 13 A JS |
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06. Open Learning: Media, Environments and Cultures
Research Workshop Digital Wellbeing in Educational Contexts - A Research Workshop 1Umeå University, Sweden; 2University of Gävle, Sweden Presenting Author:The achievement of Agenda 2030 for sustainable development with its 17 interrelated goals is strongly related to the development of social and individual health and wellbeing. In the WHO Global Framework for Well-Being and Health Promotion it is expressed as “… positive vision of health that integrates physical, mental, psychological, emotional, spiritual and social well-beings” (WHO 2022:5). A key factor for sustainable development is the promotion of children’s and young persons’ wellbeing conceived as a “…dynamic state in which children and young people are able to develop their potential, learn and play creatively and productively, build positive relationships with others, and belong to and contribute to their community” (Cefai et al. 2021:21) Despite political awareness of how digital transformation relates to mental health and wellbeing, negative use of digital technology still risks having long-lasting negative effects on children’s academic achievement and mental health (WHO 2022, Schleicher 2022) In order to take advantage of the positive consequences of this digital transformation as well as to prevent and combat its negative risks in children’s and young people’s well-being, it is necessary to developed pedagogical measures “to ensure learners’ physical, psychological and social well-being while using digital technologies.” (DigCompEdu 2022 ) . This is an area where research has increased, and different conceptions of digital well-being has emerged (Dennis, 2021; Gudka et al, 2023; Gui et al, 2017; Smits et al, 2022; Roffarello et al, 2023). Reseach into digital well-being in an educational context is scarce (cf. Cao & Li, 2023) and evidence-based measures to enhance digital well-being is limited. In the light of this context, this research workshop aims to discuss scientific knowledge on digital wellbeing with a focus on educational research, policies and school practices for developing frameworks and strategies to address digital wellbeing in school contexts. This discussion will concern the following research questions:
Methodology, Methods, Research Instruments or Sources Used The research workshop depart from a socioecological framework (Bronfenbrenner, 1979). It makes possible to understand the interconnection of different systems influencing human development: The microsystem, which relates to the immediate environment. The mesosystem, which relates to the interconnections between different parts of the microsystems. The exosystem, which relates to external environment that only indirectly affects an individual. The macrosystem, which relates to broader cultural and societal values. The discussion will concern two substudies: Substudy 1 focuses on how digital wellbeing is described in educational research and policy between 2010 to 2025. The timeframe relates to the widespread adoption of social media applications from 2010 onward amongst youth and young people (Smahel et al, 2020). · A selection of national and international peer-reviewed journals, books, and anthologies within the field of education addressing discourses of digital wellbeing are analysed (from 2010-2025). · A review of policy documents (in-between2010-2025) on two levels a) European Union Level: involves an examination of pertinent educational policy documents related to youth and pupils' digital wellbeing, digital citizenship, and digital competence. b) National Level: centres on the national context, with an analysis of policy documents including national strategies, curriculums, and relevant Acts related to digital wellbeing, digital citizenship, and digital competence. Substudy 2 aims to give tools to operationalize the concept of digital wellbeing from students’ experiences on bullying, harassment and discrimination as well as to analyse and discuss conditions, barriers and strategies to develop digital wellbeing at school and home. · An analysis of students’ voices through a re-analysis of student’s voices collected in a municipal survey concerning all students in a municipal compulsory school with a high response rate. The selected period is 2018-2024, a period which makes possible an analysis of students’ voices registered before, during, and after the Covid pandemic. · An analysis of school staff and student’s parents/caregivers’ conceptions on digital wellbeing through focus interviews with school staff and parents/caregivers in 3 schools in the selected municipalities. Conclusions, Expected Outcomes or Findings Scientific research has showed that in the 21st century, education policys and practices should contribute not only to good academic results but even to the health and well-being of children and young people. Evidence based research and meta-analyses of studies nevertheless shows that educational strategies to promote students’ mental health and well-being are more likely to be effective and sustainable over time if they are organised as part of a systemic, whole-school approach (Cefai et alt2021). Even though digital well-being has been a concept in use for more than a decade (cf Nansen et al, 2012), and despite the existence of research reviews in various fields such as engineering (Dennis, 2021), health (Smits, et al, 2022), hospitality marketing (Filep et al, 2023), psychology (Gudka et al, 2023), sociology (Gui et al, 2017), technology (Roffarello et al, 2023), only a few research reviews to be found are concerned with childrens use (cf Cao & Li, 2023), and even fewer (none that we know of) in stems from the general research area of education. Some recent studies (cf. Mourlam, et al 2020) and some recent research reviews