Graphic Medicine has a unique purpose for libraries in that graphic medicine represents the intersection between a variety of formats and healthcare. Graphic medicine refers to the use of graphic novels, comics and visual storytelling in medical education, patient care, personal health awareness and support primarily but there are other applications related to healthcare and the life sciences.
(Green,et.al 2010) identified that health care professionals and health librarians in particular those engaged with public health, with young people or with non- native speakers are using graphic stories for patient care and education.
For libraries the engagement and development of Graphic Medicine collections represents the provision and enlightenment of these information resources. Developing a Graphic Medicine collection presents opportunities to have a multi modal and multi-platform resource as Graphic Medicine is a new area of scholarship. Graphic Medicine is a combination of scholarly essays with visual narratives that are represented in comic from. This addition to a collection offer patients, family members, and medical caregivers new ways to negotiate the challenges of medical and health experiences.
This workshop will cover the following three strands;
1. Introduction to Graphic Medicine- the range of topics, formats and resources
2. Introduction to the Scholarship of Comics linked to to Personal Narratives and health literacy
3. Interactive component where participants will develop their own graphic medicin comic and be shown how to design, develop and deliver this kind of workshop in their own libraries
Green, Michael J., & Myers, Kimberly R. (2010). Graphic medicine: Use of comics in medical education and patient care. British Medical Journal, 340(7746), 574.
Learning outcomes : An understanding of this emerging area of health information literacy; Tools to apply their learning in their own libraries with a range of end users; A demonstration of the impact of Graphic Medicine using altmetric measurement will show participants the academic application of research in this area; .Participants will be aware of the range of topics and issues that dealt with in Graphic Medicine and this will provide them with a suite of resources that an be used in liason with academic partners in teaching and learning; The creative interactive approach will allow particpants to be fully emerged in this area of Graphic Medicine.
Type of interactivity : This will be a hands on content development, storyboarding and then drawing and illustrating. Participants do not need to be artists as one of the premises of Graphic Medicine is that the illustration is primarily an expression of idea and not a creation of art.
Level : Introductory
Target audience : Librarians interested in learning about Graphic Medicine and how to develop comics in Health and other areas to provide alternative resources for teaching and learning.
Preparation for the session : No