Conference Agenda
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
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GEOM: Geometric Modeling & Processing Location: B8.1.2 Session Chair: Prof. Domenico Marzullo, university of Trieste Session Chair: Dr. Francesco Buonamici, University of Florence | |
| Presentation 4 | |
Improving access to education by design: the Geo3DTouch Project 1: Department of Industrial Engineering of Florence, University of Florence,Via di S. Marta 3, 50139 Firenze, Italy; 2: Department of Applied Didactics, University of Santiago, Avda. Xoan XXIII, 15782 Santiago de Compostela, Spain; 3: Department of Mathematics, University of Almería, 04120 Almería, Spain The Geo3DTouch project addresses equitable access to STEAM education for blind and visually impaired people (BVIP) through inclusive design. This article presents the project’s multi-disciplinary frameworks across three innovative tracks: computational tactile reconstruction using AI-driven and deterministic models to convert 2D visual data into highly intelligible 3D tactile bas-reliefs; ac-cessible 3D modeling utilizing a custom Braille plugin for Tinkercad and Blender to empower pre-service teachers to design tactile geometric aids; and inclusive immersive environments through Neotrie VR, which utilizes high-contrast inter-faces and Mixed Reality to foster embodied spatial reasoning for low-vision learners. User testing and pilot interventions validate that integrating physical re-lief, structured CAD workflows, and immersive digital adaptations significantly enhances shape recognition, spatial orientation, and classroom engagement. Ulti-mately, these findings offer a scalable methodology for future multisensory and accessible STEAM learning ecosystems. | |