point to the importance of further research within the use of technology among a younger generation (Gennari et al, 2023). In this perspective, the kind of knowledge discussed in this research workshop will further research front in several areas. The discussed research furthers research in how young people use technology in and out of school related to their sense of wellbeing and potentially develop frameworks and strategies to address it within school contexts. Based on social ecological framework it provides new knowledge on digital wellbeing based on interrelated voices of research, policy, student’s, staff, and caregivers. References Bronfenbrenner, U., 1979. The ecology of human development: Experiments by nature and design. Harvard university press. Cao, S. and Li, H., 2023. A Scoping Review of Digital Well-Being in Early Childhood: Definitions, Measurements, Contributors, and Interventions. International Journal of Environmental Research and Public Health, 20(4), p.3510. Cefai, C., Simões, C. and Caravita, S. (2021) ‘A systemic, whole-school approach to mental health and wellbeingin schools in the EU’ NESET report, Luxembourg: Publications Office of the European Union. doi:10.2766/50546. Dennis, M.J., 2021. Towards a theory of digital well-being: Reimagining online life after lockdown. Science and Engineering Ethics, 27(3), p.32. DiGiCompEdu (2024) Digital Competence framework for educators Retrieved from https://joint-research-centre.ec.europa.eu/digcompedu/digcompedu-framework_en Filep, S., Kondja, A., Wong, C.C.K., Weber, K., Moyle, B.D. and Skavronskaya, L., 2023. The role of technology in users’ wellbeing: Conceptualizing digital wellbeing in hospitality and future research directions. Journal of Hospitality Marketing & Management, pp.1-19. Gennari, R., Matera, M., Morra, D., Melonio, A. and Rizvi, M., 2023. Design for social digital well-being with young generations: Engage them and make them reflect. International Journal of Human-Computer Studies, 173, p.103006. Gudka, M., Gardiner, K.L. and Lomas, T., 2023. Towards a framework for flourishing through social media: a systematic review of 118 research studies. The Journal of Positive Psychology, 18(1), pp.86-105. Gui, M., Fasoli, M. and Carradore, R., 2017. Digital well-being. Developing a new theoretical tool for media literacy research. Italian Journal of Sociology of Education, 9(1), pp.155-173. Mourlam, D.J., DeCino, D.A., Newland, L.A. and Strouse, G.A., 2020. “It's fun!” using students' voices to understand the impact of school digital technology integration on their well-being. Computers & Education, 159, p.104003. Nansen, B., Chakraborty, K., Gibbs, L., MacDougall, C. and Vetere, F., 2012. Children and Digital Wellbeing in Australia: Online regulation, conduct and competence. Journal Children and Media, 6(2), pp.237-254. Roffarello, A.M., De Russis, L., Lottridge, D. and Cecchinato, M.E., 2023. Understanding digital wellbeing within complex technological contexts. International Journal of Human-Computer Studies, p.103034. Scheleicher A. (2023) PISA 2022. Insights and Interpretations. OECD https://www.oecd.org/pisa/PISA%202022%20Insights%20and%20Interpretations.pdf Smahel, D., Wright, M.F. and Cernikova, M., 2015. The impact of digital media on health: children’s perspectives. International journal of public health, 60, pp.131-137. Smits, M., Kim, C.M., van Goor, H. and Ludden, G.D., 2022. From digital health to digital well-being: systematic scoping review. Journal of medical Internet research, 24(4), p.e33787. WHO 2022 Achieving well-being A global framework for integrating well-being into publicHealth utilizing a health promotion approach. Retrieved from https://cdn.who.int/media/docs/default-source/health-promotion/framework4wellbeing_16dec22.pdf?sfvrsn=32a0e228_5&download=true |
17:30 - 19:00 | 08 SES 13 B JS: Digital Wellbeing in Educational Contexts - A Research Workshop Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: J Ola Lindberg Joint Research Workshop, NW 06 and NW 08. Full details in NW 06, 06 SES 13 A JS |
Date: Friday, 30/Aug/2024 | |
9:30 - 11:00 | 06 SES 14 A JS: Navigating Uncertainty in a (Post)Digital World: Open Learning Cultures and Resources for Teaching Sustainability in European Teacher Education Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Joanna Madalinska-Michalak Session Chair: Maria Kondratjuk Joint Symposium NW 06 and NW 30. Full details in NW 06, 06 SES 14 AJS |
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06. Open Learning: Media, Environments and Cultures
Symposium Navigating Uncertainty in a (Post)Digital World: Open Learning Cultures and Resources for Teaching Sustainability in European Teacher Education Increasingly rapid and disruptive technological and socio-ecological changes drive contemporary discussion about the uncertainties of our presents and futures, in society and education. In education, policy makers are responding with pedagogical concepts and frameworks. For example, both the OECD (Häggström & Schmidt, 2021; OECD, 2019) and the European Commission's ‘GreenComp’, include futures literacy. (Bianchi et al., 2022). Various megatrends drive uncertainty, e.g. pandemic, war, human catastrophes. Here, we focus on two inter-linked mega-trends, which raise questions of how we want to live in the present and future: 1) sustainable development and education for sustainable development (ESD); and 2) the rapid expansion of digital technologies. The negotiation of past, present and future has always been inscribed in pedagogy (Koller, 2020; Thompson, 2019). A struggle for futures comes to a head in pedagogical contexts such as education for sustainable development and media education, which have similarities in their premises and didactics (Grünberger, 2022; Rau & Rieckmann, 2023; Selwyn, 2023). A further commonality is the question of uncertain futures. This symposium explores aspects of uncertainty in a world characterised by digital technology, with regard to ESD in Europe, drawing on data and experience from Teacher Academy Project-Teaching Sustainability (TAP-TS). Our research and analysis is anchored in a shared theoretical basis in social-constructivism, and in particular critical-constructivist perspectives on social learning with a foundation - in the broadest sense - in critical theory. For this, we draw particularly on Habermas (2021) for insights into the normative foundations of critical theory, Fuchs (2020) for insights into criticality, capitalism and media study, Vienni-Baptista et al (2023) for communication in transdisciplinary work, and Gradinaru’s (2016) revisioning of Anderson on imagined community. The three papers presented here offer distinct and complementary perspectives on digital technology and ESD. The first, "Coping with Uncertainty in Education for Sustainable Development in a Digital World", discusses this question on a general level. PAPER 1 introduces the topic and leads on questions for educational practice and in school. The characteristics of transdisciplinary, open learning communities for strengthening and transforming education in times of uncertainty are analysed in PAPER 2 "Digital media and open learning communities for international sustainability teacher education". Our central focus is the question of how educators’ transdisciplinary relationships across boundaries of academic disciplines, institutions (pre- and in-service teacher education, primary and secondary schools, civil society), and nations, facilitated in part through digital media, have fostered improvements and even transformations in sustainability education. The specifics of "open educational resources'' and “open educational practices” (OPAL, 2011) are examined in PAPER 3. We emphasise in particular the power of critical reflection to prompt agency for sustainability and the status of TAP-TS LTPs as Open Educational Resources (OERs). We also discuss the LTP’s inherent 'beta nature' – all are work-in-progress and are offered as proposals rather than prescribed as ‘solutions’ to teachers and other educators taking part in TAP-TS events and activities. In this way we foreground the TAP-TS aim of enabling learners to participate more fully in a post-digital society. Following the three contributions, the discussant will formulate a critical view and moderate the discussion with symposium participants with a view to furthering analytical insights within and between papers. In the course of the discussion, a collaborative online pinboard will be used to secure the results, allowing all participants to comment. The results will be taken into account in the further development of the TAP-TS project and will help the project to navigate its way towards the planned goals. References Bianchi, G., et. al. (2022). GreenComp The European Sustainability Competence Framework. Grünberger, Nina. 2022. «Didaktische Überlegungen an der Nahtstelle von Nachhaltigkeit und Digitalität». Open Online Journal for Research and Education 2022: Nachhaltig bilden und Häggström, M., & Schmidt, C. (2021). Futures literacy—To belong, participate and act! An Educational perspective. Futures : The Journal of Policy, Planning and Futures Studies, 132, 1. Fuchs, C. (2020). Communication and capitalism: A critical theory (p. 406). University of Westminster Press Koller, H.-C. (2020). Grundbegriffe, Theorien und Methoden der Erziehungswissenschaft: Eine Einführung (9. Aufl.). Leineweber, C. (2022). Paradoxien im Digitalen – Zum Phänomen der Mensch-Maschine-Interaktion aus bildungstheoretischer Perspektive. In S. Gerlek, et al. (Hrsg.), Von Menschen und Maschinen—Mensch-Maschine-Interaktionen in digitalen Kulturen. OECD. (2019). Learning Compass 2030. A series of concept notes. OPAL. (2011). Beyond OER. Shifting Focus to Open Educational Practices. OPAL Report 2011. Rau, F., & Rieckmann, M. (2023). Bildung in einer Kultur der Nachhaltigkeit und Digitalität. In U. Hauck-Thum, et. al.(Hrsg.), Gerecht, digital, nachhaltig! Interdisziplinäre Perspektiven auf Lehr- und Lernprozesse in der digitalen Welt (Bde. 21–46). Schäfer, A. (2018). Kontingenz und Souveränität: Annäherungen an das Pädagogische. Vierteljahrsschrift für wissenschaftliche Pädagogik, 94(1), 113–132. Selwyn, N. (2023). Digital degrowth: Toward radically sustainable education technology. Thompson, C. (2019). Allgemeine Erziehungswissenschaft. Eine Einführung. United Nations. (1987). Our Common Future. Report of the World Commission on Environment and Development. Presentations of the Symposium Coping with Uncertainty in Education for Sustainable Development in a Digital World: a Theoretical Perspective
Much has been said in recent years about living in a world of uncertainty. In addition to wars and growing inequalities, we believe that two trends in particular play a central role for the question of future development and pedagogical approaches to that: firstly, the urgent question of sustainable development in our societies, as is discussed around the SDGs (United Nations, 2015) or the EU GreenComp-Competence Framework (Bianchi et al., 2022). And, secondly, the question of what ethical choices we need to make in the present regarding future digital technological developments (e.g. the development of Artificial Intelligence, Discriminating Data and the question of a global internet coverage) (e.g. Chun, 2021; Crawford, 2021; Weich & Macgilchrist, 2023). In addition to addressing these pressing issues, it is also difficult to adopt a decolonizing perspective that allows these central questions to be discussed from a global perspective (c.f. Moyo, 2018). This challenge is compounded when the issues are discussed with children, who are already involved in these future issues in terms of participation (Grünberger, 2023).
The proposed presentation explores the question of pedagogical guidelines for dealing with uncertainty, conflicts and paradoxes in the context of education for sustainable development and digitality. Central theoretical foundations can be found in the discourses of media education, media studies, political education, education for sustainable development and educational research with a decolonial perspective. The argumentation is based on these discourses. The presentation focuses on the relationship of learners and teachers while coping with uncertain topics. Also the presentation focuses on learning and teaching scenarios and materials in this context. This is not only a central question for media education and ESD but also a question of school development, because the handling of knowledge, time, space and roles in the school context has changed in recent years and continues to develop due to uncertainties. Teachers are no longer the guardians of scientifically legitimized knowledge; they are becoming learning companions and co-learners and co-researchers. Together with the learners, they navigate through divergent knowledge and collaboratively discuss the question of future developments in a digital era.
References:
Bianchi, G., Pisiotis, U., & Cabrera, M. (2022). GreenComp The European sustainability competence framework. Publications Office of the European Union.
Chun, W. H. K. (2021). Discriminating Data: Correlation, Neighborhoods, and the New Politics of Recognition. The MIT Press.
Crawford, K. (2021). Atlas of AI: Power, politics, and the planetary costs of artificial intelligence. Yale University Press.
Grünberger, N. (2023). Participation as a Key Principle of Education for Sustainable Development in the Postdigital Era. In A. Weich & F. Macgilchrist (Hrsg.), Postdigital Participation in Education (S. 13–34). Springer Nature Switzerland.
Moyo, L. (2018). Rethinking the information society. A decolonial and border gnosis of the digital divide in Africa and the Global South. In M. Ragnedda & G. W. Muschert (Hrsg.), Theorizing digital divides (S. 133–144). Routledge, Taylor & Francis Group.
United Nations. (2015). Sustainable Development Goals. United Nations Sustainable Development. https://www.un.org/sustainabledevelopment/sustainable-development-goals/
Weich, A., & Macgilchrist, F. (2023). Postdigital Participation in Education: An Introduction. In Postdigital Participation in Education: How Contemporary Media Constellations Shape Participation (pp. 1-10). Cham: Springer Nature Switzerland.
Open Learning Cultures? Digital Media and Transdisciplinary Communities of Practice in Sustainability Teacher Education
Sustainability education is vital for the urgent transition to more just and sustainable futures, but also an inherently complex, uncertain and challenging pedagogical proposition. This complexity is apparent in the 17 “integrated and inseparable” Sustainable Development Goals (UN, 2015); and in distinct and diverse narratives around sustainability and sustainability education in political, academic and popular discourses (Tikly, 2023). ‘Universal’ definitions and frameworks must be negotiated in relation to particular socio-ecological contexts (Brockwell et al, 2022). Moreover, as formal education is deeply implicated in socio-ecological crises (Orr, 2004), realising the potential of education for sustainability involves moving beyond ‘improvement’ to transformation of education (UNESCO, 2021).
Transdisciplinarity, which refers to approaches and processes which occur between, across and beyond traditional academic and social boundaries, including academic disciplines, but also professions, cultures, groups, fields of action, social worlds, nations, and media (Kondratjuk, 2023), is necessary for transformation in education (Mittelstraß, 2002). In this paper, we focus on transdisciplinarity in the context of the Erasmus + Teacher Academy Project –Teaching Sustainability (TAP-TS). The TAP-TS Consortium of 11 teacher education organisations, across 7 European countries, includes schools, universities, a government agency, an educational enterprise, and a civil society organisation. The project aims to foster social learning, including transformation, through transdisciplinary engagement across disciplinary, institutional and national boundaries. Digital technologies are both a thematic focus of TAP-TS, through the module ‘Sustainability and Digitality’ and a medium for transdisciplinary learning environments and interactions, for instance in the ‘Climate Crisis Resilience module.
TAP-TS aims to foster European educators’ competences for sustainability education through engagement with educational materials and in online, hybrid and face to face learning events as part of an international community of practice. Community of practice is a model of social learning which recognises the complexity and particularities of distinct pedagogical contexts (Wenger-Trayner et. al., 2020). As such TAP-TS brings educators with a shared commitment to sustainability education together, recognising that educators engage with and apply learning in relation to their contexts of practice (ibid.).
In this presentation, we describe various applications of digital technologies as part of TAP-TS; the extent to which these have enabled and limited social learning as part of our community of practice; and the ‘level of value’ achieved (ibid.). We draw on data from the project’s formative evaluation (KRE, 2023) that includes participant observation, document analysis, focus groups, and surveys.
References:
Brockwell, A.J.,et al. (2022) Designing indicators and assessment tools for SDG Target 4.7: a critique of the current approach and a proposal for an ’Inside-Out’ strategy, Compare: A Journal of Comparative and International Education.
Kondratjuk, M., et., al. (2023) (Eds.). Transdisziplinarität in der Bildungsforschung. Perspektiven und Herausforderungen theoretischer, method(olog)ischer und empirischer Grenzgänge. Reihe Studien zur Schul- und Bildungsforschung (ZSB). Springer VS.
K and R Education (2023) Teacher Academy project Teaching Sustainability: Evaluation of year 1 activities.
Mittelstraß, J. (2002). Transdisciplinarity - New Structures in Science. In Max-Planck-Gesellschaft (ed.), Innovate Structure in Basic Research. (pp. 43-54).
Orr, D.W. (2004) Earth in Mind: On education, environment and the human prospect. Island Press.
Tikly, L. (2023) Decolonizing Education for Sustainable Futures: Some Conceptual Starting Points, in: Hutchinson, Y. et al. (eds) (2023) Decolonizing Education for Sustainable Futures. Bristol Studies in Comparative and International Education. Pp. 19-48.
UNESCO (2021) Reimagining our futures
together: a new social contract for education. International Commission on the Futures of Education
Wenger-Trayner, E. & Wenger-Trayner, B. (2020). Learning to make a difference. Value creation in social learning spaces. Cambridge University Press
Engaging Materials: Fostering Green Values and Sustainable Lifestyle Choices through Open Educational Resources
Educating towards more sustainable ways of living requires a considerable change in what is taught and how teachers are prepared and supported to meet this change. It involves exploring the ways “different values and lifestyle choices are related to sustainable practices” (Ilstedt et al., 2017) and matching emerging understandings to engaging learning materials and appropriate pedagogies.
The TAP-TS project engages substantively with this challenge at a European level. The project centres on designing, assembling, testing and validating Learning & Teaching Packages (LTPs) - sets of novel and innovative OERs that take as their start-points the EU GreenComp framework for teaching and learning for sustainability, and build towards reflective-engagements that foster values, agency, and informed life-choices. These LTPs explore how sustainability can be introduced at different educational levels and which pedagogical approaches, concepts, and educational resources could be appropriate (Rieckmann 2021). At their core is the idea of enhancing teacher agency through critical & agentic reflection (c.f. Leijen et al 2020; Papenfuss et al 2019; Lunt 2020). TAP-TS engagements (co-production, piloting and use of LTPs) rest on a vision of professional learning based in a model that is ‘deeply reflective’ (Cavadas et al 2023; Goodwin et al 2023) and ‘values-led’ (Purdy et al 2023).
This paper presents the TAP-TS experience of designing and building opportunities for this systematic, reflective teacher learning. We describe in detail our work and the centrality of EU GreenComp (Bianchi et al 2022) to fostering agency through critical reflective engagement. We outline the TAP-TS Roadmap for planning deeply reflective learning experiences within project activities (involving resources, materials, and approaches). We also describe the TAP-TS ‘MaRIA’ framework being developed to guide Follow-Up activities that engage critically with TAP-TS LTPs.
In this way, we hope to initiate a conversation among the European teacher education community around values-led, teachers’ reflective learning and how this can be catalysed through criticality regarding educating for sustainability and just transition. The presentation emphasises particularly TAP-TS work to prompt critical agency, and the status of TAP-TS LTPs as Open Educational Resources (OERs) with their inherent 'beta nature' – all are work-in-progress and are offered as proposals for joint explorations rather than as ‘solutions’ to teachers and other educators from across Europe taking part in TAP-TS events. In all this TAP-TS works towards enabling learners and teachers to participate more fully in a post-digital society.
References:
Goodwin, A. L., Madalińska-Michalak, J., & Flores, M. (2023). Rethinking teacher education in/for challenging times: reconciling enduring tensions, imagining new possibilities. European Journal of Teacher Education, 46(5) 1-16.
Ilstedt, S., Eriksson, E. & Hesselgren, M.I.A. (2017). Sustainable lifestyles: How values affect sustainable practises. Nordes 2017 (7): DESIGN+POWER
Leijen, Ä., Pedaste, M., & Lepp, L. (2020). Teacher agency following the ecological model: How it is achieved and how it could be strengthened by different types of reflection. British Journal of Educational Studies, 68(3), 295-310.
Lunt, P. (2020). Practicing media—Mediating practice| beyond Bourdieu: The interactionist foundations of media practice theory. International Journal of Communication, 14, 18.
Papenfuss, J., Merritt, E., Manuel-Navarrete, D., Cloutier, S., & Eckard, B. (2019). Interacting pedagogies: A review and framework for sustainability education. Journal of Sustainability Education, 20(4), 1-19.
Purdy, N., Hall, K., Khanolainen, D., & Galvin, C. (2023). Reframing teacher education around inclusion, equity, and social justice: towards an authentically value-centred approach to teacher education in Europe. European Journal of Teacher Education, 46(5), 755-771.
Rieckmann, M. (2021). Bildung für nachhaltige Entwicklung. Ziele, didaktische Prinzipien und Methoden. In: Demmler, Kathrin/Schorb, Bernd (Hrsg.): Medienbildung für nachhaltige Entwicklung. Kopaed-Verlag, S. 12-19.
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9:30 - 11:00 | 30 SES 14 D JS: Navigating Uncertainty in a (Post)Digital World: Open Learning Cultures and Resources for Teaching Sustainability in European Teacher Education Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Joanna Madalinska-Michalak Session Chair: Maria Kondratjuk Joint Symposium NW 06 and NW 30. Full details in NW 06, 06 SES 14 A JS |
11:30 - 13:00 | 06 SES 16 B JS: Open Epistemologies. Open Science, Open Truth, Open Data and the Age of Uncertainty Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Christian Swertz Joint Sesion with NW 06 and NW 12. Full details in NW 12, 12 SES 16 JS |
11:30 - 13:00 | 12 SES 16 A JS: Open Epistemologies. Open Science, Open Truth, Open Data and the Age of Uncertainty Location: Room LRC 017 in Library (Learning Resource Center "Stelios Ioannou" [LRC]) [Ground Floor] Session Chair: Paulina Korsnakova Session Chair: Christian Swertz Joint Sesion with NW 06 and NW 12. Full details in NW 12, 12 SES 16 JS |
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12. Open Research in Education
Symposium Open Epistemologies. Open Science, Open Truth, Open Data and the Age of Uncertainty Open Science especially recent endeavours to archive and share research data on a large scale provoked a discussion of how research, as a search for knowledge – if not: truth – deals with data as an offset of this knowledge. The Symposium reflects on practices of sharing and reusing data and asks, first, exactly what knowledge it generates and, second, where this knowledge comes from in the process of scientific work. The first contribution discusses Open Science as a collection of related practices concerning access to data and resources as well as results and knowledge, methodologies and participatory research practices (Reichmann, 2017). This complexity evokes an epistemic discussion of the concept of open knowledge (Rubin 2021) and its implications for education and educational science against the background of a new practice of science through Open Science and its involvement in certainty and uncertainty as an epistemic question of research culture(s). The second contribution takes on a position of quantitative methods and methodology and discusses replication crisis versus opportunities of Open Research practices for quantitative analysis. While a re-use of data opens up great and economical opportunities for the generation of reliable knowledge (Krammer & Svencik, 2021), a light is shed on methodological and scientific-theoretical challenges in the re-use of data, like comparability and consistency of the constructs recorded. At the example of pracitices like HARKing (hypothesizing after the results are known; Kerr, 1998) possible threats to both value and validity of statistical hypothesis tests and thus of scientific findings are discussed. The third contribution takes the position for qualitative research and shows how formal data sharing standards of for instance findability, accessibility, interoperability and re-usabilty like the European commission framework FAIR in Horizon Europe (European Commission, n.d.) meet challenges concerning the distribution of the way, data was collected (Jesser, 2011) as well as processed and what role participants played in making sense of it. Data sharing will therefore be regarded in the light of standards for qualitative research (Strübing et al., 2018), opening the discussion for considering the whole process of knowledge construction in Open Science practices. In the fourth contribution Open Research practice in educational science is discussed against the background of data archiving, sharing, and re-use. Quantitative and qualitative data more and more has to meet requirements of scientific funders and journals (Logan, Hart, & Schatschneider, 2021). Data curators are introduced as players in the Open Research community supporting researchers in overcoming the discussed challenges of sharing data and in meeting Open Science standards. References European Commission. (n.d.). Open science. Retrieved 22 January 2024, from https://rea.ec.europa.eu/open-science_en Fecher, B.; Friesike, S. (2014). Open Science: One Term, Five Schools of Thought. In Opening Science by Sönke Bartling and Sascha Friesike. Springer, https://doi.org/10.1007/978-3-319-00026-8_2. Jesser, A. C. (2011). Archiving Qualitative Data: Infrastructure, Acquisition, Documentation, Distribution. Experiences from WISDOM, the Austrian Data Archive. Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 12(3), Article 3. https://doi.org/10.17169/fqs-12.3.1734 Kerr, N.L. (1998). HARKing: hypothesizing after the results are known. Personality and Social Psychology Review, 2(3), 196–217. Krammer, G. & Svecnik, E. (2021). Open Science als Beitrag zur Qualität in der Bildungsforschung. Zeitschrift für Bildungsforschung, 10(3), 263-278. https://doi.org/10.1007/s35834-020-00286-z Logan, J. A. R., Hart, S. A., & Schatschneider, C. (2021). Data Sharing in Education Science. AERA Open, 7, 23328584211006475. https://doi.org/10.1177/23328584211006475 Reichmann, W. (2017). open Science between social structures and epistemic cultures. A Conceptual Complement from a Science Studies Perspective. TATuP, https://doi.org/10.14512/tatup.26.1-2.43 Rubin, M. (2023). Opening up open science to epistemic pluralism: Comment on Bazzoli (2022) and some additional thoughts.Critical Metascience.https://doi.org/10.31222/osf.io/dgzxa Strübing, J., Hirschauer, S., Ayaß, R., Krähnke, U., & Scheffer, T. (2018). Gütekriterien qualitativer Sozialforschung. Ein Diskussionsanstoß. Zeitschrift Für Soziologie, 47(2), 83–100. https://doi.org/10.1515/zfsoz-2018-1006 Presentations of the Symposium Knowledge, Uncertainty and Education in the Age of Open Science. Epistemological perspectives.
Open science can be understood as a collective term for various movements (Fecher & Friesike, 2014) that advocate for a cultural shift toward openness within the scientific system (Reichmann 2017). Practices related to openness such as open access, open data, open methodology, open peer review and open educational resources not only affect the dissemination of knowledge but also the production of knowledge (see Grabensteiner and Svecnik, Grabensteiner and Heers in this symposium) and the related establishment of insights and truth. These movements in the sciences are taking place in the context of a society that is more dependent than ever on robust scientific insights to deal with the uncertainty of today's world and the crisis of truth.
Against this background, questions arise such as:
- What concept of knowledge do open science practices presuppose?
- How important are openness and pluralism as epistemological principles in open science? (Leonelli 2022; Rubin, 2023)?
- What is the relationship between openness and uncertainty?
- What significance does an open view of knowledge have for education and educational science, which has the transfer of knowledge as its concern?
In light of this, the concept of knowledge in the context of open science and its implications for education and educational science will be discussed from a social perspective on knowledge.
References:
Fecher, B.; Friesike, S. (2014). Open Science: One Term, Five Schools of Thought. In Opening Science by Sönke Bartling and Sascha Friesike. Springer, https://doi.org/10.1007/978-3-319-00026-8_2.
Leonelli, S (2022): Open Science and Epistemic Diversity: Friends or Foes? In: Philos. sci. 89 (5), S. 991–1001. DOI: 10.1017/psa.2022.45.
Reichmann, W. (2017). open Science between social structures and epistemic cultures. A Conceptual Complement from a Science Studies Perspective. TATuP, https://doi.org/10.14512/tatup.26.1-2.43
Rubin, M. (2023). Opening up open science to epistemic pluralism: Comment on Bazzoli (2022) and some additional thoughts. Critical Metascience. https://doi.org/10.31222/osf.io/dgzxa
Better Research Findings and Knowledge Through Open Data?
The so-called "replication crisis" in (social) psychology a good 10 years ago showed how uncertain scientific findings can sometimes be. In many cases, it was not possible to replicate seemingly undisputed effects that had been published in high-ranking journals following peer review and taught in university studies (Open Science Collaboration, 2015). This phenomenon is not limited to psychology and resulted in the dictum ‘Why Most Published Research Findings Are False’ (Ioannidis, 2005) what can also be expected for educational research (Makel et al., 2021). This raises the question of how scientific knowledge can be improved and made more reliable. There are indications that Open Science, or more precisely its components Open Materials and Open Data, can make a significant contribution (e.g. Krammer & Svecnik, 2021).
Open data in particular can be seen as an opportunity to generate stable findings in educational research, but it also raises a number of related questions. For example, the sequence of theory - hypotheses - data collection - analysis and conclusion required as good practice in the classic NHST paradigm (Neyman & Pearson, 1928) is disrupted by the data basis already available. On the one hand, this threatens the validity of statistical hypothesis tests and, on the other hand, encourages HARKing (hypothesizing after the results are known; Kerr, 1998). Both endanger the value and validity of scientific findings. Furthermore, the re-use of data, among others, raises the question of comparability and consistency of the constructs recorded.
These and other questions of gaining knowledge through empirical research are discussed in the contribution.
References:
Ioannidis, J.P.A. (2005). Why Most Published Research Findings Are False. PLoS Medicine, 2(8), e124.
Kerr, N.L. (1998). HARKing: hypothesizing after the results are known. Personality and Social Psychology Review, 2(3), 196–217.
Krammer, G. & Svecnik, E. (2021). Open Science als Beitrag zur Qualität in der Bildungsforschung. Zeitschrift für Bildungsforschung, 10(3), 263-278. https://doi.org/10.1007/s35834-020-00286-z
Makel, M. C., Hodges, J., Cook, B. G., & Plucker, J. A. (2021). Both questionable and open research practices are prevalent in education research. Educational Researcher, 50(8), 493-504. https://doi.org/10.3102/0013189X211001356.
Neyman, J. & Pearson, E. S. (1928). On the use and interpretation of certain test criteria for purposes of statistical inference: part I. Biometrika 20A:1/2, 175-240. https://doi.org/10.2307/2331945
Open Science Collaboration (2015). Estimating the reproducibility of psychological science. Science. https://doi.org/10.1126/science.aac4716.
Doing Openness: A Critical Discussion of Open criteria for Qualitative Research Practice
Open Science will be discussed along the methodological principles of Constructivist Grounded Theory (Charmaz, 2006; Grabensteiner, 2023). Research processes as communicative endeavor will be distinguished from methodically guided knowledge construction through an interlinkage of theoretical sensitivity and data collection. Data sharing practices of Open Science ask for standards, focusing on research data to be findable, accessible, interoperable and re-usable, as for instance stated in the European commission framework FAIR in Horizon Europe (European Commission, n.d.). Beyond that there are criteria for scientific practices to meet standards. Strübing et al. (2018) propose appropriateness towards a specific subject matter, empirical saturation, theoretical depth, writing performance and originality (Strübing et al., 2018, p. 85f) as quality criteria. Discussing frameworks, both for data sharing and for data collection, the question arises, how data and knowledge are intertwined and in what way qualitative research practice challenges and enables Open Science simultaneously by meeting its own quality criteria. Jesser (Jesser, 2011) proposes two forms of data information to be shared and archived along with the data. First, meta-information “necessary to understand the content and structure of the dataset” (Jesser, 2011, p. 8) and second “context information”, meaning “institutional, theoretical and methodological background” (Jesser, 2011, p. 8). This enables insight into ways of data collection, data processing as well as reflections by researchers in the course of dealing with the dataset. Writing memos is already an established practice in qualitative research whereas haring them in order to make data accessible for secondary analysis is still in progress of becoming a standard. New forms of Open Science shed a light on data documentation practices, making way for qualitative research to contribute to customs of “openness” in qualitative and quantitative research. Up to the point where research participants are not only “voices” heard in the research process, but also contributors to knowledge construction. Borg et al. (Borg et al., 2012) show at the example of Co-Operative Inquiry, they develop different criteria of openness, being consensus, historicity (process of knowledge production), reflexivity (especially on asymmetries) and knowledge co-production (interaction with participants, giving something back) (Borg et al., 2012, p. 10ff). Applying those as standards in the process of data construction, shared data gain a further dimension of depth and saturation. Synopsis of standards for data sharing and documentation of knowledge construction processes shall inspire reflections on future Open Science practices considering the whole research process.
References:
Borg, M., Karlsson, B., Kim, H. S., & McCormack, B. (2012). Opening up for Many Voices in Knowledge Construction. Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 13(1), Article 1. https://doi.org/10.17169/fqs-13.1.1793
Charmaz, K. C. (2006). Constructing grounded theory: A practical guide through qualitative analysis. SAGE Publications Ltd.
European Commission. (n.d.). Open science. Retrieved 22 January 2024, from https://rea.ec.europa.eu/open-science_en
Grabensteiner, C. (2023). Medienbildung im Medienhandeln. Rekonstruktion relationaler Bildungsprozesse am Beispiel von Instant Messaging in Schulklassen. Springer VS. https://doi.org/10.1007/978-3-658-40699-8
Jesser, A. C. (2011). Archiving Qualitative Data: Infrastructure, Acquisition, Documentation, Distribution. Experiences from WISDOM, the Austrian Data Archive. Forum Qualitative Sozialforschung / Forum: Qualitative Social Research, 12(3), Article 3. https://doi.org/10.17169/fqs-12.3.1734
Strübing, J., Hirschauer, S., Ayaß, R., Krähnke, U., & Scheffer, T. (2018). Gütekriterien qualitativer Sozialforschung. Ein Diskussionsanstoß. Zeitschrift Für Soziologie, 47(2), 83–100. https://doi.org/10.1515/zfsoz-2018-1006
Data Archiving and Dissemination for Educational Research – Challenges and Benefits
As in other social science disciplines, in educational research, there is a growing demand for more transparency throughout the research cycle (van der Zee & Reich, 2018). Data archiving, sharing, and re-use are at the center of these discussions. Against this background, more and more educational data are made available for secondary analyses. This holds for quantitative but also more and more for qualitative data. Data sharing is also increasingly important to meet the requirements of scientific funders and journals (Logan, Hart, & Schatschneider, 2021). In order to provide high-quality data with re-use potential, data curators play a crucial role. This contribution will outline specific challenges that researchers face when sharing their data. It will elaborate on how data curators can support them in overcoming these challenges. In a final part, the benefits for researchers of sharing and having data professionally curated are outlined.
References:
Logan, J. A. R., Hart, S. A., & Schatschneider, C. (2021). Data Sharing in Education Science. AERA Open, 7, 23328584211006475. https://doi.org/10.1177/23328584211006475
van der Zee, T., & Reich, J. (2018). Open Education Science. AERA Open, 4(3), 2332858418787466. https://doi.org/10.1177/2332858418787466
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